Fix GDScript leak avoidance
Modify usage of types so that the `Ref` created from `base_type.script_type` doesn't involve converting first to `Variant`, which will use the constructor for `Object *`, as if the argument wasn't a `Reference`, and therefore will convert back to null.
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@ -1875,7 +1875,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
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p_script->native = native;
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} break;
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case GDScriptDataType::GDSCRIPT: {
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Ref<GDScript> base = Ref<GDScript>(base_type.script_type);
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Ref<GDScript> base = Ref<Script>(base_type.script_type);
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p_script->base = base;
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p_script->_base = base.ptr();
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p_script->member_indices = base->member_indices;
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