Fixed Tileset preview stretching textures

This commit is contained in:
Gio Aleman 2019-03-04 21:35:49 -05:00
parent 3aff78f532
commit 4cf197fa48

View file

@ -2918,7 +2918,8 @@ void TileSetEditor::update_texture_list_icon() {
for (int current_idx = 0; current_idx < texture_list->get_item_count(); current_idx++) {
RID rid = texture_list->get_item_metadata(current_idx);
texture_list->set_item_icon(current_idx, texture_map[rid]);
texture_list->set_item_icon_region(current_idx, Rect2(0, 0, 150, 100));
Size2 texture_size = texture_map[rid]->get_size();
texture_list->set_item_icon_region(current_idx, Rect2(0, 0, MIN(texture_size.x, 150), MIN(texture_size.y, 100)));
}
texture_list->update();
}