Fixed Tileset preview stretching textures
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1 changed files with 2 additions and 1 deletions
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@ -2918,7 +2918,8 @@ void TileSetEditor::update_texture_list_icon() {
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for (int current_idx = 0; current_idx < texture_list->get_item_count(); current_idx++) {
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RID rid = texture_list->get_item_metadata(current_idx);
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texture_list->set_item_icon(current_idx, texture_map[rid]);
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texture_list->set_item_icon_region(current_idx, Rect2(0, 0, 150, 100));
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Size2 texture_size = texture_map[rid]->get_size();
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texture_list->set_item_icon_region(current_idx, Rect2(0, 0, MIN(texture_size.x, 150), MIN(texture_size.y, 100)));
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}
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texture_list->update();
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}
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