Added missed bracket to VisualShaderNodeCubeMap

This commit is contained in:
Yuri Roubinsky 2020-01-27 13:09:15 +03:00
parent d1dcf8fdb8
commit 4912d4c6e4

View file

@ -815,6 +815,7 @@ String VisualShaderNodeCubeMap::generate_code(Shader::Mode p_mode, VisualShader:
code += "\t\tvec4 " + id + "_read = vec4(0.0);\n";
code += "\t\t" + p_output_vars[0] + " = " + id + "_read.rgb;\n";
code += "\t\t" + p_output_vars[1] + " = " + id + "_read.a;\n";
code += "\t}\n";
return code;
}