Merge pull request #8088 from BastiaanOlij/android_gravity_2.1
Android gravity vector Godot 2.1
This commit is contained in:
commit
492f6e06c0
7 changed files with 72 additions and 28 deletions
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@ -295,6 +295,7 @@ struct engine {
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ASensorManager *sensorManager;
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const ASensor *accelerometerSensor;
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const ASensor *gravitySensor;
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const ASensor *magnetometerSensor;
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const ASensor *gyroscopeSensor;
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ASensorEventQueue *sensorEventQueue;
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@ -694,6 +695,14 @@ static void engine_handle_cmd(struct android_app *app, int32_t cmd) {
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ASensorEventQueue_setEventRate(engine->sensorEventQueue,
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engine->accelerometerSensor, (1000L / 60) * 1000);
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}
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// and start monitoring our gravity vector
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if (engine->gravitySensor != NULL) {
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ASensorEventQueue_enableSensor(engine->sensorEventQueue,
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engine->gravitySensor);
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// We'd like to get 60 events per second (in us).
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ASensorEventQueue_setEventRate(engine->sensorEventQueue,
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engine->gravitySensor, (1000L / 60) * 1000);
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}
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// Also start monitoring the magnetometer.
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if (engine->magnetometerSensor != NULL) {
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ASensorEventQueue_enableSensor(engine->sensorEventQueue,
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@ -719,6 +728,10 @@ static void engine_handle_cmd(struct android_app *app, int32_t cmd) {
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ASensorEventQueue_disableSensor(engine->sensorEventQueue,
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engine->accelerometerSensor);
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}
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if (engine->gravitySensor != NULL) {
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ASensorEventQueue_disableSensor(engine->sensorEventQueue,
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engine->gravitySensor);
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}
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if (engine->magnetometerSensor != NULL) {
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ASensorEventQueue_disableSensor(engine->sensorEventQueue,
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engine->magnetometerSensor);
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@ -754,6 +767,8 @@ void android_main(struct android_app *state) {
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engine.sensorManager = ASensorManager_getInstance();
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engine.accelerometerSensor = ASensorManager_getDefaultSensor(engine.sensorManager,
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ASENSOR_TYPE_ACCELEROMETER);
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engine.gravitySensor = ASensorManager_getDefaultSensor(engine.sensorManager,
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ASENSOR_TYPE_GRAVITY);
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engine.magnetometerSensor = ASensorManager_getDefaultSensor(engine.sensorManager,
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ASENSOR_TYPE_MAGNETIC_FIELD);
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engine.gyroscopeSensor = ASensorManager_getDefaultSensor(engine.sensorManager,
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@ -795,7 +810,7 @@ void android_main(struct android_app *state) {
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// If a sensor has data, process it now.
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// LOGI("events\n");
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if (ident == LOOPER_ID_USER) {
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if (engine.accelerometerSensor != NULL || engine.magnetometerSensor != NULL || engine.gyroscopeSensor != NULL) {
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if (engine.accelerometerSensor != NULL || engine.gravitySensor != NULL || engine.magnetometerSensor != NULL || engine.gyroscopeSensor != NULL) {
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ASensorEvent event;
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while (ASensorEventQueue_getEvents(engine.sensorEventQueue,
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&event, 1) > 0) {
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@ -805,6 +820,10 @@ void android_main(struct android_app *state) {
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engine.os->process_accelerometer(Vector3(event.acceleration.x, event.acceleration.y,
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event.acceleration.z));
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}
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if (event.gravity != NULL) {
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engine.os->process_gravitymeter(Vector3(event.gravity.x, event.gravity.y,
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event.gravity.z));
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}
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if (event.magnetic != NULL) {
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engine.os->process_magnetometer(Vector3(event.magnetic.x, event.magnetic.y,
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event.magnetic.z));
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@ -216,6 +216,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
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private SensorManager mSensorManager;
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private Sensor mAccelerometer;
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private Sensor mGravity;
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private Sensor mMagnetometer;
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private Sensor mGyroscope;
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@ -405,6 +406,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
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mSensorManager = (SensorManager) getSystemService(Context.SENSOR_SERVICE);
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mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
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mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME);
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mGravity = mSensorManager.getDefaultSensor(Sensor.TYPE_GRAVITY);
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mSensorManager.registerListener(this, mGravity, SensorManager.SENSOR_DELAY_GAME);
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mMagnetometer = mSensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD);
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mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_GAME);
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mGyroscope = mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE);
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@ -625,6 +628,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
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mView.onResume();
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mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME);
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mSensorManager.registerListener(this, mGravity, SensorManager.SENSOR_DELAY_GAME);
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mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_GAME);
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mSensorManager.registerListener(this, mGyroscope, SensorManager.SENSOR_DELAY_GAME);
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GodotLib.focusin();
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@ -690,6 +694,9 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
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if (typeOfSensor == event.sensor.TYPE_ACCELEROMETER) {
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GodotLib.accelerometer(x,y,z);
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}
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if (typeOfSensor == event.sensor.TYPE_GRAVITY) {
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GodotLib.gravity(x,y,z);
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}
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if (typeOfSensor == event.sensor.TYPE_MAGNETIC_FIELD) {
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GodotLib.magnetometer(x,y,z);
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}
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@ -33,37 +33,38 @@ package org.godotengine.godot;
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public class GodotLib {
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public static GodotIO io;
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public static GodotIO io;
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static {
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static {
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System.loadLibrary("godot_android");
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}
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}
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/**
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* @param width the current view width
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* @param height the current view height
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*/
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/**
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* @param width the current view width
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* @param height the current view height
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*/
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public static native void initialize(Godot p_instance,boolean need_reload_hook,String[] p_cmdline,Object p_asset_manager);
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public static native void resize(int width, int height,boolean reload);
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public static native void newcontext(boolean p_32_bits);
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public static native void quit();
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public static native void step();
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public static native void touch(int what,int pointer,int howmany, int[] arr);
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public static native void accelerometer(float x, float y, float z);
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public static native void magnetometer(float x, float y, float z);
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public static native void gyroscope(float x, float y, float z);
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public static native void key(int p_scancode, int p_unicode_char, boolean p_pressed);
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public static native void joybutton(int p_device, int p_but, boolean p_pressed);
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public static native void joyaxis(int p_device, int p_axis, float p_value);
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public static native void joyhat(int p_device, int p_hat_x, int p_hat_y);
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public static native void joyconnectionchanged(int p_device, boolean p_connected, String p_name);
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public static native void focusin();
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public static native void focusout();
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public static native void audio();
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public static native void singleton(String p_name,Object p_object);
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public static native void method(String p_sname,String p_name,String p_ret,String[] p_params);
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public static native String getGlobal(String p_key);
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public static native void initialize(Godot p_instance,boolean need_reload_hook,String[] p_cmdline,Object p_asset_manager);
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public static native void resize(int width, int height,boolean reload);
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public static native void newcontext(boolean p_32_bits);
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public static native void quit();
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public static native void step();
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public static native void touch(int what,int pointer,int howmany, int[] arr);
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public static native void accelerometer(float x, float y, float z);
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public static native void gravity(float x, float y, float z);
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public static native void magnetometer(float x, float y, float z);
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public static native void gyroscope(float x, float y, float z);
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public static native void key(int p_scancode, int p_unicode_char, boolean p_pressed);
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public static native void joybutton(int p_device, int p_but, boolean p_pressed);
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public static native void joyaxis(int p_device, int p_axis, float p_value);
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public static native void joyhat(int p_device, int p_hat_x, int p_hat_y);
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public static native void joyconnectionchanged(int p_device, boolean p_connected, String p_name);
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public static native void focusin();
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public static native void focusout();
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public static native void audio();
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public static native void singleton(String p_name,Object p_object);
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public static native void method(String p_sname,String p_name,String p_ret,String[] p_params);
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public static native String getGlobal(String p_key);
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public static native void callobject(int p_ID, String p_method, Object[] p_params);
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public static native void calldeferred(int p_ID, String p_method, Object[] p_params);
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@ -620,6 +620,7 @@ static bool resized_reload = false;
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static bool quit_request = false;
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static Size2 new_size;
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static Vector3 accelerometer;
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static Vector3 gravity;
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static Vector3 magnetometer;
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static Vector3 gyroscope;
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static HashMap<String, JNISingleton *> jni_singletons;
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@ -1051,6 +1052,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, job
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os_android->process_accelerometer(accelerometer);
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os_android->process_gravitymeter(gravity);
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os_android->process_magnetometer(magnetometer);
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os_android->process_gyroscope(gyroscope);
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@ -1449,6 +1452,13 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv
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input_mutex->unlock();
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gravity(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z) {
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input_mutex->lock();
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gravity = Vector3(x, y, z);
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input_mutex->unlock();
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z) {
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input_mutex->lock();
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@ -48,6 +48,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, j
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jobject obj, jint p_device, jboolean p_connected, jstring p_name);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jobject obj);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gravity(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jobject obj);
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@ -580,6 +580,11 @@ void OS_Android::process_accelerometer(const Vector3 &p_accelerometer) {
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input->set_accelerometer(p_accelerometer);
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}
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void OS_Android::process_gravitymeter(const Vector3 &p_gravitymeter) {
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input->set_gravity(p_gravitymeter);
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}
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void OS_Android::process_magnetometer(const Vector3 &p_magnetometer) {
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input->set_magnetometer(p_magnetometer);
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@ -238,6 +238,7 @@ public:
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virtual String get_system_dir(SystemDir p_dir) const;
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void process_accelerometer(const Vector3 &p_accelerometer);
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void process_gravitymeter(const Vector3 &p_gravitymeter);
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void process_magnetometer(const Vector3 &p_magnetometer);
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void process_gyroscope(const Vector3 &p_gyroscope);
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void process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points);
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