Fix NavigationMeshSourceGeometryData merge crash
Fixes crash when trying to merge with a null source geometry.
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2 changed files with 4 additions and 0 deletions
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@ -120,6 +120,8 @@ void NavigationMeshSourceGeometryData2D::add_obstruction_outline(const PackedVec
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}
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}
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void NavigationMeshSourceGeometryData2D::merge(const Ref<NavigationMeshSourceGeometryData2D> &p_other_geometry) {
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void NavigationMeshSourceGeometryData2D::merge(const Ref<NavigationMeshSourceGeometryData2D> &p_other_geometry) {
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ERR_FAIL_NULL(p_other_geometry);
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// No need to worry about `root_node_transform` here as the data is already xformed.
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// No need to worry about `root_node_transform` here as the data is already xformed.
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traversable_outlines.append_array(p_other_geometry->traversable_outlines);
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traversable_outlines.append_array(p_other_geometry->traversable_outlines);
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obstruction_outlines.append_array(p_other_geometry->obstruction_outlines);
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obstruction_outlines.append_array(p_other_geometry->obstruction_outlines);
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@ -172,6 +172,8 @@ void NavigationMeshSourceGeometryData3D::add_faces(const PackedVector3Array &p_f
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}
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}
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void NavigationMeshSourceGeometryData3D::merge(const Ref<NavigationMeshSourceGeometryData3D> &p_other_geometry) {
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void NavigationMeshSourceGeometryData3D::merge(const Ref<NavigationMeshSourceGeometryData3D> &p_other_geometry) {
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ERR_FAIL_NULL(p_other_geometry);
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// No need to worry about `root_node_transform` here as the vertices are already xformed.
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// No need to worry about `root_node_transform` here as the vertices are already xformed.
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const int64_t number_of_vertices_before_merge = vertices.size();
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const int64_t number_of_vertices_before_merge = vertices.size();
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const int64_t number_of_indices_before_merge = indices.size();
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const int64_t number_of_indices_before_merge = indices.size();
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