Add cursor shape support for the Android platform

This commit is contained in:
Fredia Huya-Kouadio 2022-10-05 10:43:36 -07:00
parent d81a253f9f
commit 46f091a803
10 changed files with 248 additions and 12 deletions

View file

@ -16,6 +16,7 @@ android_files = [
"java_class_wrapper.cpp", "java_class_wrapper.cpp",
"java_godot_wrapper.cpp", "java_godot_wrapper.cpp",
"java_godot_io_wrapper.cpp", "java_godot_io_wrapper.cpp",
"java_godot_view_wrapper.cpp",
"jni_utils.cpp", "jni_utils.cpp",
"android_keys_utils.cpp", "android_keys_utils.cpp",
"plugin/godot_plugin_jni.cpp", "plugin/godot_plugin_jni.cpp",

View file

@ -79,7 +79,7 @@ open class GodotEditor : FullScreenGodotApp() {
super.onCreate(savedInstanceState) super.onCreate(savedInstanceState)
// Enable long press, panning and scaling gestures // Enable long press, panning and scaling gestures
godotFragment?.mView?.inputHandler?.apply { godotFragment?.renderView?.inputHandler?.apply {
enableLongPress(enableLongPressGestures()) enableLongPress(enableLongPressGestures())
enablePanningAndScalingGestures(enablePanAndScaleGestures()) enablePanningAndScalingGestures(enablePanAndScaleGestures())
} }

View file

@ -568,6 +568,11 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
return mView.getHolder().getSurface(); return mView.getHolder().getSurface();
} }
@Keep
public GodotView getRenderView() { // used by native side to get renderView
return mView;
}
/** /**
* Used by the native code (java_godot_wrapper.h) to access the input fallback mapping. * Used by the native code (java_godot_wrapper.h) to access the input fallback mapping.
* @return The input fallback mapping for the current XR mode. * @return The input fallback mapping for the current XR mode.

View file

@ -44,8 +44,12 @@ import org.godotengine.godot.xr.regular.RegularFallbackConfigChooser;
import android.annotation.SuppressLint; import android.annotation.SuppressLint;
import android.content.Context; import android.content.Context;
import android.graphics.PixelFormat; import android.graphics.PixelFormat;
import android.os.Build;
import android.view.KeyEvent; import android.view.KeyEvent;
import android.view.MotionEvent; import android.view.MotionEvent;
import android.view.PointerIcon;
import androidx.annotation.Keep;
import javax.microedition.khronos.egl.EGL10; import javax.microedition.khronos.egl.EGL10;
import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.egl.EGLConfig;
@ -89,6 +93,10 @@ public class GodotView extends GLSurfaceView {
this.inputHandler = new GodotInputHandler(this); this.inputHandler = new GodotInputHandler(this);
this.godotRenderer = new GodotRenderer(); this.godotRenderer = new GodotRenderer();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
setPointerIcon(PointerIcon.getSystemIcon(getContext(), PointerIcon.TYPE_DEFAULT));
}
init(xrMode, p_translucent); init(xrMode, p_translucent);
} }
@ -118,6 +126,24 @@ public class GodotView extends GLSurfaceView {
return inputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event); return inputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event);
} }
/**
* Called from JNI to change the pointer icon
*/
@Keep
private void setPointerIcon(int pointerType) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
setPointerIcon(PointerIcon.getSystemIcon(getContext(), pointerType));
}
}
@Override
public PointerIcon onResolvePointerIcon(MotionEvent event, int pointerIndex) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
return getPointerIcon();
}
return super.onResolvePointerIcon(event, pointerIndex);
}
private void init(XRMode xrMode, boolean translucent) { private void init(XRMode xrMode, boolean translucent) {
setPreserveEGLContextOnPause(true); setPreserveEGLContextOnPause(true);
setFocusableInTouchMode(true); setFocusableInTouchMode(true);

View file

@ -0,0 +1,66 @@
/*************************************************************************/
/* java_godot_view_wrapper.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "java_godot_view_wrapper.h"
GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) {
JNIEnv *env = get_jni_env();
ERR_FAIL_NULL(env);
_godot_view = env->NewGlobalRef(godot_view);
_cls = (jclass)env->NewGlobalRef(env->GetObjectClass(godot_view));
int android_device_api_level = android_get_device_api_level();
if (android_device_api_level >= __ANDROID_API_N__) {
_set_pointer_icon = env->GetMethodID(_cls, "setPointerIcon", "(I)V");
}
}
bool GodotJavaViewWrapper::can_update_pointer_icon() const {
return _set_pointer_icon != nullptr;
}
void GodotJavaViewWrapper::set_pointer_icon(int pointer_type) {
if (_set_pointer_icon != nullptr) {
JNIEnv *env = get_jni_env();
ERR_FAIL_NULL(env);
env->CallVoidMethod(_godot_view, _set_pointer_icon, pointer_type);
}
}
GodotJavaViewWrapper::~GodotJavaViewWrapper() {
JNIEnv *env = get_jni_env();
ERR_FAIL_NULL(env);
env->DeleteGlobalRef(_godot_view);
env->DeleteGlobalRef(_cls);
}

View file

@ -0,0 +1,55 @@
/*************************************************************************/
/* java_godot_view_wrapper.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef JAVA_GODOT_VIEW_WRAPPER_H
#define JAVA_GODOT_VIEW_WRAPPER_H
#include <android/log.h>
#include <jni.h>
#include "string_android.h"
// Class that makes functions in java/src/org/godotengine/godot/GodotView.java callable from C++
class GodotJavaViewWrapper {
private:
jclass _cls;
jobject _godot_view;
jmethodID _set_pointer_icon = 0;
public:
GodotJavaViewWrapper(jobject godot_view);
bool can_update_pointer_icon() const;
void set_pointer_icon(int pointer_type);
~GodotJavaViewWrapper();
};
#endif // JAVA_GODOT_VIEW_WRAPPER_H

View file

@ -81,13 +81,23 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_
_on_godot_setup_completed = p_env->GetMethodID(godot_class, "onGodotSetupCompleted", "()V"); _on_godot_setup_completed = p_env->GetMethodID(godot_class, "onGodotSetupCompleted", "()V");
_on_godot_main_loop_started = p_env->GetMethodID(godot_class, "onGodotMainLoopStarted", "()V"); _on_godot_main_loop_started = p_env->GetMethodID(godot_class, "onGodotMainLoopStarted", "()V");
_create_new_godot_instance = p_env->GetMethodID(godot_class, "createNewGodotInstance", "([Ljava/lang/String;)V"); _create_new_godot_instance = p_env->GetMethodID(godot_class, "createNewGodotInstance", "([Ljava/lang/String;)V");
_get_render_view = p_env->GetMethodID(godot_class, "getRenderView", "()Lorg/godotengine/godot/GodotView;");
// get some Activity method pointers... // get some Activity method pointers...
_get_class_loader = p_env->GetMethodID(activity_class, "getClassLoader", "()Ljava/lang/ClassLoader;"); _get_class_loader = p_env->GetMethodID(activity_class, "getClassLoader", "()Ljava/lang/ClassLoader;");
} }
GodotJavaWrapper::~GodotJavaWrapper() { GodotJavaWrapper::~GodotJavaWrapper() {
// nothing to do here for now if (godot_view) {
delete godot_view;
}
JNIEnv *env = get_jni_env();
ERR_FAIL_NULL(env);
env->DeleteGlobalRef(godot_instance);
env->DeleteGlobalRef(godot_class);
env->DeleteGlobalRef(activity);
env->DeleteGlobalRef(activity_class);
} }
jobject GodotJavaWrapper::get_activity() { jobject GodotJavaWrapper::get_activity() {
@ -117,6 +127,21 @@ jobject GodotJavaWrapper::get_class_loader() {
} }
} }
GodotJavaViewWrapper *GodotJavaWrapper::get_godot_view() {
if (godot_view != nullptr) {
return godot_view;
}
if (_get_render_view) {
JNIEnv *env = get_jni_env();
ERR_FAIL_NULL_V(env, nullptr);
jobject godot_render_view = env->CallObjectMethod(godot_instance, _get_render_view);
if (!env->IsSameObject(godot_render_view, nullptr)) {
godot_view = new GodotJavaViewWrapper(godot_render_view);
}
}
return godot_view;
}
void GodotJavaWrapper::on_video_init(JNIEnv *p_env) { void GodotJavaWrapper::on_video_init(JNIEnv *p_env) {
if (_on_video_init) { if (_on_video_init) {
if (p_env == nullptr) { if (p_env == nullptr) {

View file

@ -38,6 +38,7 @@
#include <jni.h> #include <jni.h>
#include "core/list.h" #include "core/list.h"
#include "java_godot_view_wrapper.h"
#include "string_android.h" #include "string_android.h"
// Class that makes functions in java/src/org/godotengine/godot/Godot.java callable from C++ // Class that makes functions in java/src/org/godotengine/godot/Godot.java callable from C++
@ -48,6 +49,8 @@ private:
jclass godot_class; jclass godot_class;
jclass activity_class; jclass activity_class;
GodotJavaViewWrapper *godot_view = nullptr;
jmethodID _on_video_init = nullptr; jmethodID _on_video_init = nullptr;
jmethodID _create_offscreen_gl = nullptr; jmethodID _create_offscreen_gl = nullptr;
jmethodID _destroy_offscreen_gl = nullptr; jmethodID _destroy_offscreen_gl = nullptr;
@ -72,6 +75,7 @@ private:
jmethodID _on_godot_main_loop_started = nullptr; jmethodID _on_godot_main_loop_started = nullptr;
jmethodID _get_class_loader = nullptr; jmethodID _get_class_loader = nullptr;
jmethodID _create_new_godot_instance = nullptr; jmethodID _create_new_godot_instance = nullptr;
jmethodID _get_render_view = nullptr;
public: public:
GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_godot_instance); GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_godot_instance);
@ -81,6 +85,7 @@ public:
jobject get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env = NULL); jobject get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env = NULL);
jobject get_class_loader(); jobject get_class_loader();
GodotJavaViewWrapper *get_godot_view();
bool create_offscreen_gl(JNIEnv *p_env); bool create_offscreen_gl(JNIEnv *p_env);
void destroy_offscreen_gl(JNIEnv *p_env); void destroy_offscreen_gl(JNIEnv *p_env);

View file

@ -273,17 +273,43 @@ Error OS_Android::open_dynamic_library(const String p_path, void *&p_library_han
return OK; return OK;
} }
void OS_Android::set_mouse_show(bool p_show) { void OS_Android::set_mouse_mode(MouseMode p_mode) {
//android has no mouse... if (!godot_java->get_godot_view()->can_update_pointer_icon()) {
return;
}
if (mouse_mode == p_mode || p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
return;
} }
void OS_Android::set_mouse_grab(bool p_grab) { if (p_mode == MouseMode::MOUSE_MODE_HIDDEN) {
//it really has no mouse...! godot_java->get_godot_view()->set_pointer_icon(CURSOR_TYPE_NULL);
} else {
set_cursor_shape(cursor_shape);
} }
bool OS_Android::is_mouse_grab_enabled() const { mouse_mode = p_mode;
//*sigh* technology has evolved so much since i was a kid.. }
return false;
OS::MouseMode OS_Android::get_mouse_mode() const {
return mouse_mode;
}
void OS_Android::set_cursor_shape(CursorShape p_shape) {
if (!godot_java->get_godot_view()->can_update_pointer_icon()) {
return;
}
if (cursor_shape == p_shape) {
return;
}
cursor_shape = p_shape;
if (mouse_mode == MouseMode::MOUSE_MODE_VISIBLE || mouse_mode == MouseMode::MOUSE_MODE_CONFINED) {
godot_java->get_godot_view()->set_pointer_icon(android_cursors[cursor_shape]);
}
}
OS::CursorShape OS_Android::get_cursor_shape() const {
return cursor_shape;
} }
Point2 OS_Android::get_mouse_position() const { Point2 OS_Android::get_mouse_position() const {

View file

@ -42,6 +42,31 @@ class GodotJavaWrapper;
class GodotIOJavaWrapper; class GodotIOJavaWrapper;
class OS_Android : public OS_Unix { class OS_Android : public OS_Unix {
// https://developer.android.com/reference/android/view/PointerIcon
// mapping between Godot's cursor shape to Android's'
int android_cursors[CURSOR_MAX] = {
1000, //CURSOR_ARROW
1008, //CURSOR_IBEAM
1002, //CURSOR_POINTIN
1007, //CURSOR_CROSS
1004, //CURSOR_WAIT
1004, //CURSOR_BUSY
1021, //CURSOR_DRAG
1021, //CURSOR_CAN_DRO
1000, //CURSOR_FORBIDD (no corresponding icon in Android's icon so fallback to default)
1015, //CURSOR_VSIZE
1014, //CURSOR_HSIZE
1017, //CURSOR_BDIAGSI
1016, //CURSOR_FDIAGSI
1020, //CURSOR_MOVE
1015, //CURSOR_VSPLIT
1014, //CURSOR_HSPLIT
1003, //CURSOR_HELP
};
const int CURSOR_TYPE_NULL = 0;
MouseMode mouse_mode = MouseMode::MOUSE_MODE_VISIBLE;
CursorShape cursor_shape = CursorShape::CURSOR_ARROW;
bool use_apk_expansion; bool use_apk_expansion;
bool secondary_gl_available = false; bool secondary_gl_available = false;
@ -106,9 +131,6 @@ public:
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
virtual void set_mouse_show(bool p_show);
virtual void set_mouse_grab(bool p_grab);
virtual bool is_mouse_grab_enabled() const;
virtual Point2 get_mouse_position() const; virtual Point2 get_mouse_position() const;
virtual int get_mouse_button_state() const; virtual int get_mouse_button_state() const;
virtual void set_window_title(const String &p_title); virtual void set_window_title(const String &p_title);
@ -141,6 +163,11 @@ public:
virtual void hide_virtual_keyboard(); virtual void hide_virtual_keyboard();
virtual int get_virtual_keyboard_height() const; virtual int get_virtual_keyboard_height() const;
virtual void set_cursor_shape(CursorShape p_shape);
virtual CursorShape get_cursor_shape() const;
virtual void set_mouse_mode(MouseMode p_mode);
virtual MouseMode get_mouse_mode() const;
void set_opengl_extensions(const char *p_gl_extensions); void set_opengl_extensions(const char *p_gl_extensions);
void set_display_size(Size2 p_size); void set_display_size(Size2 p_size);