Fix arm64 build when using Clang
The commitb5a8055b5c
should target GCC builds only as -flax-vector-conversions has different behaviour in Clang and is currently making the build fail. Signed-off-by: Filipe Rinaldi <filipe.rinaldi@gmail.com> (cherry picked from commit2841144096
)
This commit is contained in:
parent
dede8d384f
commit
45c76995dd
1 changed files with 1 additions and 1 deletions
|
@ -90,7 +90,7 @@ if env["builtin_embree"]:
|
||||||
|
|
||||||
if not env.msvc:
|
if not env.msvc:
|
||||||
# Flags synced with upstream gnu.cmake.
|
# Flags synced with upstream gnu.cmake.
|
||||||
if env["arch"] == "arm64" and env["platform"] == "x11":
|
if env["arch"] == "arm64" and env["platform"] == "x11" and not env["use_llvm"]:
|
||||||
env_thirdparty.Append(CXXFLAGS=["-flax-vector-conversions"])
|
env_thirdparty.Append(CXXFLAGS=["-flax-vector-conversions"])
|
||||||
|
|
||||||
env_thirdparty.Append(
|
env_thirdparty.Append(
|
||||||
|
|
Loading…
Reference in a new issue