From 4a6e53b3c96825d8dcac7e23f606efad8b2aa1dd Mon Sep 17 00:00:00 2001 From: unknown Date: Fri, 6 Nov 2020 10:17:28 +0000 Subject: [PATCH] Use LONG instead of DWORD (unsigned int) when interacting with DIJOFS constants. --- platform/windows/joypad_windows.cpp | 4 ++-- platform/windows/joypad_windows.h | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp index d1454c90965..2a5c8a7763b 100644 --- a/platform/windows/joypad_windows.cpp +++ b/platform/windows/joypad_windows.cpp @@ -194,7 +194,7 @@ void JoypadWindows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_ HRESULT res; DIPROPRANGE prop_range; DIPROPDWORD dilong; - DWORD ofs; + LONG ofs; if (ob->guidType == GUID_XAxis) ofs = DIJOFS_X; else if (ob->guidType == GUID_YAxis) @@ -395,7 +395,7 @@ void JoypadWindows::process_joypads() { // on mingw, these constants are not constants int count = 8; - unsigned int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ, DIJOFS_SLIDER(0), DIJOFS_SLIDER(1) }; + LONG axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ, (LONG)DIJOFS_SLIDER(0), (LONG)DIJOFS_SLIDER(1) }; int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz, js.rglSlider[0], js.rglSlider[1] }; for (int j = 0; j < joy->joy_axis.size(); j++) { diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h index c961abf0a53..223b44fcd6f 100644 --- a/platform/windows/joypad_windows.h +++ b/platform/windows/joypad_windows.h @@ -77,7 +77,7 @@ private: DWORD last_pad; LPDIRECTINPUTDEVICE8 di_joy; - List joy_axis; + List joy_axis; GUID guid; dinput_gamepad() {