Fix light area position in the selected completion

This commit is contained in:
geequlim 2019-07-06 12:15:32 +08:00
parent d897131ac5
commit 4afb31cd52

View file

@ -1403,7 +1403,7 @@ void TextEdit::_notification(int p_what) {
}
int line_from = CLAMP(completion_index - lines / 2, 0, completion_options.size() - lines);
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(completion_rect.position.x, completion_rect.position.y + (completion_index - line_from) * get_row_height()), Size2(completion_rect.size.width, get_row_height())), cache.completion_selected_color);
draw_rect(Rect2(completion_rect.position, Size2(nofs, completion_rect.size.height)), cache.completion_existing_color);
draw_rect(Rect2(completion_rect.position + Vector2(icon_area_size.x + icon_hsep, 0), Size2(nofs, completion_rect.size.height)), cache.completion_existing_color);
for (int i = 0; i < lines; i++) {