CI: Force building TextServer fallback

It's normally opt-in as the advanced one (CTL support) is the default,
but we need to build it to catch potential build issues.
This commit is contained in:
Rémi Verschelde 2020-12-29 10:04:29 +01:00
parent edccc0bbdf
commit 456acda57a
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GPG key ID: C3336907360768E1
5 changed files with 5 additions and 5 deletions

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@ -4,7 +4,7 @@ on: [push, pull_request]
# Global Settings
env:
GODOT_BASE_BRANCH: master
SCONSFLAGS: platform=android verbose=yes warnings=extra werror=yes --jobs=2
SCONSFLAGS: platform=android verbose=yes warnings=extra werror=yes --jobs=2 module_text_server_fb_enabled=yes
SCONS_CACHE_LIMIT: 4096
jobs:

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@ -4,7 +4,7 @@ on: [push, pull_request]
# Global Settings
env:
GODOT_BASE_BRANCH: master
SCONSFLAGS: platform=iphone verbose=yes warnings=extra werror=yes --jobs=2
SCONSFLAGS: platform=iphone verbose=yes warnings=extra werror=yes --jobs=2 module_text_server_fb_enabled=yes
SCONS_CACHE_LIMIT: 4096
jobs:

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@ -4,7 +4,7 @@ on: [push, pull_request]
# Global Settings
env:
GODOT_BASE_BRANCH: master
SCONSFLAGS: platform=linuxbsd verbose=yes warnings=extra werror=yes --jobs=2
SCONSFLAGS: platform=linuxbsd verbose=yes warnings=extra werror=yes --jobs=2 module_text_server_fb_enabled=yes
SCONS_CACHE_LIMIT: 4096
jobs:

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@ -4,7 +4,7 @@ on: [push, pull_request]
# Global Settings
env:
GODOT_BASE_BRANCH: master
SCONSFLAGS: platform=osx verbose=yes warnings=extra werror=yes --jobs=2
SCONSFLAGS: platform=osx verbose=yes warnings=extra werror=yes --jobs=2 module_text_server_fb_enabled=yes
SCONS_CACHE_LIMIT: 4096
jobs:

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@ -5,7 +5,7 @@ on: [push, pull_request]
# SCONS_CACHE for windows must be set in the build environment
env:
GODOT_BASE_BRANCH: master
SCONSFLAGS: platform=windows verbose=yes warnings=all werror=yes --jobs=2
SCONSFLAGS: platform=windows verbose=yes warnings=all werror=yes --jobs=2 module_text_server_fb_enabled=yes
SCONS_CACHE_MSVC_CONFIG: true
SCONS_CACHE_LIMIT: 3072