add functions to test overlap with another body or area

This commit is contained in:
Juan Linietsky 2015-03-17 09:25:35 -03:00
parent a969e2e6f1
commit 4cac1e0cb6
2 changed files with 28 additions and 0 deletions

View file

@ -490,6 +490,29 @@ Array Area2D::get_overlapping_areas() const {
return ret; return ret;
} }
bool Area2D::overlaps_area(Node* p_area) const {
ERR_FAIL_NULL_V(p_area,false);
const Map<ObjectID,AreaState>::Element *E=area_map.find(p_area->get_instance_ID());
if (!E)
return false;
return E->get().in_tree;
}
bool Area2D::overlaps_body(Node* p_body) const{
ERR_FAIL_NULL_V(p_body,false);
const Map<ObjectID,BodyState>::Element *E=body_map.find(p_body->get_instance_ID());
if (!E)
return false;
return E->get().in_tree;
}
void Area2D::_bind_methods() { void Area2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_body_enter_tree","id"),&Area2D::_body_enter_tree); ObjectTypeDB::bind_method(_MD("_body_enter_tree","id"),&Area2D::_body_enter_tree);
@ -528,6 +551,9 @@ void Area2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_overlapping_bodies"),&Area2D::get_overlapping_bodies); ObjectTypeDB::bind_method(_MD("get_overlapping_bodies"),&Area2D::get_overlapping_bodies);
ObjectTypeDB::bind_method(_MD("get_overlapping_areas"),&Area2D::get_overlapping_areas); ObjectTypeDB::bind_method(_MD("get_overlapping_areas"),&Area2D::get_overlapping_areas);
ObjectTypeDB::bind_method(_MD("overlaps_body:PhysicsBody2D","body"),&Area2D::overlaps_body);
ObjectTypeDB::bind_method(_MD("overlaps_area:Area2D","area"),&Area2D::overlaps_area);
ObjectTypeDB::bind_method(_MD("_body_inout"),&Area2D::_body_inout); ObjectTypeDB::bind_method(_MD("_body_inout"),&Area2D::_body_inout);
ObjectTypeDB::bind_method(_MD("_area_inout"),&Area2D::_area_inout); ObjectTypeDB::bind_method(_MD("_area_inout"),&Area2D::_area_inout);

View file

@ -154,6 +154,8 @@ public:
Array get_overlapping_bodies() const; //function for script Array get_overlapping_bodies() const; //function for script
Array get_overlapping_areas() const; //function for script Array get_overlapping_areas() const; //function for script
bool overlaps_area(Node* p_area) const;
bool overlaps_body(Node* p_body) const;
Area2D(); Area2D();
~Area2D(); ~Area2D();