diff --git a/doc/classes/GeometryInstance3D.xml b/doc/classes/GeometryInstance3D.xml
index 86d52ae9bed..90a983d28bf 100644
--- a/doc/classes/GeometryInstance3D.xml
+++ b/doc/classes/GeometryInstance3D.xml
@@ -13,6 +13,7 @@
+ Get the value of a shader parameter as set on this instance.
@@ -27,6 +28,7 @@
+ Set the value of a shader parameter for this instance only.
@@ -45,8 +47,11 @@
[b]Note:[/b] Lights' bake mode will also affect the global illumination rendering. See [member Light3D.light_bake_mode].
+ If [code]true[/code], disables occlusion culling for this instance. Useful for gizmos that must be rendered even when occlusion culling is in use.
+ Changes how quickly the mesh transitions to a lower level of detail. A value of 0 will force the mesh to its lowest level of detail, a value of 1 will use the default settings, and larger values will keep the mesh in a higher level of detail at farther distances.
+ Useful for testing level of detail transitions in the editor.
The material overlay for the whole geometry.