Do not error flood if removing default environment. Closes #9945
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@ -542,6 +542,10 @@ bool SceneTree::idle(float p_time) {
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if (env_path != String()) {
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if (env_path != String()) {
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fallback = ResourceLoader::load(env_path);
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fallback = ResourceLoader::load(env_path);
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if (fallback.is_null()) {
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//could not load fallback, set as empty
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ProjectSettings::get_singleton()->set("rendering/environment/default_environment", "");
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}
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} else {
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} else {
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fallback.unref();
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fallback.unref();
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}
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}
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