Remove WARNING "ray: index" for debug from SkeletonEditor

This commit is contained in:
Silc Renew 2023-02-11 20:51:57 +09:00
parent c1f556c85d
commit 46645a34e3

View file

@ -1276,8 +1276,6 @@ int Skeleton3DGizmoPlugin::subgizmos_intersect_ray(const EditorNode3DGizmo *p_gi
}
if (closest_idx >= 0) {
WARN_PRINT("ray:");
WARN_PRINT(itos(closest_idx));
se->select_bone(closest_idx);
return closest_idx;
}