Good bye chunky fonts, closes #9441

This commit is contained in:
Juan Linietsky 2017-07-25 09:28:44 -03:00
parent d94ac4b949
commit 47b2455a62

View file

@ -506,7 +506,7 @@ float BitmapFont::draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_c
cpos.y += c->v_align; cpos.y += c->v_align;
ERR_FAIL_COND_V(c->texture_idx < -1 || c->texture_idx >= textures.size(), 0); ERR_FAIL_COND_V(c->texture_idx < -1 || c->texture_idx >= textures.size(), 0);
if (c->texture_idx != -1) if (c->texture_idx != -1)
VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->rect.size), textures[c->texture_idx]->get_rid(), c->rect, p_modulate); VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->rect.size), textures[c->texture_idx]->get_rid(), c->rect, p_modulate, false, RID(), false);
return get_char_size(p_char, p_next).width; return get_char_size(p_char, p_next).width;
} }