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<?xml version="1.0" encoding="UTF-8" ?>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="EditorInspector" inherits="ScrollContainer" version="3.2">
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<class name="EditorInspector" inherits="ScrollContainer" version="3.2">
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<brief_description>
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<brief_description>
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A tab used to edit properties of the selected node.
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</brief_description>
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</brief_description>
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<description>
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<description>
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The editor inspector is by default located on the right-hand side of the editor. It's used to edit the properties of the selected node. For example, you can select a node such as Sprite2D then edit its transform through the inspector tool. The editor inspector is an essential tool in the game development workflow.
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</description>
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</description>
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<tutorials>
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<tutorials>
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</tutorials>
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</tutorials>
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