Merge pull request #1932 from Faless/gravity_distance_full
Calculate gravity based on distance from body to gravity point
This commit is contained in:
commit
5064cc5006
14 changed files with 70 additions and 6 deletions
|
@ -52,6 +52,17 @@ bool Area2D::is_gravity_a_point() const{
|
||||||
return gravity_is_point;
|
return gravity_is_point;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Area2D::set_gravity_distance_scale(real_t p_scale){
|
||||||
|
|
||||||
|
gravity_distance_scale=p_scale;
|
||||||
|
Physics2DServer::get_singleton()->area_set_param(get_rid(),Physics2DServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE,p_scale);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
real_t Area2D::get_gravity_distance_scale() const{
|
||||||
|
return gravity_distance_scale;
|
||||||
|
}
|
||||||
|
|
||||||
void Area2D::set_gravity_vector(const Vector2& p_vec){
|
void Area2D::set_gravity_vector(const Vector2& p_vec){
|
||||||
|
|
||||||
gravity_vec=p_vec;
|
gravity_vec=p_vec;
|
||||||
|
@ -583,6 +594,9 @@ void Area2D::_bind_methods() {
|
||||||
ObjectTypeDB::bind_method(_MD("set_gravity_is_point","enable"),&Area2D::set_gravity_is_point);
|
ObjectTypeDB::bind_method(_MD("set_gravity_is_point","enable"),&Area2D::set_gravity_is_point);
|
||||||
ObjectTypeDB::bind_method(_MD("is_gravity_a_point"),&Area2D::is_gravity_a_point);
|
ObjectTypeDB::bind_method(_MD("is_gravity_a_point"),&Area2D::is_gravity_a_point);
|
||||||
|
|
||||||
|
ObjectTypeDB::bind_method(_MD("set_gravity_distance_scale","distance_scale"),&Area2D::set_gravity_distance_scale);
|
||||||
|
ObjectTypeDB::bind_method(_MD("get_gravity_distance_scale"),&Area2D::get_gravity_distance_scale);
|
||||||
|
|
||||||
ObjectTypeDB::bind_method(_MD("set_gravity_vector","vector"),&Area2D::set_gravity_vector);
|
ObjectTypeDB::bind_method(_MD("set_gravity_vector","vector"),&Area2D::set_gravity_vector);
|
||||||
ObjectTypeDB::bind_method(_MD("get_gravity_vector"),&Area2D::get_gravity_vector);
|
ObjectTypeDB::bind_method(_MD("get_gravity_vector"),&Area2D::get_gravity_vector);
|
||||||
|
|
||||||
|
@ -639,6 +653,7 @@ void Area2D::_bind_methods() {
|
||||||
|
|
||||||
ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Replace"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode"));
|
ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Replace"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode"));
|
||||||
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point"));
|
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point"));
|
||||||
|
ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity_distance_scale", PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_gravity_distance_scale"),_SCS("get_gravity_distance_scale"));
|
||||||
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"gravity_vec"),_SCS("set_gravity_vector"),_SCS("get_gravity_vector"));
|
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"gravity_vec"),_SCS("set_gravity_vector"),_SCS("get_gravity_vector"));
|
||||||
ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.01"),_SCS("set_gravity"),_SCS("get_gravity"));
|
ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.01"),_SCS("set_gravity"),_SCS("get_gravity"));
|
||||||
ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_linear_damp"),_SCS("get_linear_damp"));
|
ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_linear_damp"),_SCS("get_linear_damp"));
|
||||||
|
@ -657,6 +672,7 @@ Area2D::Area2D() : CollisionObject2D(Physics2DServer::get_singleton()->area_crea
|
||||||
set_gravity(98);;
|
set_gravity(98);;
|
||||||
set_gravity_vector(Vector2(0,1));
|
set_gravity_vector(Vector2(0,1));
|
||||||
gravity_is_point=false;
|
gravity_is_point=false;
|
||||||
|
gravity_distance_scale=0;
|
||||||
linear_damp=0.1;
|
linear_damp=0.1;
|
||||||
angular_damp=1;
|
angular_damp=1;
|
||||||
locked=false;
|
locked=false;
|
||||||
|
|
|
@ -49,6 +49,7 @@ private:
|
||||||
Vector2 gravity_vec;
|
Vector2 gravity_vec;
|
||||||
real_t gravity;
|
real_t gravity;
|
||||||
bool gravity_is_point;
|
bool gravity_is_point;
|
||||||
|
real_t gravity_distance_scale;
|
||||||
real_t linear_damp;
|
real_t linear_damp;
|
||||||
real_t angular_damp;
|
real_t angular_damp;
|
||||||
uint32_t collision_mask;
|
uint32_t collision_mask;
|
||||||
|
@ -132,6 +133,9 @@ public:
|
||||||
void set_gravity_is_point(bool p_enabled);
|
void set_gravity_is_point(bool p_enabled);
|
||||||
bool is_gravity_a_point() const;
|
bool is_gravity_a_point() const;
|
||||||
|
|
||||||
|
void set_gravity_distance_scale(real_t p_scale);
|
||||||
|
real_t get_gravity_distance_scale() const;
|
||||||
|
|
||||||
void set_gravity_vector(const Vector2& p_vec);
|
void set_gravity_vector(const Vector2& p_vec);
|
||||||
Vector2 get_gravity_vector() const;
|
Vector2 get_gravity_vector() const;
|
||||||
|
|
||||||
|
|
|
@ -52,6 +52,17 @@ bool Area::is_gravity_a_point() const{
|
||||||
return gravity_is_point;
|
return gravity_is_point;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Area::set_gravity_distance_scale(real_t p_scale){
|
||||||
|
|
||||||
|
gravity_distance_scale=p_scale;
|
||||||
|
PhysicsServer::get_singleton()->area_set_param(get_rid(),PhysicsServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE,p_scale);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
real_t Area::get_gravity_distance_scale() const{
|
||||||
|
return gravity_distance_scale;
|
||||||
|
}
|
||||||
|
|
||||||
void Area::set_gravity_vector(const Vector3& p_vec){
|
void Area::set_gravity_vector(const Vector3& p_vec){
|
||||||
|
|
||||||
gravity_vec=p_vec;
|
gravity_vec=p_vec;
|
||||||
|
@ -302,6 +313,9 @@ void Area::_bind_methods() {
|
||||||
ObjectTypeDB::bind_method(_MD("set_gravity_is_point","enable"),&Area::set_gravity_is_point);
|
ObjectTypeDB::bind_method(_MD("set_gravity_is_point","enable"),&Area::set_gravity_is_point);
|
||||||
ObjectTypeDB::bind_method(_MD("is_gravity_a_point"),&Area::is_gravity_a_point);
|
ObjectTypeDB::bind_method(_MD("is_gravity_a_point"),&Area::is_gravity_a_point);
|
||||||
|
|
||||||
|
ObjectTypeDB::bind_method(_MD("set_gravity_distance_scale","distance_scale"),&Area::set_gravity_distance_scale);
|
||||||
|
ObjectTypeDB::bind_method(_MD("get_gravity_distance_scale"),&Area::get_gravity_distance_scale);
|
||||||
|
|
||||||
ObjectTypeDB::bind_method(_MD("set_gravity_vector","vector"),&Area::set_gravity_vector);
|
ObjectTypeDB::bind_method(_MD("set_gravity_vector","vector"),&Area::set_gravity_vector);
|
||||||
ObjectTypeDB::bind_method(_MD("get_gravity_vector"),&Area::get_gravity_vector);
|
ObjectTypeDB::bind_method(_MD("get_gravity_vector"),&Area::get_gravity_vector);
|
||||||
|
|
||||||
|
@ -330,6 +344,7 @@ void Area::_bind_methods() {
|
||||||
|
|
||||||
ADD_PROPERTY( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Replace"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode"));
|
ADD_PROPERTY( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Replace"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode"));
|
||||||
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point"));
|
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point"));
|
||||||
|
ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity_distance_scale", PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_gravity_distance_scale"),_SCS("get_gravity_distance_scale"));
|
||||||
ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"gravity_vec"),_SCS("set_gravity_vector"),_SCS("get_gravity_vector"));
|
ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"gravity_vec"),_SCS("set_gravity_vector"),_SCS("get_gravity_vector"));
|
||||||
ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.01"),_SCS("set_gravity"),_SCS("get_gravity"));
|
ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.01"),_SCS("set_gravity"),_SCS("get_gravity"));
|
||||||
ADD_PROPERTY( PropertyInfo(Variant::REAL,"density",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_density"),_SCS("get_density"));
|
ADD_PROPERTY( PropertyInfo(Variant::REAL,"density",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_density"),_SCS("get_density"));
|
||||||
|
@ -345,6 +360,7 @@ Area::Area() : CollisionObject(PhysicsServer::get_singleton()->area_create(),tru
|
||||||
locked=false;
|
locked=false;
|
||||||
set_gravity_vector(Vector3(0,-1,0));
|
set_gravity_vector(Vector3(0,-1,0));
|
||||||
gravity_is_point=false;
|
gravity_is_point=false;
|
||||||
|
gravity_distance_scale=0;
|
||||||
density=0.1;
|
density=0.1;
|
||||||
priority=0;
|
priority=0;
|
||||||
monitoring=false;
|
monitoring=false;
|
||||||
|
|
|
@ -49,6 +49,7 @@ private:
|
||||||
Vector3 gravity_vec;
|
Vector3 gravity_vec;
|
||||||
real_t gravity;
|
real_t gravity;
|
||||||
bool gravity_is_point;
|
bool gravity_is_point;
|
||||||
|
real_t gravity_distance_scale;
|
||||||
real_t density;
|
real_t density;
|
||||||
int priority;
|
int priority;
|
||||||
bool monitoring;
|
bool monitoring;
|
||||||
|
@ -98,6 +99,9 @@ public:
|
||||||
void set_gravity_is_point(bool p_enabled);
|
void set_gravity_is_point(bool p_enabled);
|
||||||
bool is_gravity_a_point() const;
|
bool is_gravity_a_point() const;
|
||||||
|
|
||||||
|
void set_gravity_distance_scale(real_t p_scale);
|
||||||
|
real_t get_gravity_distance_scale() const;
|
||||||
|
|
||||||
void set_gravity_vector(const Vector3& p_vec);
|
void set_gravity_vector(const Vector3& p_vec);
|
||||||
Vector3 get_gravity_vector() const;
|
Vector3 get_gravity_vector() const;
|
||||||
|
|
||||||
|
|
|
@ -98,6 +98,7 @@ void AreaSW::set_param(PhysicsServer::AreaParameter p_param, const Variant& p_va
|
||||||
case PhysicsServer::AREA_PARAM_GRAVITY: gravity=p_value; ; break;
|
case PhysicsServer::AREA_PARAM_GRAVITY: gravity=p_value; ; break;
|
||||||
case PhysicsServer::AREA_PARAM_GRAVITY_VECTOR: gravity_vector=p_value; ; break;
|
case PhysicsServer::AREA_PARAM_GRAVITY_VECTOR: gravity_vector=p_value; ; break;
|
||||||
case PhysicsServer::AREA_PARAM_GRAVITY_IS_POINT: gravity_is_point=p_value; ; break;
|
case PhysicsServer::AREA_PARAM_GRAVITY_IS_POINT: gravity_is_point=p_value; ; break;
|
||||||
|
case PhysicsServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE: gravity_distance_scale=p_value; ; break;
|
||||||
case PhysicsServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: point_attenuation=p_value; ; break;
|
case PhysicsServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: point_attenuation=p_value; ; break;
|
||||||
case PhysicsServer::AREA_PARAM_DENSITY: density=p_value; ; break;
|
case PhysicsServer::AREA_PARAM_DENSITY: density=p_value; ; break;
|
||||||
case PhysicsServer::AREA_PARAM_PRIORITY: priority=p_value; ; break;
|
case PhysicsServer::AREA_PARAM_PRIORITY: priority=p_value; ; break;
|
||||||
|
@ -113,6 +114,7 @@ Variant AreaSW::get_param(PhysicsServer::AreaParameter p_param) const {
|
||||||
case PhysicsServer::AREA_PARAM_GRAVITY: return gravity;
|
case PhysicsServer::AREA_PARAM_GRAVITY: return gravity;
|
||||||
case PhysicsServer::AREA_PARAM_GRAVITY_VECTOR: return gravity_vector;
|
case PhysicsServer::AREA_PARAM_GRAVITY_VECTOR: return gravity_vector;
|
||||||
case PhysicsServer::AREA_PARAM_GRAVITY_IS_POINT: return gravity_is_point;
|
case PhysicsServer::AREA_PARAM_GRAVITY_IS_POINT: return gravity_is_point;
|
||||||
|
case PhysicsServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE: return gravity_distance_scale;
|
||||||
case PhysicsServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: return point_attenuation;
|
case PhysicsServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: return point_attenuation;
|
||||||
case PhysicsServer::AREA_PARAM_DENSITY: return density;
|
case PhysicsServer::AREA_PARAM_DENSITY: return density;
|
||||||
case PhysicsServer::AREA_PARAM_PRIORITY: return priority;
|
case PhysicsServer::AREA_PARAM_PRIORITY: return priority;
|
||||||
|
@ -177,6 +179,7 @@ AreaSW::AreaSW() : CollisionObjectSW(TYPE_AREA), monitor_query_list(this), move
|
||||||
gravity=9.80665;
|
gravity=9.80665;
|
||||||
gravity_vector=Vector3(0,-1,0);
|
gravity_vector=Vector3(0,-1,0);
|
||||||
gravity_is_point=false;
|
gravity_is_point=false;
|
||||||
|
gravity_distance_scale=0;
|
||||||
point_attenuation=1;
|
point_attenuation=1;
|
||||||
density=0.1;
|
density=0.1;
|
||||||
priority=0;
|
priority=0;
|
||||||
|
|
|
@ -45,6 +45,7 @@ class AreaSW : public CollisionObjectSW{
|
||||||
float gravity;
|
float gravity;
|
||||||
Vector3 gravity_vector;
|
Vector3 gravity_vector;
|
||||||
bool gravity_is_point;
|
bool gravity_is_point;
|
||||||
|
float gravity_distance_scale;
|
||||||
float point_attenuation;
|
float point_attenuation;
|
||||||
float density;
|
float density;
|
||||||
int priority;
|
int priority;
|
||||||
|
@ -125,6 +126,9 @@ public:
|
||||||
_FORCE_INLINE_ void set_gravity_as_point(bool p_enable) { gravity_is_point=p_enable; }
|
_FORCE_INLINE_ void set_gravity_as_point(bool p_enable) { gravity_is_point=p_enable; }
|
||||||
_FORCE_INLINE_ bool is_gravity_point() const { return gravity_is_point; }
|
_FORCE_INLINE_ bool is_gravity_point() const { return gravity_is_point; }
|
||||||
|
|
||||||
|
_FORCE_INLINE_ void set_gravity_distance_scale(float scale) { gravity_distance_scale=scale; }
|
||||||
|
_FORCE_INLINE_ float get_gravity_distance_scale() const { return gravity_distance_scale; }
|
||||||
|
|
||||||
_FORCE_INLINE_ void set_point_attenuation(float p_point_attenuation) { point_attenuation=p_point_attenuation; }
|
_FORCE_INLINE_ void set_point_attenuation(float p_point_attenuation) { point_attenuation=p_point_attenuation; }
|
||||||
_FORCE_INLINE_ float get_point_attenuation() const { return point_attenuation; }
|
_FORCE_INLINE_ float get_point_attenuation() const { return point_attenuation; }
|
||||||
|
|
||||||
|
|
|
@ -362,9 +362,12 @@ void BodySW::set_space(SpaceSW *p_space){
|
||||||
void BodySW::_compute_area_gravity(const AreaSW *p_area) {
|
void BodySW::_compute_area_gravity(const AreaSW *p_area) {
|
||||||
|
|
||||||
if (p_area->is_gravity_point()) {
|
if (p_area->is_gravity_point()) {
|
||||||
|
if(p_area->get_gravity_distance_scale() > 0) {
|
||||||
gravity += (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity();
|
Vector3 v = p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin();
|
||||||
|
gravity += v.normalized() * (p_area->get_gravity() / Math::pow(v.length() * p_area->get_gravity_distance_scale()+1, 2) );
|
||||||
|
} else {
|
||||||
|
gravity += (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity();
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
gravity += p_area->get_gravity_vector() * p_area->get_gravity();
|
gravity += p_area->get_gravity_vector() * p_area->get_gravity();
|
||||||
}
|
}
|
||||||
|
|
|
@ -120,6 +120,7 @@ void Area2DSW::set_param(Physics2DServer::AreaParameter p_param, const Variant&
|
||||||
case Physics2DServer::AREA_PARAM_GRAVITY: gravity=p_value; ; break;
|
case Physics2DServer::AREA_PARAM_GRAVITY: gravity=p_value; ; break;
|
||||||
case Physics2DServer::AREA_PARAM_GRAVITY_VECTOR: gravity_vector=p_value; ; break;
|
case Physics2DServer::AREA_PARAM_GRAVITY_VECTOR: gravity_vector=p_value; ; break;
|
||||||
case Physics2DServer::AREA_PARAM_GRAVITY_IS_POINT: gravity_is_point=p_value; ; break;
|
case Physics2DServer::AREA_PARAM_GRAVITY_IS_POINT: gravity_is_point=p_value; ; break;
|
||||||
|
case Physics2DServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE: gravity_distance_scale=p_value; ; break;
|
||||||
case Physics2DServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: point_attenuation=p_value; ; break;
|
case Physics2DServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: point_attenuation=p_value; ; break;
|
||||||
case Physics2DServer::AREA_PARAM_LINEAR_DAMP: linear_damp=p_value; ; break;
|
case Physics2DServer::AREA_PARAM_LINEAR_DAMP: linear_damp=p_value; ; break;
|
||||||
case Physics2DServer::AREA_PARAM_ANGULAR_DAMP: angular_damp=p_value; ; break;
|
case Physics2DServer::AREA_PARAM_ANGULAR_DAMP: angular_damp=p_value; ; break;
|
||||||
|
@ -136,6 +137,7 @@ Variant Area2DSW::get_param(Physics2DServer::AreaParameter p_param) const {
|
||||||
case Physics2DServer::AREA_PARAM_GRAVITY: return gravity;
|
case Physics2DServer::AREA_PARAM_GRAVITY: return gravity;
|
||||||
case Physics2DServer::AREA_PARAM_GRAVITY_VECTOR: return gravity_vector;
|
case Physics2DServer::AREA_PARAM_GRAVITY_VECTOR: return gravity_vector;
|
||||||
case Physics2DServer::AREA_PARAM_GRAVITY_IS_POINT: return gravity_is_point;
|
case Physics2DServer::AREA_PARAM_GRAVITY_IS_POINT: return gravity_is_point;
|
||||||
|
case Physics2DServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE: return gravity_distance_scale;
|
||||||
case Physics2DServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: return point_attenuation;
|
case Physics2DServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: return point_attenuation;
|
||||||
case Physics2DServer::AREA_PARAM_LINEAR_DAMP: return linear_damp;
|
case Physics2DServer::AREA_PARAM_LINEAR_DAMP: return linear_damp;
|
||||||
case Physics2DServer::AREA_PARAM_ANGULAR_DAMP: return angular_damp;
|
case Physics2DServer::AREA_PARAM_ANGULAR_DAMP: return angular_damp;
|
||||||
|
@ -248,6 +250,7 @@ Area2DSW::Area2DSW() : CollisionObject2DSW(TYPE_AREA), monitor_query_list(this),
|
||||||
gravity=9.80665;
|
gravity=9.80665;
|
||||||
gravity_vector=Vector2(0,-1);
|
gravity_vector=Vector2(0,-1);
|
||||||
gravity_is_point=false;
|
gravity_is_point=false;
|
||||||
|
gravity_distance_scale=0;
|
||||||
point_attenuation=1;
|
point_attenuation=1;
|
||||||
|
|
||||||
angular_damp=1.0;
|
angular_damp=1.0;
|
||||||
|
|
|
@ -46,6 +46,7 @@ class Area2DSW : public CollisionObject2DSW{
|
||||||
float gravity;
|
float gravity;
|
||||||
Vector2 gravity_vector;
|
Vector2 gravity_vector;
|
||||||
bool gravity_is_point;
|
bool gravity_is_point;
|
||||||
|
float gravity_distance_scale;
|
||||||
float point_attenuation;
|
float point_attenuation;
|
||||||
float linear_damp;
|
float linear_damp;
|
||||||
float angular_damp;
|
float angular_damp;
|
||||||
|
@ -139,6 +140,9 @@ public:
|
||||||
_FORCE_INLINE_ void set_gravity_as_point(bool p_enable) { gravity_is_point=p_enable; }
|
_FORCE_INLINE_ void set_gravity_as_point(bool p_enable) { gravity_is_point=p_enable; }
|
||||||
_FORCE_INLINE_ bool is_gravity_point() const { return gravity_is_point; }
|
_FORCE_INLINE_ bool is_gravity_point() const { return gravity_is_point; }
|
||||||
|
|
||||||
|
_FORCE_INLINE_ void set_gravity_distance_scale(float scale) { gravity_distance_scale=scale; }
|
||||||
|
_FORCE_INLINE_ float get_gravity_distance_scale() const { return gravity_distance_scale; }
|
||||||
|
|
||||||
_FORCE_INLINE_ void set_point_attenuation(float p_point_attenuation) { point_attenuation=p_point_attenuation; }
|
_FORCE_INLINE_ void set_point_attenuation(float p_point_attenuation) { point_attenuation=p_point_attenuation; }
|
||||||
_FORCE_INLINE_ float get_point_attenuation() const { return point_attenuation; }
|
_FORCE_INLINE_ float get_point_attenuation() const { return point_attenuation; }
|
||||||
|
|
||||||
|
|
|
@ -383,9 +383,12 @@ void Body2DSW::set_space(Space2DSW *p_space){
|
||||||
void Body2DSW::_compute_area_gravity(const Area2DSW *p_area) {
|
void Body2DSW::_compute_area_gravity(const Area2DSW *p_area) {
|
||||||
|
|
||||||
if (p_area->is_gravity_point()) {
|
if (p_area->is_gravity_point()) {
|
||||||
|
if(p_area->get_gravity_distance_scale() > 0) {
|
||||||
gravity += (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity();
|
Vector2 v = p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin();
|
||||||
|
gravity += v.normalized() * (p_area->get_gravity() / Math::pow(v.length() * p_area->get_gravity_distance_scale()+1, 2) );
|
||||||
|
} else {
|
||||||
|
gravity += (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity();
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
gravity += p_area->get_gravity_vector() * p_area->get_gravity();
|
gravity += p_area->get_gravity_vector() * p_area->get_gravity();
|
||||||
}
|
}
|
||||||
|
|
|
@ -657,6 +657,7 @@ void Physics2DServer::_bind_methods() {
|
||||||
BIND_CONSTANT( AREA_PARAM_GRAVITY );
|
BIND_CONSTANT( AREA_PARAM_GRAVITY );
|
||||||
BIND_CONSTANT( AREA_PARAM_GRAVITY_VECTOR );
|
BIND_CONSTANT( AREA_PARAM_GRAVITY_VECTOR );
|
||||||
BIND_CONSTANT( AREA_PARAM_GRAVITY_IS_POINT );
|
BIND_CONSTANT( AREA_PARAM_GRAVITY_IS_POINT );
|
||||||
|
BIND_CONSTANT( AREA_PARAM_GRAVITY_DISTANCE_SCALE );
|
||||||
BIND_CONSTANT( AREA_PARAM_GRAVITY_POINT_ATTENUATION );
|
BIND_CONSTANT( AREA_PARAM_GRAVITY_POINT_ATTENUATION );
|
||||||
BIND_CONSTANT( AREA_PARAM_LINEAR_DAMP);
|
BIND_CONSTANT( AREA_PARAM_LINEAR_DAMP);
|
||||||
BIND_CONSTANT( AREA_PARAM_ANGULAR_DAMP);
|
BIND_CONSTANT( AREA_PARAM_ANGULAR_DAMP);
|
||||||
|
|
|
@ -306,6 +306,7 @@ public:
|
||||||
AREA_PARAM_GRAVITY,
|
AREA_PARAM_GRAVITY,
|
||||||
AREA_PARAM_GRAVITY_VECTOR,
|
AREA_PARAM_GRAVITY_VECTOR,
|
||||||
AREA_PARAM_GRAVITY_IS_POINT,
|
AREA_PARAM_GRAVITY_IS_POINT,
|
||||||
|
AREA_PARAM_GRAVITY_DISTANCE_SCALE,
|
||||||
AREA_PARAM_GRAVITY_POINT_ATTENUATION,
|
AREA_PARAM_GRAVITY_POINT_ATTENUATION,
|
||||||
AREA_PARAM_LINEAR_DAMP,
|
AREA_PARAM_LINEAR_DAMP,
|
||||||
AREA_PARAM_ANGULAR_DAMP,
|
AREA_PARAM_ANGULAR_DAMP,
|
||||||
|
|
|
@ -681,6 +681,7 @@ void PhysicsServer::_bind_methods() {
|
||||||
BIND_CONSTANT( AREA_PARAM_GRAVITY );
|
BIND_CONSTANT( AREA_PARAM_GRAVITY );
|
||||||
BIND_CONSTANT( AREA_PARAM_GRAVITY_VECTOR );
|
BIND_CONSTANT( AREA_PARAM_GRAVITY_VECTOR );
|
||||||
BIND_CONSTANT( AREA_PARAM_GRAVITY_IS_POINT );
|
BIND_CONSTANT( AREA_PARAM_GRAVITY_IS_POINT );
|
||||||
|
BIND_CONSTANT( AREA_PARAM_GRAVITY_DISTANCE_SCALE );
|
||||||
BIND_CONSTANT( AREA_PARAM_GRAVITY_POINT_ATTENUATION );
|
BIND_CONSTANT( AREA_PARAM_GRAVITY_POINT_ATTENUATION );
|
||||||
BIND_CONSTANT( AREA_PARAM_DENSITY );
|
BIND_CONSTANT( AREA_PARAM_DENSITY );
|
||||||
BIND_CONSTANT( AREA_PARAM_PRIORITY );
|
BIND_CONSTANT( AREA_PARAM_PRIORITY );
|
||||||
|
|
|
@ -298,6 +298,7 @@ public:
|
||||||
AREA_PARAM_GRAVITY,
|
AREA_PARAM_GRAVITY,
|
||||||
AREA_PARAM_GRAVITY_VECTOR,
|
AREA_PARAM_GRAVITY_VECTOR,
|
||||||
AREA_PARAM_GRAVITY_IS_POINT,
|
AREA_PARAM_GRAVITY_IS_POINT,
|
||||||
|
AREA_PARAM_GRAVITY_DISTANCE_SCALE,
|
||||||
AREA_PARAM_GRAVITY_POINT_ATTENUATION,
|
AREA_PARAM_GRAVITY_POINT_ATTENUATION,
|
||||||
AREA_PARAM_DENSITY,
|
AREA_PARAM_DENSITY,
|
||||||
AREA_PARAM_PRIORITY
|
AREA_PARAM_PRIORITY
|
||||||
|
|
Loading…
Reference in a new issue