Merge pull request #63424 from Chaosus/shader_preprocessor_inc_fix
This commit is contained in:
commit
49b0aa93e3
3 changed files with 215 additions and 71 deletions
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@ -208,7 +208,30 @@ void ShaderTextEditor::_load_theme_settings() {
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// to distinguish from keywords at a quick glance.
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List<String> built_ins;
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if (shader.is_valid()) {
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if (shader_inc.is_valid()) {
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for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
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for (const KeyValue<StringName, ShaderLanguage::FunctionInfo> &E : ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(i))) {
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for (const KeyValue<StringName, ShaderLanguage::BuiltInInfo> &F : E.value.built_ins) {
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built_ins.push_back(F.key);
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}
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}
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const Vector<ShaderLanguage::ModeInfo> &modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(i));
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for (int j = 0; j < modes.size(); j++) {
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const ShaderLanguage::ModeInfo &info = modes[j];
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if (!info.options.is_empty()) {
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for (int k = 0; k < info.options.size(); k++) {
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built_ins.push_back(String(info.name) + "_" + String(info.options[k]));
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}
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} else {
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built_ins.push_back(String(info.name));
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}
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}
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}
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} else if (shader.is_valid()) {
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for (const KeyValue<StringName, ShaderLanguage::FunctionInfo> &E : ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode()))) {
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for (const KeyValue<StringName, ShaderLanguage::BuiltInInfo> &F : E.value.built_ins) {
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built_ins.push_back(F.key);
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@ -337,11 +360,10 @@ void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptLa
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ShaderLanguage::ShaderCompileInfo info;
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info.global_variable_type_func = _get_global_variable_type;
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Ref<ShaderInclude> inc = shader_inc;
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if (shader.is_null()) {
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info.is_include = true;
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sl.complete(p_code, info, r_options, calltip);
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sl.complete(code, info, r_options, calltip);
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get_text_editor()->set_code_hint(calltip);
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return;
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}
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@ -350,7 +372,7 @@ void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptLa
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info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode()));
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info.shader_types = ShaderTypes::get_singleton()->get_types();
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sl.complete(p_code, info, r_options, calltip);
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sl.complete(code, info, r_options, calltip);
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get_text_editor()->set_code_hint(calltip);
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}
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@ -34,6 +34,7 @@
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#include "core/string/print_string.h"
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#include "core/templates/local_vector.h"
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#include "servers/rendering_server.h"
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#include "shader_types.h"
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#define HAS_WARNING(flag) (warning_flags & flag)
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@ -1218,17 +1219,36 @@ void ShaderLanguage::_parse_used_identifier(const StringName &p_identifier, Iden
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#endif // DEBUG_ENABLED
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bool ShaderLanguage::_find_identifier(const BlockNode *p_block, bool p_allow_reassign, const FunctionInfo &p_function_info, const StringName &p_identifier, DataType *r_data_type, IdentifierType *r_type, bool *r_is_const, int *r_array_size, StringName *r_struct_name, ConstantNode::Value *r_constant_value) {
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if (p_function_info.built_ins.has(p_identifier)) {
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if (r_data_type) {
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*r_data_type = p_function_info.built_ins[p_identifier].type;
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if (is_shader_inc) {
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for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
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for (const KeyValue<StringName, FunctionInfo> &E : ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(i))) {
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if ((current_function == E.key || E.key == "global") && E.value.built_ins.has(p_identifier)) {
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if (r_data_type) {
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*r_data_type = E.value.built_ins[p_identifier].type;
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}
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if (r_is_const) {
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*r_is_const = E.value.built_ins[p_identifier].constant;
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}
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if (r_type) {
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*r_type = IDENTIFIER_BUILTIN_VAR;
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}
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return true;
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}
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}
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}
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if (r_is_const) {
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*r_is_const = p_function_info.built_ins[p_identifier].constant;
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} else {
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if (p_function_info.built_ins.has(p_identifier)) {
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if (r_data_type) {
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*r_data_type = p_function_info.built_ins[p_identifier].type;
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}
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if (r_is_const) {
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*r_is_const = p_function_info.built_ins[p_identifier].constant;
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}
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if (r_type) {
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*r_type = IDENTIFIER_BUILTIN_VAR;
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}
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return true;
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}
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if (r_type) {
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*r_type = IDENTIFIER_BUILTIN_VAR;
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}
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return true;
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}
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if (p_function_info.stage_functions.has(p_identifier)) {
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@ -7728,12 +7748,12 @@ Error ShaderLanguage::_validate_precision(DataType p_type, DataPrecision p_preci
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return OK;
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}
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Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_functions, const Vector<ModeInfo> &p_render_modes, const HashSet<String> &p_shader_types, bool p_is_include) {
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Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_functions, const Vector<ModeInfo> &p_render_modes, const HashSet<String> &p_shader_types) {
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Token tk;
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TkPos prev_pos;
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Token next;
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if (!p_is_include) {
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if (!is_shader_inc) {
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tk = _get_token();
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if (tk.type != TK_SHADER_TYPE) {
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@ -7815,25 +7835,54 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
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bool found = false;
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for (int i = 0; i < p_render_modes.size(); i++) {
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const ModeInfo &info = p_render_modes[i];
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const String name = String(info.name);
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if (is_shader_inc) {
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for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
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const Vector<ModeInfo> modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(i));
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if (smode.begins_with(name)) {
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if (!info.options.is_empty()) {
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if (info.options.has(smode.substr(name.length() + 1))) {
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found = true;
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for (int j = 0; j < modes.size(); j++) {
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const ModeInfo &info = modes[j];
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const String name = String(info.name);
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if (defined_modes.has(name)) {
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_set_error(vformat(RTR("Redefinition of render mode: '%s'. The '%s' mode has already been set to '%s'."), smode, name, defined_modes[name]));
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return ERR_PARSE_ERROR;
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if (smode.begins_with(name)) {
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if (!info.options.is_empty()) {
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if (info.options.has(smode.substr(name.length() + 1))) {
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found = true;
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if (defined_modes.has(name)) {
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_set_error(vformat(RTR("Redefinition of render mode: '%s'. The '%s' mode has already been set to '%s'."), smode, name, defined_modes[name]));
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return ERR_PARSE_ERROR;
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}
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defined_modes.insert(name, smode);
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break;
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}
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} else {
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found = true;
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break;
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}
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defined_modes.insert(name, smode);
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}
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}
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}
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} else {
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for (int i = 0; i < p_render_modes.size(); i++) {
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const ModeInfo &info = p_render_modes[i];
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const String name = String(info.name);
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if (smode.begins_with(name)) {
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if (!info.options.is_empty()) {
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if (info.options.has(smode.substr(name.length() + 1))) {
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found = true;
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if (defined_modes.has(name)) {
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_set_error(vformat(RTR("Redefinition of render mode: '%s'. The '%s' mode has already been set to '%s'."), smode, name, defined_modes[name]));
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return ERR_PARSE_ERROR;
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}
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defined_modes.insert(name, smode);
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break;
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}
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} else {
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found = true;
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break;
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}
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} else {
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found = true;
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break;
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}
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}
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}
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@ -9563,6 +9612,7 @@ uint32_t ShaderLanguage::get_warning_flags() const {
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Error ShaderLanguage::compile(const String &p_code, const ShaderCompileInfo &p_info) {
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clear();
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is_shader_inc = p_info.is_include;
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code = p_code;
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global_var_get_type_func = p_info.global_variable_type_func;
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@ -9572,7 +9622,7 @@ Error ShaderLanguage::compile(const String &p_code, const ShaderCompileInfo &p_i
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nodes = nullptr;
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shader = alloc_node<ShaderNode>();
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Error err = _parse_shader(p_info.functions, p_info.render_modes, p_info.shader_types, p_info.is_include);
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Error err = _parse_shader(p_info.functions, p_info.render_modes, p_info.shader_types);
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#ifdef DEBUG_ENABLED
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if (check_warnings) {
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@ -9588,6 +9638,7 @@ Error ShaderLanguage::compile(const String &p_code, const ShaderCompileInfo &p_i
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Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_info, List<ScriptLanguage::CodeCompletionOption> *r_options, String &r_call_hint) {
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clear();
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is_shader_inc = p_info.is_include;
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code = p_code;
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varying_function_names = p_info.varying_function_names;
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@ -9596,7 +9647,7 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
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global_var_get_type_func = p_info.global_variable_type_func;
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shader = alloc_node<ShaderNode>();
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_parse_shader(p_info.functions, p_info.render_modes, p_info.shader_types, p_info.is_include);
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_parse_shader(p_info.functions, p_info.render_modes, p_info.shader_types);
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#ifdef DEBUG_ENABLED
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// Adds context keywords.
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@ -9633,31 +9684,65 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
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return OK;
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} break;
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case COMPLETION_RENDER_MODE: {
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for (int i = 0; i < p_info.render_modes.size(); i++) {
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const ModeInfo &info = p_info.render_modes[i];
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if (is_shader_inc) {
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for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
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const Vector<ModeInfo> modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(i));
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if (!info.options.is_empty()) {
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bool found = false;
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for (int j = 0; j < modes.size(); j++) {
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const ModeInfo &info = modes[j];
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for (int j = 0; j < info.options.size(); j++) {
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if (shader->render_modes.has(String(info.name) + "_" + String(info.options[j]))) {
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found = true;
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if (!info.options.is_empty()) {
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bool found = false;
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for (int k = 0; k < info.options.size(); k++) {
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if (shader->render_modes.has(String(info.name) + "_" + String(info.options[k]))) {
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found = true;
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}
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}
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if (!found) {
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for (int k = 0; k < info.options.size(); k++) {
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ScriptLanguage::CodeCompletionOption option(String(info.name) + "_" + String(info.options[k]), ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
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r_options->push_back(option);
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}
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}
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} else {
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const String name = String(info.name);
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if (!shader->render_modes.has(name)) {
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ScriptLanguage::CodeCompletionOption option(name, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
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r_options->push_back(option);
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}
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}
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}
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}
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} else {
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for (int i = 0; i < p_info.render_modes.size(); i++) {
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const ModeInfo &info = p_info.render_modes[i];
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if (!info.options.is_empty()) {
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bool found = false;
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if (!found) {
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for (int j = 0; j < info.options.size(); j++) {
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ScriptLanguage::CodeCompletionOption option(String(info.name) + "_" + String(info.options[j]), ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
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if (shader->render_modes.has(String(info.name) + "_" + String(info.options[j]))) {
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found = true;
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}
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}
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if (!found) {
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for (int j = 0; j < info.options.size(); j++) {
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ScriptLanguage::CodeCompletionOption option(String(info.name) + "_" + String(info.options[j]), ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
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r_options->push_back(option);
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}
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}
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} else {
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const String name = String(info.name);
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if (!shader->render_modes.has(name)) {
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ScriptLanguage::CodeCompletionOption option(name, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
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r_options->push_back(option);
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}
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}
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} else {
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const String name = String(info.name);
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if (!shader->render_modes.has(name)) {
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ScriptLanguage::CodeCompletionOption option(name, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
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r_options->push_back(option);
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}
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}
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}
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@ -9724,33 +9809,69 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
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}
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if (comp_ident) {
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if (p_info.functions.has("global")) {
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for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["global"].built_ins) {
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ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
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if (E.value.constant) {
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kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
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}
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matches.insert(E.key, kind);
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}
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}
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if (is_shader_inc) {
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for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
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const HashMap<StringName, ShaderLanguage::FunctionInfo> info = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(i));
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if (p_info.functions.has("constants")) {
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for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["constants"].built_ins) {
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ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
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if (E.value.constant) {
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kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
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if (info.has("global")) {
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for (const KeyValue<StringName, BuiltInInfo> &E : info["global"].built_ins) {
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ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
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if (E.value.constant) {
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kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
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}
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matches.insert(E.key, kind);
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}
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}
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matches.insert(E.key, kind);
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}
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}
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if (skip_function != StringName() && p_info.functions.has(skip_function)) {
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for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions[skip_function].built_ins) {
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ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
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if (E.value.constant) {
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kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
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if (info.has("constants")) {
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for (const KeyValue<StringName, BuiltInInfo> &E : info["constants"].built_ins) {
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ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
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if (E.value.constant) {
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kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
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}
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matches.insert(E.key, kind);
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}
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}
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if (skip_function != StringName() && info.has(skip_function)) {
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for (const KeyValue<StringName, BuiltInInfo> &E : info[skip_function].built_ins) {
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ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
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if (E.value.constant) {
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kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
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}
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matches.insert(E.key, kind);
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}
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}
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}
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} else {
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if (p_info.functions.has("global")) {
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for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["global"].built_ins) {
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ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
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if (E.value.constant) {
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kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
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}
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matches.insert(E.key, kind);
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}
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}
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if (p_info.functions.has("constants")) {
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for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["constants"].built_ins) {
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ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
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if (E.value.constant) {
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kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
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}
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matches.insert(E.key, kind);
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}
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}
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if (skip_function != StringName() && p_info.functions.has(skip_function)) {
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for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions[skip_function].built_ins) {
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ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
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if (E.value.constant) {
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kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
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}
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matches.insert(E.key, kind);
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}
|
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matches.insert(E.key, kind);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -936,6 +936,7 @@ private:
|
|||
StringName current_function;
|
||||
bool last_const = false;
|
||||
StringName last_name;
|
||||
bool is_shader_inc = false;
|
||||
|
||||
VaryingFunctionNames varying_function_names;
|
||||
|
||||
|
@ -1079,7 +1080,7 @@ private:
|
|||
String _get_shader_type_list(const HashSet<String> &p_shader_types) const;
|
||||
String _get_qualifier_str(ArgumentQualifier p_qualifier) const;
|
||||
|
||||
Error _parse_shader(const HashMap<StringName, FunctionInfo> &p_functions, const Vector<ModeInfo> &p_render_modes, const HashSet<String> &p_shader_types, bool p_is_include);
|
||||
Error _parse_shader(const HashMap<StringName, FunctionInfo> &p_functions, const Vector<ModeInfo> &p_render_modes, const HashSet<String> &p_shader_types);
|
||||
|
||||
Error _find_last_flow_op_in_block(BlockNode *p_block, FlowOperation p_op);
|
||||
Error _find_last_flow_op_in_op(ControlFlowNode *p_flow, FlowOperation p_op);
|
||||
|
|
Loading…
Reference in a new issue