Add "4D" to EditorPropertyNameProcessor
This commit is contained in:
parent
6681f2563b
commit
461b4dd614
1 changed files with 1 additions and 0 deletions
|
@ -148,6 +148,7 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() {
|
|||
// https://github.com/godotengine/godot-editor-l10n/blob/main/scripts/common.py
|
||||
capitalize_string_remaps["2d"] = "2D";
|
||||
capitalize_string_remaps["3d"] = "3D";
|
||||
capitalize_string_remaps["4d"] = "4D";
|
||||
capitalize_string_remaps["aa"] = "AA";
|
||||
capitalize_string_remaps["aabb"] = "AABB";
|
||||
capitalize_string_remaps["adb"] = "ADB";
|
||||
|
|
Loading…
Reference in a new issue