Check for disabled particle trail particle before initializing particle trail
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c547c4ef59
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4d301ee21e
1 changed files with 12 additions and 6 deletions
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@ -243,8 +243,14 @@ void main() {
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if (params.trail_size > 1) {
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if (params.trail_size > 1) {
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if (params.trail_pass) {
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if (params.trail_pass) {
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if (particle >= params.total_particles * (params.trail_size - 1)) {
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return;
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}
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particle += (particle / (params.trail_size - 1)) + 1;
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particle += (particle / (params.trail_size - 1)) + 1;
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} else {
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} else {
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if (particle >= params.total_particles) {
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return;
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}
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particle *= params.trail_size;
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particle *= params.trail_size;
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}
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}
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}
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}
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@ -298,17 +304,17 @@ void main() {
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PARTICLE.flags = PARTICLE_FLAG_TRAILED | ((frame_history.data[0].frame & PARTICLE_FRAME_MASK) << PARTICLE_FRAME_SHIFT); //mark it as trailed, save in which frame it will start
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PARTICLE.flags = PARTICLE_FLAG_TRAILED | ((frame_history.data[0].frame & PARTICLE_FRAME_MASK) << PARTICLE_FRAME_SHIFT); //mark it as trailed, save in which frame it will start
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PARTICLE.xform = particles.data[src_idx].xform;
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PARTICLE.xform = particles.data[src_idx].xform;
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}
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}
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if (bool(PARTICLE.flags & PARTICLE_FLAG_TRAILED) && ((PARTICLE.flags >> PARTICLE_FRAME_SHIFT) == (FRAME.frame & PARTICLE_FRAME_MASK))) { //check this is trailed and see if it should start now
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// we just assume that this is the first frame of the particle, the rest is deterministic
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PARTICLE.flags = PARTICLE_FLAG_ACTIVE | (particles.data[src_idx].flags & (PARTICLE_FRAME_MASK << PARTICLE_FRAME_SHIFT));
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return; //- this appears like it should be correct, but it seems not to be.. wonder why.
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}
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if (!bool(particles.data[src_idx].flags & PARTICLE_FLAG_ACTIVE)) {
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if (!bool(particles.data[src_idx].flags & PARTICLE_FLAG_ACTIVE)) {
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// Disable the entire trail if the parent is no longer active.
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// Disable the entire trail if the parent is no longer active.
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PARTICLE.flags = 0;
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PARTICLE.flags = 0;
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return;
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return;
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}
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}
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if (bool(PARTICLE.flags & PARTICLE_FLAG_TRAILED) && ((PARTICLE.flags >> PARTICLE_FRAME_SHIFT) == (FRAME.frame & PARTICLE_FRAME_MASK))) { //check this is trailed and see if it should start now
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// we just assume that this is the first frame of the particle, the rest is deterministic
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PARTICLE.flags = PARTICLE_FLAG_ACTIVE | (particles.data[src_idx].flags & (PARTICLE_FRAME_MASK << PARTICLE_FRAME_SHIFT));
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return; //- this appears like it should be correct, but it seems not to be.. wonder why.
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}
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} else {
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} else {
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PARTICLE.flags &= ~PARTICLE_FLAG_STARTED;
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PARTICLE.flags &= ~PARTICLE_FLAG_STARTED;
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}
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}
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