Fix typo in CollisionObject documentation
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2 changed files with 8 additions and 8 deletions
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@ -72,8 +72,8 @@
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<argument index="0" name="bit" type="int" />
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<argument index="0" name="bit" type="int" />
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<argument index="1" name="value" type="bool" />
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<argument index="1" name="value" type="bool" />
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<description>
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<description>
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If [code]value[/code] is [code]true[/code], sets the specified [code]bit[/code] in the the [member collision_layer].
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If [code]value[/code] is [code]true[/code], sets the specified [code]bit[/code] in the [member collision_layer].
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If [code]value[/code] is [code]false[/code], clears the specified [code]bit[/code] in the the [member collision_layer].
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If [code]value[/code] is [code]false[/code], clears the specified [code]bit[/code] in the [member collision_layer].
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</description>
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</description>
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</method>
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</method>
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<method name="set_collision_mask_bit">
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<method name="set_collision_mask_bit">
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@ -81,8 +81,8 @@
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<argument index="0" name="bit" type="int" />
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<argument index="0" name="bit" type="int" />
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<argument index="1" name="value" type="bool" />
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<argument index="1" name="value" type="bool" />
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<description>
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<description>
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If [code]value[/code] is [code]true[/code], sets the specified [code]bit[/code] in the the [member collision_mask].
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If [code]value[/code] is [code]true[/code], sets the specified [code]bit[/code] in the [member collision_mask].
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If [code]value[/code] is [code]false[/code], clears the specified [code]bit[/code] in the the [member collision_mask].
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If [code]value[/code] is [code]false[/code], clears the specified [code]bit[/code] in the [member collision_mask].
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</description>
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</description>
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</method>
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</method>
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<method name="shape_find_owner" qualifiers="const">
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<method name="shape_find_owner" qualifiers="const">
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@ -85,8 +85,8 @@
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<argument index="0" name="bit" type="int" />
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<argument index="0" name="bit" type="int" />
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<argument index="1" name="value" type="bool" />
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<argument index="1" name="value" type="bool" />
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<description>
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<description>
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If [code]value[/code] is [code]true[/code], sets the specified [code]bit[/code] in the the [member collision_layer].
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If [code]value[/code] is [code]true[/code], sets the specified [code]bit[/code] in the [member collision_layer].
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If [code]value[/code] is [code]false[/code], clears the specified [code]bit[/code] in the the [member collision_layer].
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If [code]value[/code] is [code]false[/code], clears the specified [code]bit[/code] in the [member collision_layer].
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</description>
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</description>
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</method>
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</method>
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<method name="set_collision_mask_bit">
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<method name="set_collision_mask_bit">
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@ -94,8 +94,8 @@
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<argument index="0" name="bit" type="int" />
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<argument index="0" name="bit" type="int" />
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<argument index="1" name="value" type="bool" />
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<argument index="1" name="value" type="bool" />
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<description>
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<description>
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If [code]value[/code] is [code]true[/code], sets the specified [code]bit[/code] in the the [member collision_mask].
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If [code]value[/code] is [code]true[/code], sets the specified [code]bit[/code] in the [member collision_mask].
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If [code]value[/code] is [code]false[/code], clears the specified [code]bit[/code] in the the [member collision_mask].
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If [code]value[/code] is [code]false[/code], clears the specified [code]bit[/code] in the [member collision_mask].
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</description>
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</description>
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</method>
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</method>
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<method name="shape_find_owner" qualifiers="const">
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<method name="shape_find_owner" qualifiers="const">
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