Make EditorVCSInterface
proxy functions virtual in C++
Allows to implement VCS plugins via C++ modules without affecting
the existing script instance mechanism.
(cherry picked from commit 23c1b39570
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1 changed files with 10 additions and 10 deletions
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@ -46,16 +46,16 @@ protected:
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static void _bind_methods();
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// Implemented by addons as end points for the proxy functions
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bool _initialize(String p_project_root_path);
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bool _is_vcs_initialized();
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Dictionary _get_modified_files_data();
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void _stage_file(String p_file_path);
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void _unstage_file(String p_file_path);
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void _commit(String p_msg);
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Array _get_file_diff(String p_file_path);
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bool _shut_down();
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String _get_project_name();
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String _get_vcs_name();
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virtual bool _initialize(String p_project_root_path);
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virtual bool _is_vcs_initialized();
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virtual Dictionary _get_modified_files_data();
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virtual void _stage_file(String p_file_path);
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virtual void _unstage_file(String p_file_path);
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virtual void _commit(String p_msg);
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virtual Array _get_file_diff(String p_file_path);
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virtual bool _shut_down();
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virtual String _get_project_name();
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virtual String _get_vcs_name();
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public:
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static EditorVCSInterface *get_singleton();
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