GDScript: Allow access to outer constant and enum values
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6609ce1944
commit
4918df4527
7 changed files with 81 additions and 9 deletions
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@ -607,8 +607,9 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
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specified_type.is_meta_type = false;
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}
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GDScriptParser::DataType datatype = member.constant->get_datatype();
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GDScriptParser::DataType datatype;
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if (member.constant->initializer) {
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datatype = member.constant->initializer->get_datatype();
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if (member.constant->initializer->type == GDScriptParser::Node::ARRAY) {
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GDScriptParser::ArrayNode *array = static_cast<GDScriptParser::ArrayNode *>(member.constant->initializer);
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const_fold_array(array);
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@ -2432,14 +2433,29 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
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while (outer != nullptr) {
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if (outer->has_member(name)) {
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const GDScriptParser::ClassNode::Member &member = outer->get_member(name);
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if (member.type == GDScriptParser::ClassNode::Member::CONSTANT) {
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// TODO: Make sure loops won't cause problem. And make special error message for those.
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// For out-of-order resolution:
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reduce_expression(member.constant->initializer);
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p_identifier->set_datatype(member.get_datatype());
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p_identifier->is_constant = true;
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p_identifier->reduced_value = member.constant->initializer->reduced_value;
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return;
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switch (member.type) {
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case GDScriptParser::ClassNode::Member::CONSTANT: {
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// TODO: Make sure loops won't cause problem. And make special error message for those.
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// For out-of-order resolution:
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reduce_expression(member.constant->initializer);
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p_identifier->set_datatype(member.get_datatype());
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p_identifier->is_constant = true;
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p_identifier->reduced_value = member.constant->initializer->reduced_value;
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return;
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} break;
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case GDScriptParser::ClassNode::Member::ENUM_VALUE: {
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p_identifier->set_datatype(member.get_datatype());
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p_identifier->is_constant = true;
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p_identifier->reduced_value = member.enum_value.value;
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return;
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} break;
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case GDScriptParser::ClassNode::Member::ENUM: {
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p_identifier->set_datatype(member.get_datatype());
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p_identifier->is_constant = false;
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return;
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} break;
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default:
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break;
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}
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}
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outer = outer->outer;
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@ -0,0 +1,16 @@
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extends Node
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const NO_TYPE_CONST = 0
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const TYPE_CONST: int = 1
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const GUESS_TYPE_CONST := 2
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class Test:
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var a = NO_TYPE_CONST
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var b = TYPE_CONST
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var c = GUESS_TYPE_CONST
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func test():
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var test_instance = Test.new()
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prints("a", test_instance.a, test_instance.a == NO_TYPE_CONST)
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prints("b", test_instance.b, test_instance.b == TYPE_CONST)
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prints("c", test_instance.c, test_instance.c == GUESS_TYPE_CONST)
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@ -0,0 +1,4 @@
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GDTEST_OK
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a 0 True
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b 1 True
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c 2 True
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@ -0,0 +1,14 @@
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extends Node
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enum Named { VALUE_A, VALUE_B, VALUE_C = 42 }
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class Test:
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var a = Named.VALUE_A
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var b = Named.VALUE_B
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var c = Named.VALUE_C
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func test():
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var test_instance = Test.new()
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prints("a", test_instance.a, test_instance.a == Named.VALUE_A)
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prints("b", test_instance.b, test_instance.b == Named.VALUE_B)
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prints("c", test_instance.c, test_instance.c == Named.VALUE_C)
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@ -0,0 +1,4 @@
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GDTEST_OK
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a 0 True
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b 1 True
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c 42 True
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@ -0,0 +1,14 @@
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extends Node
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enum { VALUE_A, VALUE_B, VALUE_C = 42 }
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class Test:
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var a = VALUE_A
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var b = VALUE_B
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var c = VALUE_C
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func test():
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var test_instance = Test.new()
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prints("a", test_instance.a, test_instance.a == VALUE_A)
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prints("b", test_instance.b, test_instance.b == VALUE_B)
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prints("c", test_instance.c, test_instance.c == VALUE_C)
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@ -0,0 +1,4 @@
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GDTEST_OK
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a 0 True
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b 1 True
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c 42 True
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