From 2bac4e17840181db274810e1721e25a8e057aacd Mon Sep 17 00:00:00 2001 From: Emmanuel Barroga Date: Thu, 5 Sep 2019 06:58:36 -0700 Subject: [PATCH] Revert "Fix Clearing Inspector for Remote Node" --- editor/editor_path.cpp | 3 --- editor/script_editor_debugger.cpp | 2 +- 2 files changed, 1 insertion(+), 4 deletions(-) diff --git a/editor/editor_path.cpp b/editor/editor_path.cpp index 23d28261d1b..12510e27de6 100644 --- a/editor/editor_path.cpp +++ b/editor/editor_path.cpp @@ -78,9 +78,6 @@ void EditorPath::_about_to_show() { } void EditorPath::update_path() { - set_text(""); - set_tooltip(""); - set_icon(NULL); for (int i = 0; i < history->get_path_size(); i++) { diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp index a4270786c1d..eaecbb1c65d 100644 --- a/editor/script_editor_debugger.cpp +++ b/editor/script_editor_debugger.cpp @@ -1391,7 +1391,7 @@ void ScriptEditorDebugger::stop() { profiler->set_enabled(true); inspect_scene_tree->clear(); - EditorNode::get_singleton()->edit_current(); + inspector->edit(NULL); EditorNode::get_singleton()->get_pause_button()->set_pressed(false); EditorNode::get_singleton()->get_pause_button()->set_disabled(true); EditorNode::get_singleton()->get_scene_tree_dock()->hide_remote_tree();