Particles2D: Fix initial size randomness property having no effect.
It was just a little typo :p
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@ -563,7 +563,7 @@ void Particles2D::_notification(int p_what) {
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}
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}
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float initial_size = param[PARAM_INITIAL_SIZE]+param[PARAM_INITIAL_SIZE]*_rand_from_seed(&rand_seed)*randomness[PARAM_FINAL_SIZE];
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float initial_size = param[PARAM_INITIAL_SIZE]+param[PARAM_INITIAL_SIZE]*_rand_from_seed(&rand_seed)*randomness[PARAM_INITIAL_SIZE];
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float final_size = param[PARAM_FINAL_SIZE]+param[PARAM_FINAL_SIZE]*_rand_from_seed(&rand_seed)*randomness[PARAM_FINAL_SIZE];
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float size_mult=initial_size*(1.0-ptime) + final_size*ptime;
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