Merge pull request #87095 from TML233/expose_get_canvas_layer
Add `CanvasItem::get_canvas_layer_node()`
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commit
4d6d2d1f8b
3 changed files with 13 additions and 0 deletions
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@ -411,6 +411,12 @@
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Returns the canvas item RID used by [RenderingServer] for this item.
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Returns the canvas item RID used by [RenderingServer] for this item.
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</description>
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</description>
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</method>
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</method>
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<method name="get_canvas_layer_node" qualifiers="const">
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<return type="CanvasLayer" />
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<description>
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Returns the [CanvasLayer] that contains this node, or [code]null[/code] if the node is not in any [CanvasLayer].
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</description>
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</method>
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<method name="get_canvas_transform" qualifiers="const">
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<method name="get_canvas_transform" qualifiers="const">
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<return type="Transform2D" />
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<return type="Transform2D" />
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<description>
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<description>
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@ -1169,6 +1169,7 @@ void CanvasItem::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_local_mouse_position"), &CanvasItem::get_local_mouse_position);
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ClassDB::bind_method(D_METHOD("get_local_mouse_position"), &CanvasItem::get_local_mouse_position);
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ClassDB::bind_method(D_METHOD("get_global_mouse_position"), &CanvasItem::get_global_mouse_position);
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ClassDB::bind_method(D_METHOD("get_global_mouse_position"), &CanvasItem::get_global_mouse_position);
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ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasItem::get_canvas);
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ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasItem::get_canvas);
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ClassDB::bind_method(D_METHOD("get_canvas_layer_node"), &CanvasItem::get_canvas_layer_node);
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ClassDB::bind_method(D_METHOD("get_world_2d"), &CanvasItem::get_world_2d);
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ClassDB::bind_method(D_METHOD("get_world_2d"), &CanvasItem::get_world_2d);
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//ClassDB::bind_method(D_METHOD("get_viewport"),&CanvasItem::get_viewport);
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//ClassDB::bind_method(D_METHOD("get_viewport"),&CanvasItem::get_viewport);
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@ -1325,6 +1326,11 @@ int CanvasItem::get_canvas_layer() const {
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}
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}
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}
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}
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CanvasLayer *CanvasItem::get_canvas_layer_node() const {
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ERR_READ_THREAD_GUARD_V(nullptr);
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return canvas_layer;
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}
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void CanvasItem::set_visibility_layer(uint32_t p_visibility_layer) {
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void CanvasItem::set_visibility_layer(uint32_t p_visibility_layer) {
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ERR_THREAD_GUARD;
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ERR_THREAD_GUARD;
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visibility_layer = p_visibility_layer;
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visibility_layer = p_visibility_layer;
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@ -363,6 +363,7 @@ public:
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virtual Rect2 get_anchorable_rect() const { return Rect2(0, 0, 0, 0); };
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virtual Rect2 get_anchorable_rect() const { return Rect2(0, 0, 0, 0); };
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int get_canvas_layer() const;
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int get_canvas_layer() const;
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CanvasLayer *get_canvas_layer_node() const;
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CanvasItem();
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CanvasItem();
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~CanvasItem();
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~CanvasItem();
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