diff --git a/doc/classes/GeometryInstance3D.xml b/doc/classes/GeometryInstance3D.xml index 86d52ae9bed..90a983d28bf 100644 --- a/doc/classes/GeometryInstance3D.xml +++ b/doc/classes/GeometryInstance3D.xml @@ -13,6 +13,7 @@ + Get the value of a shader parameter as set on this instance. @@ -27,6 +28,7 @@ + Set the value of a shader parameter for this instance only. @@ -45,8 +47,11 @@ [b]Note:[/b] Lights' bake mode will also affect the global illumination rendering. See [member Light3D.light_bake_mode]. + If [code]true[/code], disables occlusion culling for this instance. Useful for gizmos that must be rendered even when occlusion culling is in use. + Changes how quickly the mesh transitions to a lower level of detail. A value of 0 will force the mesh to its lowest level of detail, a value of 1 will use the default settings, and larger values will keep the mesh in a higher level of detail at farther distances. + Useful for testing level of detail transitions in the editor. The material overlay for the whole geometry.