Handle global classes when resolving type from PropertyInfo
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2 changed files with 26 additions and 4 deletions
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@ -4842,8 +4842,19 @@ GDScriptParser::DataType GDScriptAnalyzer::type_from_property(const PropertyInfo
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}
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result.builtin_type = p_property.type;
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if (p_property.type == Variant::OBJECT) {
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result.kind = GDScriptParser::DataType::NATIVE;
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result.native_type = p_property.class_name == StringName() ? SNAME("Object") : p_property.class_name;
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if (ScriptServer::is_global_class(p_property.class_name)) {
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result.kind = GDScriptParser::DataType::SCRIPT;
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result.script_path = ScriptServer::get_global_class_path(p_property.class_name);
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result.native_type = ScriptServer::get_global_class_native_base(p_property.class_name);
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Ref<Script> scr = ResourceLoader::load(ScriptServer::get_global_class_path(p_property.class_name));
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if (scr.is_valid()) {
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result.script_type = scr;
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}
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} else {
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result.kind = GDScriptParser::DataType::NATIVE;
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result.native_type = p_property.class_name == StringName() ? "Object" : p_property.class_name;
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}
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} else {
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result.kind = GDScriptParser::DataType::BUILTIN;
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result.builtin_type = p_property.type;
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@ -1403,8 +1403,19 @@ static GDScriptCompletionIdentifier _type_from_property(const PropertyInfo &p_pr
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ci.type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
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ci.type.builtin_type = p_property.type;
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if (p_property.type == Variant::OBJECT) {
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ci.type.kind = GDScriptParser::DataType::NATIVE;
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ci.type.native_type = p_property.class_name == StringName() ? "Object" : p_property.class_name;
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if (ScriptServer::is_global_class(p_property.class_name)) {
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ci.type.kind = GDScriptParser::DataType::SCRIPT;
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ci.type.script_path = ScriptServer::get_global_class_path(p_property.class_name);
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ci.type.native_type = ScriptServer::get_global_class_native_base(p_property.class_name);
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Ref<Script> scr = ResourceLoader::load(ScriptServer::get_global_class_path(p_property.class_name));
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if (scr.is_valid()) {
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ci.type.script_type = scr;
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}
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} else {
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ci.type.kind = GDScriptParser::DataType::NATIVE;
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ci.type.native_type = p_property.class_name == StringName() ? "Object" : p_property.class_name;
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}
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} else {
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ci.type.kind = GDScriptParser::DataType::BUILTIN;
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}
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