Merge pull request #58386 from KoBeWi/fix3bility
This commit is contained in:
commit
4e44a15176
4 changed files with 19 additions and 10 deletions
|
@ -3756,7 +3756,7 @@ void CanvasItemEditor::_draw_invisible_nodes_positions(Node *p_node, const Trans
|
|||
}
|
||||
|
||||
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node);
|
||||
if (canvas_item && !canvas_item->is_visible()) {
|
||||
if (canvas_item && !canvas_item->is_visible_in_tree()) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -353,16 +353,18 @@ bool CanvasItem::is_visible_in_tree() const {
|
|||
return visible && parent_visible_in_tree;
|
||||
}
|
||||
|
||||
void CanvasItem::_propagate_visibility_changed(bool p_visible, bool p_was_visible) {
|
||||
void CanvasItem::_propagate_visibility_changed(bool p_visible, bool p_is_source) {
|
||||
if (p_visible && first_draw) { //avoid propagating it twice
|
||||
first_draw = false;
|
||||
}
|
||||
parent_visible_in_tree = p_visible;
|
||||
if (!p_is_source) {
|
||||
parent_visible_in_tree = p_visible;
|
||||
}
|
||||
notification(NOTIFICATION_VISIBILITY_CHANGED);
|
||||
|
||||
if (visible && p_visible) {
|
||||
update();
|
||||
} else if (!p_visible && (visible || p_was_visible)) {
|
||||
} else if (!p_visible && (visible || p_is_source)) {
|
||||
emit_signal(SceneStringNames::get_singleton()->hide);
|
||||
}
|
||||
_block();
|
||||
|
@ -370,8 +372,12 @@ void CanvasItem::_propagate_visibility_changed(bool p_visible, bool p_was_visibl
|
|||
for (int i = 0; i < get_child_count(); i++) {
|
||||
CanvasItem *c = Object::cast_to<CanvasItem>(get_child(i));
|
||||
|
||||
if (c && c->visible) { //should the toplevels stop propagation? i think so but..
|
||||
c->_propagate_visibility_changed(p_visible);
|
||||
if (c) { // Should the top_levels stop propagation? I think so, but...
|
||||
if (c->visible) {
|
||||
c->_propagate_visibility_changed(p_visible);
|
||||
} else {
|
||||
c->parent_visible_in_tree = p_visible;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -386,11 +392,14 @@ void CanvasItem::set_visible(bool p_visible) {
|
|||
visible = p_visible;
|
||||
VisualServer::get_singleton()->canvas_item_set_visible(canvas_item, p_visible);
|
||||
|
||||
if (!is_inside_tree()) {
|
||||
if (!parent_visible_in_tree) {
|
||||
if (is_inside_tree()) {
|
||||
notification(NOTIFICATION_VISIBILITY_CHANGED);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
_propagate_visibility_changed(p_visible, !p_visible);
|
||||
_propagate_visibility_changed(p_visible, true);
|
||||
_change_notify("visible");
|
||||
}
|
||||
|
||||
|
|
|
@ -210,7 +210,7 @@ private:
|
|||
|
||||
void _toplevel_raise_self();
|
||||
|
||||
void _propagate_visibility_changed(bool p_visible, bool p_was_visible = false);
|
||||
void _propagate_visibility_changed(bool p_visible, bool p_is_source = false);
|
||||
|
||||
void _update_callback();
|
||||
|
||||
|
|
|
@ -59,7 +59,7 @@ void CanvasLayer::set_visible(bool p_visible) {
|
|||
if (c->is_visible()) {
|
||||
c->_propagate_visibility_changed(p_visible);
|
||||
} else {
|
||||
c->notification(CanvasItem::NOTIFICATION_VISIBILITY_CHANGED);
|
||||
c->parent_visible_in_tree = p_visible;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue