Mention caveat with looped animations in AnimationPlayer.queue()
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@ -165,6 +165,7 @@
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</argument>
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</argument>
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<description>
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<description>
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Queues an animation for playback once the current one is done.
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Queues an animation for playback once the current one is done.
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[b]Note:[/b] If a looped animation is currently playing, the queued animation will never play unless the looped animation is stopped somehow.
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</description>
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</description>
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</method>
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</method>
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<method name="remove_animation">
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<method name="remove_animation">
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