Fix GDNative wrapper type sizes (RID, Variant, Packed*Array), add size checking static asserts.

This commit is contained in:
bruvzg 2020-05-16 13:58:14 +03:00
parent 988dd09047
commit 48d133a5fd
No known key found for this signature in database
GPG key ID: EBDC1EE1E7261782
21 changed files with 53 additions and 9 deletions

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@ -37,6 +37,8 @@
extern "C" { extern "C" {
#endif #endif
static_assert(sizeof(godot_aabb) == sizeof(AABB), "AABB size mismatch");
void GDAPI godot_aabb_new(godot_aabb *r_dest, const godot_vector3 *p_pos, const godot_vector3 *p_size) { void GDAPI godot_aabb_new(godot_aabb *r_dest, const godot_vector3 *p_pos, const godot_vector3 *p_size) {
const Vector3 *pos = (const Vector3 *)p_pos; const Vector3 *pos = (const Vector3 *)p_pos;
const Vector3 *size = (const Vector3 *)p_size; const Vector3 *size = (const Vector3 *)p_size;

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@ -41,6 +41,8 @@
extern "C" { extern "C" {
#endif #endif
static_assert(sizeof(godot_array) == sizeof(Array), "Array size mismatch");
void GDAPI godot_array_new(godot_array *r_dest) { void GDAPI godot_array_new(godot_array *r_dest) {
Array *dest = (Array *)r_dest; Array *dest = (Array *)r_dest;
memnew_placement(dest, Array); memnew_placement(dest, Array);

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@ -37,6 +37,8 @@
extern "C" { extern "C" {
#endif #endif
static_assert(sizeof(godot_basis) == sizeof(Basis), "Basis size mismatch");
void GDAPI godot_basis_new_with_rows(godot_basis *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis) { void GDAPI godot_basis_new_with_rows(godot_basis *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis) {
const Vector3 *x_axis = (const Vector3 *)p_x_axis; const Vector3 *x_axis = (const Vector3 *)p_x_axis;
const Vector3 *y_axis = (const Vector3 *)p_y_axis; const Vector3 *y_axis = (const Vector3 *)p_y_axis;

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@ -37,6 +37,8 @@
extern "C" { extern "C" {
#endif #endif
static_assert(sizeof(godot_color) == sizeof(Color), "Color size mismatch");
void GDAPI godot_color_new_rgba(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b, const godot_real p_a) { void GDAPI godot_color_new_rgba(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b, const godot_real p_a) {
Color *dest = (Color *)r_dest; Color *dest = (Color *)r_dest;
*dest = Color(p_r, p_g, p_b, p_a); *dest = Color(p_r, p_g, p_b, p_a);

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@ -39,6 +39,8 @@
extern "C" { extern "C" {
#endif #endif
static_assert(sizeof(godot_dictionary) == sizeof(Dictionary), "Dictionary size mismatch");
void GDAPI godot_dictionary_new(godot_dictionary *r_dest) { void GDAPI godot_dictionary_new(godot_dictionary *r_dest) {
Dictionary *dest = (Dictionary *)r_dest; Dictionary *dest = (Dictionary *)r_dest;
memnew_placement(dest, Dictionary); memnew_placement(dest, Dictionary);

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@ -37,6 +37,8 @@
extern "C" { extern "C" {
#endif #endif
static_assert(sizeof(godot_node_path) == sizeof(NodePath), "NodePath size mismatch");
void GDAPI godot_node_path_new(godot_node_path *r_dest, const godot_string *p_from) { void GDAPI godot_node_path_new(godot_node_path *r_dest, const godot_string *p_from) {
NodePath *dest = (NodePath *)r_dest; NodePath *dest = (NodePath *)r_dest;
const String *from = (const String *)p_from; const String *from = (const String *)p_from;

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@ -37,6 +37,8 @@
extern "C" { extern "C" {
#endif #endif
static_assert(sizeof(godot_plane) == sizeof(Plane), "Plane size mismatch");
void GDAPI godot_plane_new_with_reals(godot_plane *r_dest, const godot_real p_a, const godot_real p_b, const godot_real p_c, const godot_real p_d) { void GDAPI godot_plane_new_with_reals(godot_plane *r_dest, const godot_real p_a, const godot_real p_b, const godot_real p_c, const godot_real p_d) {
Plane *dest = (Plane *)r_dest; Plane *dest = (Plane *)r_dest;
*dest = Plane(p_a, p_b, p_c, p_d); *dest = Plane(p_a, p_b, p_c, p_d);

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@ -42,6 +42,14 @@
extern "C" { extern "C" {
#endif #endif
static_assert(sizeof(godot_packed_byte_array) == sizeof(Vector<uint8_t>), "Vector<uint8_t> size mismatch");
static_assert(sizeof(godot_packed_int_array) == sizeof(Vector<godot_int>), "Vector<godot_int> size mismatch");
static_assert(sizeof(godot_packed_real_array) == sizeof(Vector<godot_real>), "Vector<godot_real> size mismatch");
static_assert(sizeof(godot_packed_string_array) == sizeof(Vector<String>), "Vector<String> size mismatch");
static_assert(sizeof(godot_packed_vector2_array) == sizeof(Vector<Vector2>), "Vector<Vector2> size mismatch");
static_assert(sizeof(godot_packed_vector3_array) == sizeof(Vector<Vector3>), "Vector<Vector3> size mismatch");
static_assert(sizeof(godot_packed_color_array) == sizeof(Vector<Color>), "Vector<Color> size mismatch");
#define memnew_placement_custom(m_placement, m_class, m_constr) _post_initialize(new (m_placement, sizeof(m_class), "") m_constr) #define memnew_placement_custom(m_placement, m_class, m_constr) _post_initialize(new (m_placement, sizeof(m_class), "") m_constr)
// byte // byte

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@ -37,6 +37,8 @@
extern "C" { extern "C" {
#endif #endif
static_assert(sizeof(godot_quat) == sizeof(Quat), "Quat size mismatch");
void GDAPI godot_quat_new(godot_quat *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z, const godot_real p_w) { void GDAPI godot_quat_new(godot_quat *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z, const godot_real p_w) {
Quat *dest = (Quat *)r_dest; Quat *dest = (Quat *)r_dest;
*dest = Quat(p_x, p_y, p_z, p_w); *dest = Quat(p_x, p_y, p_z, p_w);

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@ -37,6 +37,8 @@
extern "C" { extern "C" {
#endif #endif
static_assert(sizeof(godot_rect2) == sizeof(Rect2), "Rect2 size mismatch");
void GDAPI godot_rect2_new_with_position_and_size(godot_rect2 *r_dest, const godot_vector2 *p_pos, const godot_vector2 *p_size) { void GDAPI godot_rect2_new_with_position_and_size(godot_rect2 *r_dest, const godot_vector2 *p_pos, const godot_vector2 *p_size) {
const Vector2 *position = (const Vector2 *)p_pos; const Vector2 *position = (const Vector2 *)p_pos;
const Vector2 *size = (const Vector2 *)p_size; const Vector2 *size = (const Vector2 *)p_size;

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@ -38,6 +38,8 @@
extern "C" { extern "C" {
#endif #endif
static_assert(sizeof(godot_rid) == sizeof(RID), "RID size mismatch");
void GDAPI godot_rid_new(godot_rid *r_dest) { void GDAPI godot_rid_new(godot_rid *r_dest) {
RID *dest = (RID *)r_dest; RID *dest = (RID *)r_dest;
memnew_placement(dest, RID); memnew_placement(dest, RID);

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@ -40,6 +40,10 @@
extern "C" { extern "C" {
#endif #endif
static_assert(sizeof(godot_char_string) == sizeof(CharString), "CharString size mismatch");
static_assert(sizeof(godot_string) == sizeof(String), "String size mismatch");
static_assert(sizeof(godot_char_type) == sizeof(CharType), "CharType size mismatch");
godot_int GDAPI godot_char_string_length(const godot_char_string *p_cs) { godot_int GDAPI godot_char_string_length(const godot_char_string *p_cs) {
const CharString *cs = (const CharString *)p_cs; const CharString *cs = (const CharString *)p_cs;

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@ -39,6 +39,8 @@
extern "C" { extern "C" {
#endif #endif
static_assert(sizeof(godot_string_name) == sizeof(StringName), "StringName size mismatch");
void GDAPI godot_string_name_new(godot_string_name *r_dest, const godot_string *p_name) { void GDAPI godot_string_name_new(godot_string_name *r_dest, const godot_string *p_name) {
StringName *dest = (StringName *)r_dest; StringName *dest = (StringName *)r_dest;
const String *name = (const String *)p_name; const String *name = (const String *)p_name;

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@ -37,6 +37,8 @@
extern "C" { extern "C" {
#endif #endif
static_assert(sizeof(godot_transform) == sizeof(Transform), "Transform size mismatch");
void GDAPI godot_transform_new_with_axis_origin(godot_transform *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis, const godot_vector3 *p_origin) { void GDAPI godot_transform_new_with_axis_origin(godot_transform *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis, const godot_vector3 *p_origin) {
const Vector3 *x_axis = (const Vector3 *)p_x_axis; const Vector3 *x_axis = (const Vector3 *)p_x_axis;
const Vector3 *y_axis = (const Vector3 *)p_y_axis; const Vector3 *y_axis = (const Vector3 *)p_y_axis;

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@ -37,6 +37,8 @@
extern "C" { extern "C" {
#endif #endif
static_assert(sizeof(godot_transform2d) == sizeof(Transform2D), "Transform2D size mismatch");
void GDAPI godot_transform2d_new(godot_transform2d *r_dest, const godot_real p_rot, const godot_vector2 *p_pos) { void GDAPI godot_transform2d_new(godot_transform2d *r_dest, const godot_real p_rot, const godot_vector2 *p_pos) {
const Vector2 *pos = (const Vector2 *)p_pos; const Vector2 *pos = (const Vector2 *)p_pos;
Transform2D *dest = (Transform2D *)r_dest; Transform2D *dest = (Transform2D *)r_dest;

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@ -37,6 +37,8 @@
extern "C" { extern "C" {
#endif #endif
static_assert(sizeof(godot_variant) == sizeof(Variant), "Variant size mismatch");
// Workaround GCC ICE on armv7hl which was affected GCC 6.0 up to 8.0 (GH-16100). // Workaround GCC ICE on armv7hl which was affected GCC 6.0 up to 8.0 (GH-16100).
// It was fixed upstream in 8.1, and a fix was backported to 7.4. // It was fixed upstream in 8.1, and a fix was backported to 7.4.
// This can be removed once no supported distro ships with versions older than 7.4. // This can be removed once no supported distro ships with versions older than 7.4.

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@ -37,6 +37,8 @@
extern "C" { extern "C" {
#endif #endif
static_assert(sizeof(godot_vector2) == sizeof(Vector2), "Vector2 size mismatch");
void GDAPI godot_vector2_new(godot_vector2 *r_dest, const godot_real p_x, const godot_real p_y) { void GDAPI godot_vector2_new(godot_vector2 *r_dest, const godot_real p_x, const godot_real p_y) {
Vector2 *dest = (Vector2 *)r_dest; Vector2 *dest = (Vector2 *)r_dest;
*dest = Vector2(p_x, p_y); *dest = Vector2(p_x, p_y);

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@ -37,6 +37,8 @@
extern "C" { extern "C" {
#endif #endif
static_assert(sizeof(godot_vector3) == sizeof(Vector3), "Vector3 size mismatch");
void GDAPI godot_vector3_new(godot_vector3 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z) { void GDAPI godot_vector3_new(godot_vector3 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z) {
Vector3 *dest = (Vector3 *)r_dest; Vector3 *dest = (Vector3 *)r_dest;
*dest = Vector3(p_x, p_y, p_z); *dest = Vector3(p_x, p_y, p_z);

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@ -39,7 +39,7 @@ extern "C" {
/////// PackedByteArray /////// PackedByteArray
#define GODOT_PACKED_BYTE_ARRAY_SIZE sizeof(void *) #define GODOT_PACKED_BYTE_ARRAY_SIZE (2 * sizeof(void *))
#ifndef GODOT_CORE_API_GODOT_PACKED_BYTE_ARRAY_TYPE_DEFINED #ifndef GODOT_CORE_API_GODOT_PACKED_BYTE_ARRAY_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_PACKED_BYTE_ARRAY_TYPE_DEFINED #define GODOT_CORE_API_GODOT_PACKED_BYTE_ARRAY_TYPE_DEFINED
@ -50,7 +50,7 @@ typedef struct {
/////// PackedInt32Array /////// PackedInt32Array
#define GODOT_PACKED_INT_ARRAY_SIZE sizeof(void *) #define GODOT_PACKED_INT_ARRAY_SIZE (2 * sizeof(void *))
#ifndef GODOT_CORE_API_GODOT_PACKED_INT_ARRAY_TYPE_DEFINED #ifndef GODOT_CORE_API_GODOT_PACKED_INT_ARRAY_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_PACKED_INT_ARRAY_TYPE_DEFINED #define GODOT_CORE_API_GODOT_PACKED_INT_ARRAY_TYPE_DEFINED
@ -61,7 +61,7 @@ typedef struct {
/////// PackedFloat32Array /////// PackedFloat32Array
#define GODOT_PACKED_REAL_ARRAY_SIZE sizeof(void *) #define GODOT_PACKED_REAL_ARRAY_SIZE (2 * sizeof(void *))
#ifndef GODOT_CORE_API_GODOT_PACKED_REAL_ARRAY_TYPE_DEFINED #ifndef GODOT_CORE_API_GODOT_PACKED_REAL_ARRAY_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_PACKED_REAL_ARRAY_TYPE_DEFINED #define GODOT_CORE_API_GODOT_PACKED_REAL_ARRAY_TYPE_DEFINED
@ -72,7 +72,7 @@ typedef struct {
/////// PackedStringArray /////// PackedStringArray
#define GODOT_PACKED_STRING_ARRAY_SIZE sizeof(void *) #define GODOT_PACKED_STRING_ARRAY_SIZE (2 * sizeof(void *))
#ifndef GODOT_CORE_API_GODOT_PACKED_STRING_ARRAY_TYPE_DEFINED #ifndef GODOT_CORE_API_GODOT_PACKED_STRING_ARRAY_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_PACKED_STRING_ARRAY_TYPE_DEFINED #define GODOT_CORE_API_GODOT_PACKED_STRING_ARRAY_TYPE_DEFINED
@ -83,7 +83,7 @@ typedef struct {
/////// PackedVector2Array /////// PackedVector2Array
#define GODOT_PACKED_VECTOR2_ARRAY_SIZE sizeof(void *) #define GODOT_PACKED_VECTOR2_ARRAY_SIZE (2 * sizeof(void *))
#ifndef GODOT_CORE_API_GODOT_PACKED_VECTOR2_ARRAY_TYPE_DEFINED #ifndef GODOT_CORE_API_GODOT_PACKED_VECTOR2_ARRAY_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_PACKED_VECTOR2_ARRAY_TYPE_DEFINED #define GODOT_CORE_API_GODOT_PACKED_VECTOR2_ARRAY_TYPE_DEFINED
@ -94,7 +94,7 @@ typedef struct {
/////// PackedVector3Array /////// PackedVector3Array
#define GODOT_PACKED_VECTOR3_ARRAY_SIZE sizeof(void *) #define GODOT_PACKED_VECTOR3_ARRAY_SIZE (2 * sizeof(void *))
#ifndef GODOT_CORE_API_GODOT_PACKED_VECTOR3_ARRAY_TYPE_DEFINED #ifndef GODOT_CORE_API_GODOT_PACKED_VECTOR3_ARRAY_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_PACKED_VECTOR3_ARRAY_TYPE_DEFINED #define GODOT_CORE_API_GODOT_PACKED_VECTOR3_ARRAY_TYPE_DEFINED
@ -105,7 +105,7 @@ typedef struct {
/////// PackedColorArray /////// PackedColorArray
#define GODOT_PACKED_COLOR_ARRAY_SIZE sizeof(void *) #define GODOT_PACKED_COLOR_ARRAY_SIZE (2 * sizeof(void *))
#ifndef GODOT_CORE_API_GODOT_PACKED_COLOR_ARRAY_TYPE_DEFINED #ifndef GODOT_CORE_API_GODOT_PACKED_COLOR_ARRAY_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_PACKED_COLOR_ARRAY_TYPE_DEFINED #define GODOT_CORE_API_GODOT_PACKED_COLOR_ARRAY_TYPE_DEFINED

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@ -37,7 +37,7 @@ extern "C" {
#include <stdint.h> #include <stdint.h>
#define GODOT_RID_SIZE sizeof(void *) #define GODOT_RID_SIZE sizeof(uint64_t)
#ifndef GODOT_CORE_API_GODOT_RID_TYPE_DEFINED #ifndef GODOT_CORE_API_GODOT_RID_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_RID_TYPE_DEFINED #define GODOT_CORE_API_GODOT_RID_TYPE_DEFINED

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@ -37,7 +37,7 @@ extern "C" {
#include <stdint.h> #include <stdint.h>
#define GODOT_VARIANT_SIZE (16 + sizeof(void *)) #define GODOT_VARIANT_SIZE (16 + sizeof(int64_t))
#ifndef GODOT_CORE_API_GODOT_VARIANT_TYPE_DEFINED #ifndef GODOT_CORE_API_GODOT_VARIANT_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_VARIANT_TYPE_DEFINED #define GODOT_CORE_API_GODOT_VARIANT_TYPE_DEFINED