Merge pull request #43249 from thebestnom/captured-mouse-android-support

Android: Allow Mouse Capture
This commit is contained in:
Rémi Verschelde 2020-12-08 21:53:30 +01:00 committed by GitHub
commit 45d627a845
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GPG key ID: 4AEE18F83AFDEB23
12 changed files with 209 additions and 13 deletions

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@ -14,6 +14,7 @@ android_files = [
"java_godot_lib_jni.cpp", "java_godot_lib_jni.cpp",
"java_class_wrapper.cpp", "java_class_wrapper.cpp",
"java_godot_wrapper.cpp", "java_godot_wrapper.cpp",
"java_godot_view_wrapper.cpp",
"java_godot_io_wrapper.cpp", "java_godot_io_wrapper.cpp",
"jni_utils.cpp", "jni_utils.cpp",
"android_keys_utils.cpp", "android_keys_utils.cpp",

View file

@ -686,7 +686,7 @@ void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) {
} }
} }
void DisplayServerAndroid::process_mouse_event(int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) { void DisplayServerAndroid::process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) {
int event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask); int event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask);
switch (event_action) { switch (event_action) {
case AMOTION_EVENT_ACTION_BUTTON_PRESS: case AMOTION_EVENT_ACTION_BUTTON_PRESS:
@ -694,8 +694,13 @@ void DisplayServerAndroid::process_mouse_event(int event_action, int event_andro
Ref<InputEventMouseButton> ev; Ref<InputEventMouseButton> ev;
ev.instance(); ev.instance();
_set_key_modifier_state(ev); _set_key_modifier_state(ev);
ev->set_position(event_pos); if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
ev->set_global_position(event_pos); ev->set_position(event_pos);
ev->set_global_position(event_pos);
} else {
ev->set_position(hover_prev_pos);
ev->set_global_position(hover_prev_pos);
}
ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS); ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS);
int changed_button_mask = buttons_state ^ event_buttons_mask; int changed_button_mask = buttons_state ^ event_buttons_mask;
@ -710,18 +715,30 @@ void DisplayServerAndroid::process_mouse_event(int event_action, int event_andro
Ref<InputEventMouseMotion> ev; Ref<InputEventMouseMotion> ev;
ev.instance(); ev.instance();
_set_key_modifier_state(ev); _set_key_modifier_state(ev);
ev->set_position(event_pos); if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
ev->set_global_position(event_pos); ev->set_position(event_pos);
ev->set_global_position(event_pos);
ev->set_relative(event_pos - hover_prev_pos);
hover_prev_pos = event_pos;
} else {
ev->set_position(hover_prev_pos);
ev->set_global_position(hover_prev_pos);
ev->set_relative(event_pos);
}
ev->set_relative(event_pos - hover_prev_pos); ev->set_relative(event_pos - hover_prev_pos);
ev->set_button_mask(event_buttons_mask); ev->set_button_mask(event_buttons_mask);
Input::get_singleton()->accumulate_input_event(ev); Input::get_singleton()->accumulate_input_event(ev);
hover_prev_pos = event_pos;
} break; } break;
case AMOTION_EVENT_ACTION_SCROLL: { case AMOTION_EVENT_ACTION_SCROLL: {
Ref<InputEventMouseButton> ev; Ref<InputEventMouseButton> ev;
ev.instance(); ev.instance();
ev->set_position(event_pos); if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
ev->set_global_position(event_pos); ev->set_position(event_pos);
ev->set_global_position(event_pos);
} else {
ev->set_position(hover_prev_pos);
ev->set_global_position(hover_prev_pos);
}
ev->set_pressed(true); ev->set_pressed(true);
buttons_state = event_buttons_mask; buttons_state = event_buttons_mask;
if (event_vertical_factor > 0) { if (event_vertical_factor > 0) {
@ -809,6 +826,24 @@ void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) {
Input::get_singleton()->set_gyroscope(p_gyroscope); Input::get_singleton()->set_gyroscope(p_gyroscope);
} }
void DisplayServerAndroid::mouse_set_mode(MouseMode p_mode) {
if (mouse_mode == p_mode) {
return;
}
if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
OS_Android::get_singleton()->get_godot_java()->get_godot_view()->request_pointer_capture();
} else {
OS_Android::get_singleton()->get_godot_java()->get_godot_view()->release_pointer_capture();
}
mouse_mode = p_mode;
}
DisplayServer::MouseMode DisplayServerAndroid::mouse_get_mode() const {
return mouse_mode;
}
Point2i DisplayServerAndroid::mouse_get_position() const { Point2i DisplayServerAndroid::mouse_get_position() const {
return hover_prev_pos; return hover_prev_pos;
} }

View file

@ -70,6 +70,8 @@ private:
int buttons_state; int buttons_state;
MouseMode mouse_mode;
bool keep_screen_on; bool keep_screen_on;
Vector<TouchPos> touch; Vector<TouchPos> touch;
@ -172,12 +174,15 @@ public:
void process_gyroscope(const Vector3 &p_gyroscope); void process_gyroscope(const Vector3 &p_gyroscope);
void process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points); void process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points);
void process_hover(int p_type, Point2 p_pos); void process_hover(int p_type, Point2 p_pos);
void process_mouse_event(int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0); void process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0);
void process_double_tap(int event_android_button_mask, Point2 p_pos); void process_double_tap(int event_android_button_mask, Point2 p_pos);
void process_scroll(Point2 p_pos); void process_scroll(Point2 p_pos);
void process_joy_event(JoypadEvent p_event); void process_joy_event(JoypadEvent p_event);
void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed); void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed);
void mouse_set_mode(MouseMode p_mode);
MouseMode mouse_get_mode() const;
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
static Vector<String> get_rendering_drivers_func(); static Vector<String> get_rendering_drivers_func();
static void register_android_driver(); static void register_android_driver();

View file

@ -988,4 +988,9 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
public void initInputDevices() { public void initInputDevices() {
mRenderView.initInputDevices(); mRenderView.initInputDevices();
} }
@Keep
private GodotRenderView getRenderView() { // used by native side to get renderView
return mRenderView;
}
} }

View file

@ -144,6 +144,11 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
return inputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event); return inputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event);
} }
@Override
public boolean onCapturedPointerEvent(MotionEvent event) {
return inputHandler.onGenericMotionEvent(event);
}
private void init(XRMode xrMode, boolean translucent, int depth, int stencil) { private void init(XRMode xrMode, boolean translucent, int depth, int stencil) {
setPreserveEGLContextOnPause(true); setPreserveEGLContextOnPause(true);
setFocusableInTouchMode(true); setFocusableInTouchMode(true);

View file

@ -119,6 +119,11 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
return mInputHandler.onGenericMotionEvent(event); return mInputHandler.onGenericMotionEvent(event);
} }
@Override
public boolean onCapturedPointerEvent(MotionEvent event) {
return mInputHandler.onGenericMotionEvent(event);
}
@Override @Override
public void onResume() { public void onResume() {
super.onResume(); super.onResume();

View file

@ -245,7 +245,7 @@ public class GodotInputHandler implements InputDeviceListener {
} }
}); });
return true; return true;
} else if ((event.getSource() & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) { } else if (event.isFromSource(InputDevice.SOURCE_MOUSE) || event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) { if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
return handleMouseEvent(event); return handleMouseEvent(event);
} }
@ -462,6 +462,11 @@ public class GodotInputHandler implements InputDeviceListener {
} }
}); });
} }
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_UP: {
// we can safely ignore these cases because they are always come beside ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE
return true;
}
} }
return false; return false;
} }

View file

@ -251,9 +251,8 @@ void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev,
tp.id = (int)p[0]; tp.id = (int)p[0];
points.push_back(tp); points.push_back(tp);
} }
if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE || (input_device & AINPUT_SOURCE_MOUSE_RELATIVE) == AINPUT_SOURCE_MOUSE_RELATIVE) {
if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { DisplayServerAndroid::get_singleton()->process_mouse_event(input_device, ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor);
DisplayServerAndroid::get_singleton()->process_mouse_event(ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor);
} else { } else {
DisplayServerAndroid::get_singleton()->process_touch(ev, pointer, points); DisplayServerAndroid::get_singleton()->process_touch(ev, pointer, points);
} }

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@ -0,0 +1,66 @@
/*************************************************************************/
/* java_godot_view_wrapper.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "java_godot_view_wrapper.h"
#include "thread_jandroid.h"
GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) {
JNIEnv *env = ThreadAndroid::get_env();
_godot_view = env->NewGlobalRef(godot_view);
_cls = (jclass)env->NewGlobalRef(env->GetObjectClass(godot_view));
if (android_get_device_api_level() >= __ANDROID_API_O__) {
_request_pointer_capture = env->GetMethodID(_cls, "requestPointerCapture", "()V");
_release_pointer_capture = env->GetMethodID(_cls, "releasePointerCapture", "()V");
}
}
void GodotJavaViewWrapper::request_pointer_capture() {
if (_request_pointer_capture != 0) {
JNIEnv *env = ThreadAndroid::get_env();
env->CallVoidMethod(_godot_view, _request_pointer_capture);
}
}
void GodotJavaViewWrapper::release_pointer_capture() {
if (_request_pointer_capture != 0) {
JNIEnv *env = ThreadAndroid::get_env();
env->CallVoidMethod(_godot_view, _release_pointer_capture);
}
}
GodotJavaViewWrapper::~GodotJavaViewWrapper() {
JNIEnv *env = ThreadAndroid::get_env();
env->DeleteGlobalRef(_godot_view);
env->DeleteGlobalRef(_cls);
}

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@ -0,0 +1,56 @@
/*************************************************************************/
/* java_godot_view_wrapper.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GODOT_JAVA_GODOT_VIEW_WRAPPER_H
#define GODOT_JAVA_GODOT_VIEW_WRAPPER_H
#include <android/log.h>
#include <jni.h>
// Class that makes functions in java/src/org/godotengine/godot/GodotView.java callable from C++
class GodotJavaViewWrapper {
private:
jclass _cls;
jobject _godot_view;
jmethodID _request_pointer_capture = 0;
jmethodID _release_pointer_capture = 0;
public:
GodotJavaViewWrapper(jobject godot_view);
void request_pointer_capture();
void release_pointer_capture();
~GodotJavaViewWrapper();
};
#endif //GODOT_JAVA_GODOT_VIEW_WRAPPER_H

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@ -109,6 +109,16 @@ jobject GodotJavaWrapper::get_class_loader() {
} }
} }
GodotJavaViewWrapper *GodotJavaWrapper::get_godot_view() {
if (_godot_view != nullptr) {
return _godot_view;
}
JNIEnv *env = ThreadAndroid::get_env();
jmethodID godot_view_getter = env->GetMethodID(godot_class, "getRenderView", "()Lorg/godotengine/godot/GodotRenderView;");
_godot_view = new GodotJavaViewWrapper(env->CallObjectMethod(godot_instance, godot_view_getter));
return _godot_view;
}
void GodotJavaWrapper::on_video_init(JNIEnv *p_env) { void GodotJavaWrapper::on_video_init(JNIEnv *p_env) {
if (_on_video_init) if (_on_video_init)
if (p_env == nullptr) if (p_env == nullptr)

View file

@ -37,6 +37,7 @@
#include <android/log.h> #include <android/log.h>
#include <jni.h> #include <jni.h>
#include "java_godot_view_wrapper.h"
#include "string_android.h" #include "string_android.h"
// Class that makes functions in java/src/org/godotengine/godot/Godot.java callable from C++ // Class that makes functions in java/src/org/godotengine/godot/Godot.java callable from C++
@ -47,6 +48,8 @@ private:
jclass godot_class; jclass godot_class;
jclass activity_class; jclass activity_class;
GodotJavaViewWrapper *_godot_view = nullptr;
jmethodID _on_video_init = 0; jmethodID _on_video_init = 0;
jmethodID _restart = 0; jmethodID _restart = 0;
jmethodID _finish = 0; jmethodID _finish = 0;
@ -74,6 +77,7 @@ public:
jobject get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env = nullptr); jobject get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env = nullptr);
jobject get_class_loader(); jobject get_class_loader();
GodotJavaViewWrapper *get_godot_view();
void on_video_init(JNIEnv *p_env = nullptr); void on_video_init(JNIEnv *p_env = nullptr);
void on_godot_main_loop_started(JNIEnv *p_env = nullptr); void on_godot_main_loop_started(JNIEnv *p_env = nullptr);