Allow to drop files on filtered scene tree
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1 changed files with 1 additions and 4 deletions
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@ -994,9 +994,6 @@ bool SceneTreeEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_d
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if (!can_rename) {
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return false; //not editable tree
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}
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if (filter != String()) {
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return false; //can't rearrange tree with filter turned on
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}
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Dictionary d = p_data;
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if (!d.has("type")) {
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@ -1049,7 +1046,7 @@ bool SceneTreeEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_d
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}
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}
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return String(d["type"]) == "nodes";
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return String(d["type"]) == "nodes" && filter == String();
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}
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void SceneTreeEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
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