Could not use pre multiply alpha for material in editor

- 3 was hard coded, I just changed to 4. Unfortunately this will break every time
  a blend mode is added
This commit is contained in:
Kyle Luce 2016-07-17 11:09:47 -07:00
parent 7b28976af5
commit 4e69bc3bff

View file

@ -68,7 +68,7 @@ void Material::set_flag(Flag p_flag,bool p_enabled) {
void Material::set_blend_mode(BlendMode p_blend_mode) { void Material::set_blend_mode(BlendMode p_blend_mode) {
ERR_FAIL_INDEX(p_blend_mode,3); ERR_FAIL_INDEX(p_blend_mode,4);
blend_mode=p_blend_mode; blend_mode=p_blend_mode;
VisualServer::get_singleton()->material_set_blend_mode(material,(VS::MaterialBlendMode)p_blend_mode); VisualServer::get_singleton()->material_set_blend_mode(material,(VS::MaterialBlendMode)p_blend_mode);
_change_notify(); _change_notify();