CI: Force building TextServer fallback
It's normally opt-in as the advanced one (CTL support) is the default, but we need to build it to catch potential build issues.
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parent
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commit
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5 changed files with 5 additions and 5 deletions
2
.github/workflows/android_builds.yml
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2
.github/workflows/android_builds.yml
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@ -4,7 +4,7 @@ on: [push, pull_request]
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# Global Settings
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# Global Settings
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env:
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env:
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GODOT_BASE_BRANCH: master
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GODOT_BASE_BRANCH: master
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SCONSFLAGS: platform=android verbose=yes warnings=extra werror=yes --jobs=2
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SCONSFLAGS: platform=android verbose=yes warnings=extra werror=yes --jobs=2 module_text_server_fb_enabled=yes
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SCONS_CACHE_LIMIT: 4096
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SCONS_CACHE_LIMIT: 4096
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jobs:
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jobs:
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2
.github/workflows/ios_builds.yml
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2
.github/workflows/ios_builds.yml
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@ -4,7 +4,7 @@ on: [push, pull_request]
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# Global Settings
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# Global Settings
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env:
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env:
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GODOT_BASE_BRANCH: master
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GODOT_BASE_BRANCH: master
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SCONSFLAGS: platform=iphone verbose=yes warnings=extra werror=yes --jobs=2
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SCONSFLAGS: platform=iphone verbose=yes warnings=extra werror=yes --jobs=2 module_text_server_fb_enabled=yes
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SCONS_CACHE_LIMIT: 4096
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SCONS_CACHE_LIMIT: 4096
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jobs:
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jobs:
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2
.github/workflows/linux_builds.yml
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2
.github/workflows/linux_builds.yml
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@ -4,7 +4,7 @@ on: [push, pull_request]
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# Global Settings
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# Global Settings
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env:
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env:
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GODOT_BASE_BRANCH: master
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GODOT_BASE_BRANCH: master
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SCONSFLAGS: platform=linuxbsd verbose=yes warnings=extra werror=yes --jobs=2
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SCONSFLAGS: platform=linuxbsd verbose=yes warnings=extra werror=yes --jobs=2 module_text_server_fb_enabled=yes
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SCONS_CACHE_LIMIT: 4096
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SCONS_CACHE_LIMIT: 4096
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jobs:
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jobs:
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2
.github/workflows/macos_builds.yml
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2
.github/workflows/macos_builds.yml
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@ -4,7 +4,7 @@ on: [push, pull_request]
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# Global Settings
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# Global Settings
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env:
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env:
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GODOT_BASE_BRANCH: master
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GODOT_BASE_BRANCH: master
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SCONSFLAGS: platform=osx verbose=yes warnings=extra werror=yes --jobs=2
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SCONSFLAGS: platform=osx verbose=yes warnings=extra werror=yes --jobs=2 module_text_server_fb_enabled=yes
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SCONS_CACHE_LIMIT: 4096
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SCONS_CACHE_LIMIT: 4096
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jobs:
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jobs:
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2
.github/workflows/windows_builds.yml
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2
.github/workflows/windows_builds.yml
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@ -5,7 +5,7 @@ on: [push, pull_request]
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# SCONS_CACHE for windows must be set in the build environment
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# SCONS_CACHE for windows must be set in the build environment
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env:
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env:
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GODOT_BASE_BRANCH: master
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GODOT_BASE_BRANCH: master
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SCONSFLAGS: platform=windows verbose=yes warnings=all werror=yes --jobs=2
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SCONSFLAGS: platform=windows verbose=yes warnings=all werror=yes --jobs=2 module_text_server_fb_enabled=yes
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SCONS_CACHE_MSVC_CONFIG: true
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SCONS_CACHE_MSVC_CONFIG: true
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SCONS_CACHE_LIMIT: 3072
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SCONS_CACHE_LIMIT: 3072
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