Merge pull request #73459 from rsjtdrjgfuzkfg/theme-crash
Theme Editor: fix crash when editing leading/main-style style boxes
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commit
4cc885148c
1 changed files with 6 additions and 1 deletions
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@ -3223,6 +3223,7 @@ void ThemeTypeEditor::_update_stylebox_from_leading() {
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if (!leading_stylebox.pinned || leading_stylebox.stylebox.is_null()) {
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return;
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}
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ERR_FAIL_COND_MSG(edited_theme.is_null(), "Leading stylebox does not have an edited theme to update");
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// Prevent changes from immediately being reported while the operation is still ongoing.
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edited_theme->_freeze_change_propagation();
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@ -3706,7 +3707,11 @@ void ThemeEditorPlugin::edit(Object *p_node) {
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if (Object::cast_to<Theme>(p_node)) {
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theme_editor->edit(Object::cast_to<Theme>(p_node));
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} else {
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theme_editor->edit(Ref<Theme>());
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// We intentionally keep a reference to the last used theme to work around
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// the the editor being hidden while base resources are edited. Uncomment
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// the following line again and remove this comment once that bug has been
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// fixed (scheduled for Godot 4.1 in PR 73098):
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// theme_editor->edit(Ref<Theme>());
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}
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}
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