fix radiance map settings
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5c1cce6e3f
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4c55a909ad
3 changed files with 3 additions and 3 deletions
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@ -8158,7 +8158,7 @@ void RasterizerStorageGLES3::initialize() {
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}
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}
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shaders.cubemap_filter.init();
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shaders.cubemap_filter.init();
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bool ggx_hq = GLOBAL_GET("rendering/quality/reflections/high_quality_ggx.mobile");
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bool ggx_hq = GLOBAL_GET("rendering/quality/reflections/high_quality_ggx");
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shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::LOW_QUALITY, !ggx_hq);
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shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::LOW_QUALITY, !ggx_hq);
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shaders.particles.init();
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shaders.particles.init();
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@ -163,7 +163,7 @@ vec2 Hammersley(uint i, uint N) {
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#else
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#else
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#define SAMPLE_COUNT 512u
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#define SAMPLE_COUNT 1024u
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#endif
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#endif
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@ -62,7 +62,7 @@ void Sky::_bind_methods() {
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}
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}
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Sky::Sky() {
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Sky::Sky() {
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radiance_size = RADIANCE_SIZE_512;
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radiance_size = RADIANCE_SIZE_128;
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}
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}
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/////////////////////////////////////////
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/////////////////////////////////////////
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