diff --git a/main/main.cpp b/main/main.cpp index 67152bb52a8..951fce35baa 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1662,7 +1662,13 @@ Error Main::setup2(Thread::ID p_main_tid_override) { } } - Color boot_bg_color = GLOBAL_DEF("application/boot_splash/bg_color", boot_splash_bg_color); +#if defined(TOOLS_ENABLED) && !defined(NO_EDITOR_SPLASH) + const Color boot_bg_color = + GLOBAL_DEF("application/boot_splash/bg_color", + (editor || project_manager) ? boot_splash_editor_bg_color : boot_splash_bg_color); +#else + const Color boot_bg_color = GLOBAL_DEF("application/boot_splash/bg_color", boot_splash_bg_color); +#endif if (boot_logo.is_valid()) { RenderingServer::get_singleton()->set_boot_image(boot_logo, boot_bg_color, boot_logo_scale, boot_logo_filter); diff --git a/main/main_builders.py b/main/main_builders.py index aa91201c3e9..c880bfa3c43 100644 --- a/main/main_builders.py +++ b/main/main_builders.py @@ -17,6 +17,7 @@ def make_splash(target, source, env): g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") g.write("#ifndef BOOT_SPLASH_H\n") g.write("#define BOOT_SPLASH_H\n") + # Use a neutral gray color to better fit various kinds of projects. g.write("static const Color boot_splash_bg_color = Color(0.14, 0.14, 0.14);\n") g.write("static const unsigned char boot_splash_png[] = {\n") for i in range(len(buf)): @@ -36,7 +37,9 @@ def make_splash_editor(target, source, env): g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") g.write("#ifndef BOOT_SPLASH_EDITOR_H\n") g.write("#define BOOT_SPLASH_EDITOR_H\n") - g.write("static const Color boot_splash_editor_bg_color = Color(0.14, 0.14, 0.14);\n") + # The editor splash background color is taken from the default editor theme's background color. + # This helps achieve a visually "smoother" transition between the splash screen and the editor. + g.write("static const Color boot_splash_editor_bg_color = Color(0.125, 0.145, 0.192);\n") g.write("static const unsigned char boot_splash_editor_png[] = {\n") for i in range(len(buf)): g.write(str(buf[i]) + ",\n")