Add lock rotation feature to spatial editor viewport
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25275de50e
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46ec1deba5
2 changed files with 32 additions and 1 deletions
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@ -1918,6 +1918,11 @@ void SpatialEditorViewport::_nav_zoom(Ref<InputEventWithModifiers> p_event, cons
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void SpatialEditorViewport::_nav_orbit(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative) {
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if (lock_rotation) {
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_nav_pan(p_event, p_relative);
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return;
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}
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real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity");
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real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel);
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bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y-axis");
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@ -2552,6 +2557,19 @@ void SpatialEditorViewport::_menu_option(int p_option) {
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call_deferred("update_transform_gizmo_view");
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_update_name();
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} break;
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case VIEW_LOCK_ROTATION: {
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int idx = view_menu->get_popup()->get_item_index(VIEW_LOCK_ROTATION);
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bool current = view_menu->get_popup()->is_item_checked(idx);
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lock_rotation = !current;
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view_menu->get_popup()->set_item_checked(idx, !current);
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if (lock_rotation) {
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view_menu->set_icon(get_icon("Lock", "EditorIcons"));
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} else {
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view_menu->set_icon(Ref<Texture>());
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}
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} break;
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case VIEW_AUDIO_LISTENER: {
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@ -2826,6 +2844,12 @@ void SpatialEditorViewport::set_state(const Dictionary &p_state) {
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if (!view_menu->get_popup()->is_item_checked(idx))
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_menu_option(display);
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}
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if (p_state.has("lock_rotation")) {
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lock_rotation = p_state["lock_rotation"];
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int idx = view_menu->get_popup()->get_item_index(VIEW_LOCK_ROTATION);
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view_menu->get_popup()->set_item_checked(idx, lock_rotation);
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}
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if (p_state.has("use_environment")) {
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bool env = p_state["use_environment"];
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@ -2913,6 +2937,8 @@ Dictionary SpatialEditorViewport::get_state() const {
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d["half_res"] = viewport_container->get_stretch_shrink() > 1;
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if (previewing)
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d["previewing"] = EditorNode::get_singleton()->get_edited_scene()->get_path_to(previewing);
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if (lock_rotation)
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d["lock_rotation"] = lock_rotation;
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return d;
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}
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@ -2941,6 +2967,7 @@ void SpatialEditorViewport::_bind_methods() {
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void SpatialEditorViewport::reset() {
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orthogonal = false;
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lock_rotation = false;
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message_time = 0;
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message = "";
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last_message = "";
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@ -3367,6 +3394,8 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
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view_menu->get_popup()->add_radio_check_item(TTR("Orthogonal") + " (" + ED_GET_SHORTCUT("spatial_editor/switch_perspective_orthogonal")->get_as_text() + ")", VIEW_ORTHOGONAL);
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view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE), true);
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view_menu->get_popup()->add_separator();
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view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_lock_rotation", TTR("Lock View Rotation")), VIEW_LOCK_ROTATION);
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view_menu->get_popup()->add_separator();
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view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_normal", TTR("Display Normal")), VIEW_DISPLAY_NORMAL);
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view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_wireframe", TTR("Display Wireframe")), VIEW_DISPLAY_WIREFRAME);
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view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_overdraw", TTR("Display Overdraw")), VIEW_DISPLAY_OVERDRAW);
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@ -93,7 +93,8 @@ class SpatialEditorViewport : public Control {
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VIEW_DISPLAY_NORMAL,
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VIEW_DISPLAY_WIREFRAME,
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VIEW_DISPLAY_OVERDRAW,
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VIEW_DISPLAY_SHADELESS
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VIEW_DISPLAY_SHADELESS,
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VIEW_LOCK_ROTATION
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};
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public:
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@ -131,6 +132,7 @@ private:
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Camera *camera;
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bool transforming;
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bool orthogonal;
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bool lock_rotation;
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float gizmo_scale;
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bool freelook_active;
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