Add settings to pan canvas editor with scrolling
This feature is mainly designed for developers who uses touchpad instead of mouse, and want to scroll instead of zoom. Every macOS developers will like it since it feels intuitive. 2 new settings are added to “editors/2d”: scroll_to_pan: turn on to use mouse/touchpad scroll to pan canvas item editor view instead of zoom pan_speed: use this value to change scroll speed
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2 changed files with 50 additions and 20 deletions
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@ -614,6 +614,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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set("editors/2d/bone_ik_color", Color(0.9, 0.9, 0.45, 0.9));
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set("editors/2d/keep_margins_when_changing_anchors", false);
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set("editors/2d/warped_mouse_panning", true);
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set("editors/2d/scroll_to_pan", false);
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set("editors/2d/pan_speed", 20);
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set("editors/poly_editor/point_grab_radius", 8);
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@ -1010,8 +1010,7 @@ void CanvasItemEditor::_list_select(const Ref<InputEventMouseButton> &b) {
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selection_menu->add_item(item->get_name());
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selection_menu->set_item_icon(i, icon);
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selection_menu->set_item_metadata(i, node_path);
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selection_menu->set_item_tooltip(i, String(item->get_name()) +
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"\nType: " + item->get_class() + "\nPath: " + node_path);
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selection_menu->set_item_tooltip(i, String(item->get_name()) + "\nType: " + item->get_class() + "\nPath: " + node_path);
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}
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additive_selection = b->get_shift();
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@ -1047,6 +1046,12 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
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if (b->get_button_index() == BUTTON_WHEEL_DOWN) {
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if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
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v_scroll->set_value(v_scroll->get_value() + int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor());
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} else {
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if (zoom < MIN_ZOOM)
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return;
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@ -1058,6 +1063,8 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
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h_scroll->set_value(h_scroll->get_value() + ofs.x);
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v_scroll->set_value(v_scroll->get_value() + ofs.y);
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}
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}
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_update_scroll(0);
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viewport->update();
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return;
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@ -1065,8 +1072,12 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
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if (b->get_button_index() == BUTTON_WHEEL_UP) {
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if (zoom > MAX_ZOOM)
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return;
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if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
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v_scroll->set_value(v_scroll->get_value() - int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor());
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} else {
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if (zoom > MAX_ZOOM) return;
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float prev_zoom = zoom;
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zoom = zoom * ((0.95 + (0.05 * b->get_factor())) / 0.95);
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@ -1076,12 +1087,29 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
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h_scroll->set_value(h_scroll->get_value() + ofs.x);
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v_scroll->set_value(v_scroll->get_value() + ofs.y);
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}
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}
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_update_scroll(0);
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viewport->update();
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return;
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}
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if (b->get_button_index() == BUTTON_WHEEL_LEFT) {
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if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
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h_scroll->set_value(h_scroll->get_value() - int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor());
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}
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}
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if (b->get_button_index() == BUTTON_WHEEL_RIGHT) {
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if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
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h_scroll->set_value(h_scroll->get_value() + int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor());
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}
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}
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if (b->get_button_index() == BUTTON_RIGHT) {
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if (b->is_pressed() && (tool == TOOL_SELECT && b->get_alt())) {
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