Merge pull request #69088 from raulsntos/dotnet/global

C#: Add `global::` namespace to generated source
This commit is contained in:
Ignacio Roldán Etcheverry 2022-11-26 04:36:26 +01:00 committed by GitHub
commit 50badbd1f4
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GPG key ID: 4AEE18F83AFDEB23
12 changed files with 108 additions and 91 deletions

View file

@ -14,7 +14,7 @@ namespace Godot.SourceGenerators
{
string message =
"Missing partial modifier on declaration of type '" +
$"{symbol.FullQualifiedName()}' which is a subclass of '{GodotClasses.Object}'";
$"{symbol.FullQualifiedNameOmitGlobal()}' which is a subclass of '{GodotClasses.Object}'";
string description = $"{message}. Subclasses of '{GodotClasses.Object}' " +
"must be declared with the partial modifier.";
@ -41,7 +41,7 @@ namespace Godot.SourceGenerators
.GetDeclaredSymbol(outerTypeDeclSyntax);
string fullQualifiedName = outerSymbol is INamedTypeSymbol namedTypeSymbol ?
namedTypeSymbol.FullQualifiedName() :
namedTypeSymbol.FullQualifiedNameOmitGlobal() :
"type not found";
string message =

View file

@ -149,13 +149,6 @@ namespace Godot.SourceGenerators
};
}
private static SymbolDisplayFormat FullyQualifiedFormatOmitGlobal { get; } =
SymbolDisplayFormat.FullyQualifiedFormat
.WithGlobalNamespaceStyle(SymbolDisplayGlobalNamespaceStyle.Omitted);
public static string FullQualifiedName(this ITypeSymbol symbol)
=> symbol.ToDisplayString(NullableFlowState.NotNull, FullyQualifiedFormatOmitGlobal);
public static string NameWithTypeParameters(this INamedTypeSymbol symbol)
{
return symbol.IsGenericType ?
@ -163,25 +156,39 @@ namespace Godot.SourceGenerators
symbol.Name;
}
public static string FullQualifiedName(this INamespaceSymbol namespaceSymbol)
private static SymbolDisplayFormat FullyQualifiedFormatOmitGlobal { get; } =
SymbolDisplayFormat.FullyQualifiedFormat
.WithGlobalNamespaceStyle(SymbolDisplayGlobalNamespaceStyle.Omitted);
private static SymbolDisplayFormat FullyQualifiedFormatIncludeGlobal { get; } =
SymbolDisplayFormat.FullyQualifiedFormat
.WithGlobalNamespaceStyle(SymbolDisplayGlobalNamespaceStyle.Included);
public static string FullQualifiedNameOmitGlobal(this ITypeSymbol symbol)
=> symbol.ToDisplayString(NullableFlowState.NotNull, FullyQualifiedFormatOmitGlobal);
public static string FullQualifiedNameOmitGlobal(this INamespaceSymbol namespaceSymbol)
=> namespaceSymbol.ToDisplayString(FullyQualifiedFormatOmitGlobal);
public static string FullQualifiedName(this ISymbol symbol)
=> symbol.ToDisplayString(FullyQualifiedFormatOmitGlobal);
public static string FullQualifiedNameIncludeGlobal(this ITypeSymbol symbol)
=> symbol.ToDisplayString(NullableFlowState.NotNull, FullyQualifiedFormatIncludeGlobal);
public static string FullQualifiedNameIncludeGlobal(this INamespaceSymbol namespaceSymbol)
=> namespaceSymbol.ToDisplayString(FullyQualifiedFormatIncludeGlobal);
public static string FullQualifiedSyntax(this SyntaxNode node, SemanticModel sm)
{
StringBuilder sb = new();
FullQualifiedSyntax_(node, sm, sb, true);
FullQualifiedSyntax(node, sm, sb, true);
return sb.ToString();
}
private static void FullQualifiedSyntax_(SyntaxNode node, SemanticModel sm, StringBuilder sb, bool isFirstNode)
private static void FullQualifiedSyntax(SyntaxNode node, SemanticModel sm, StringBuilder sb, bool isFirstNode)
{
if (node is NameSyntax ns && isFirstNode)
{
SymbolInfo nameInfo = sm.GetSymbolInfo(ns);
sb.Append(nameInfo.Symbol?.FullQualifiedName() ?? ns.ToString());
sb.Append(nameInfo.Symbol?.ToDisplayString(FullyQualifiedFormatIncludeGlobal) ?? ns.ToString());
return;
}
@ -195,7 +202,7 @@ namespace Godot.SourceGenerators
if (child.IsNode)
{
FullQualifiedSyntax_(child.AsNode()!, sm, sb, isFirstNode: innerIsFirstNode);
FullQualifiedSyntax(child.AsNode()!, sm, sb, isFirstNode: innerIsFirstNode);
innerIsFirstNode = false;
}
else

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@ -220,7 +220,7 @@ namespace Godot.SourceGenerators
_ => null
};
case "Collections"
when type.ContainingNamespace?.FullQualifiedName() == "Godot.Collections":
when type.ContainingNamespace?.FullQualifiedNameOmitGlobal() == "Godot.Collections":
return type switch
{
{ Name: "Dictionary" } =>
@ -367,7 +367,7 @@ namespace Godot.SourceGenerators
MarshalType.SignalInfo =>
source.Append(VariantUtils, ".ConvertToSignalInfo(", inputExpr, ")"),
MarshalType.Enum =>
source.Append("(", typeSymbol.FullQualifiedName(),
source.Append("(", typeSymbol.FullQualifiedNameIncludeGlobal(),
")", VariantUtils, ".ConvertToInt32(", inputExpr, ")"),
MarshalType.ByteArray =>
source.Append(VariantUtils, ".ConvertAsPackedByteArrayToSystemArray(", inputExpr, ")"),
@ -389,7 +389,7 @@ namespace Godot.SourceGenerators
source.Append(VariantUtils, ".ConvertAsPackedColorArrayToSystemArray(", inputExpr, ")"),
MarshalType.GodotObjectOrDerivedArray =>
source.Append(VariantUtils, ".ConvertToSystemArrayOfGodotObject<",
((IArrayTypeSymbol)typeSymbol).ElementType.FullQualifiedName(), ">(", inputExpr, ")"),
((IArrayTypeSymbol)typeSymbol).ElementType.FullQualifiedNameIncludeGlobal(), ">(", inputExpr, ")"),
MarshalType.SystemArrayOfStringName =>
source.Append(VariantUtils, ".ConvertToSystemArrayOfStringName(", inputExpr, ")"),
MarshalType.SystemArrayOfNodePath =>
@ -399,7 +399,7 @@ namespace Godot.SourceGenerators
MarshalType.Variant =>
source.Append("global::Godot.Variant.CreateCopyingBorrowed(", inputExpr, ")"),
MarshalType.GodotObjectOrDerived =>
source.Append("(", typeSymbol.FullQualifiedName(),
source.Append("(", typeSymbol.FullQualifiedNameIncludeGlobal(),
")", VariantUtils, ".ConvertToGodotObject(", inputExpr, ")"),
MarshalType.StringName =>
source.Append(VariantUtils, ".ConvertToStringNameObject(", inputExpr, ")"),
@ -413,11 +413,11 @@ namespace Godot.SourceGenerators
source.Append(VariantUtils, ".ConvertToArrayObject(", inputExpr, ")"),
MarshalType.GodotGenericDictionary =>
source.Append(VariantUtils, ".ConvertToDictionaryObject<",
((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedName(), ", ",
((INamedTypeSymbol)typeSymbol).TypeArguments[1].FullQualifiedName(), ">(", inputExpr, ")"),
((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedNameIncludeGlobal(), ", ",
((INamedTypeSymbol)typeSymbol).TypeArguments[1].FullQualifiedNameIncludeGlobal(), ">(", inputExpr, ")"),
MarshalType.GodotGenericArray =>
source.Append(VariantUtils, ".ConvertToArrayObject<",
((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedName(), ">(", inputExpr, ")"),
((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedNameIncludeGlobal(), ">(", inputExpr, ")"),
_ => throw new ArgumentOutOfRangeException(nameof(marshalType), marshalType,
"Received unexpected marshal type")
};
@ -578,7 +578,7 @@ namespace Godot.SourceGenerators
MarshalType.Callable => source.Append(inputExpr, ".AsCallable()"),
MarshalType.SignalInfo => source.Append(inputExpr, ".AsSignalInfo()"),
MarshalType.Enum =>
source.Append("(", typeSymbol.FullQualifiedName(), ")", inputExpr, ".AsInt64()"),
source.Append("(", typeSymbol.FullQualifiedNameIncludeGlobal(), ")", inputExpr, ".AsInt64()"),
MarshalType.ByteArray => source.Append(inputExpr, ".AsByteArray()"),
MarshalType.Int32Array => source.Append(inputExpr, ".AsInt32Array()"),
MarshalType.Int64Array => source.Append(inputExpr, ".AsInt64Array()"),
@ -589,23 +589,23 @@ namespace Godot.SourceGenerators
MarshalType.Vector3Array => source.Append(inputExpr, ".AsVector3Array()"),
MarshalType.ColorArray => source.Append(inputExpr, ".AsColorArray()"),
MarshalType.GodotObjectOrDerivedArray => source.Append(inputExpr, ".AsGodotObjectArray<",
((IArrayTypeSymbol)typeSymbol).ElementType.FullQualifiedName(), ">()"),
((IArrayTypeSymbol)typeSymbol).ElementType.FullQualifiedNameIncludeGlobal(), ">()"),
MarshalType.SystemArrayOfStringName => source.Append(inputExpr, ".AsSystemArrayOfStringName()"),
MarshalType.SystemArrayOfNodePath => source.Append(inputExpr, ".AsSystemArrayOfNodePath()"),
MarshalType.SystemArrayOfRID => source.Append(inputExpr, ".AsSystemArrayOfRID()"),
MarshalType.Variant => source.Append(inputExpr),
MarshalType.GodotObjectOrDerived => source.Append("(",
typeSymbol.FullQualifiedName(), ")", inputExpr, ".AsGodotObject()"),
typeSymbol.FullQualifiedNameIncludeGlobal(), ")", inputExpr, ".AsGodotObject()"),
MarshalType.StringName => source.Append(inputExpr, ".AsStringName()"),
MarshalType.NodePath => source.Append(inputExpr, ".AsNodePath()"),
MarshalType.RID => source.Append(inputExpr, ".AsRID()"),
MarshalType.GodotDictionary => source.Append(inputExpr, ".AsGodotDictionary()"),
MarshalType.GodotArray => source.Append(inputExpr, ".AsGodotArray()"),
MarshalType.GodotGenericDictionary => source.Append(inputExpr, ".AsGodotDictionary<",
((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedName(), ", ",
((INamedTypeSymbol)typeSymbol).TypeArguments[1].FullQualifiedName(), ">()"),
((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedNameIncludeGlobal(), ", ",
((INamedTypeSymbol)typeSymbol).TypeArguments[1].FullQualifiedNameIncludeGlobal(), ">()"),
MarshalType.GodotGenericArray => source.Append(inputExpr, ".AsGodotArray<",
((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedName(), ">()"),
((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedNameIncludeGlobal(), ">()"),
_ => throw new ArgumentOutOfRangeException(nameof(marshalType), marshalType,
"Received unexpected marshal type")
};

View file

@ -80,13 +80,13 @@ namespace Godot.SourceGenerators
{
INamespaceSymbol namespaceSymbol = symbol.ContainingNamespace;
string classNs = namespaceSymbol != null && !namespaceSymbol.IsGlobalNamespace ?
namespaceSymbol.FullQualifiedName() :
namespaceSymbol.FullQualifiedNameOmitGlobal() :
string.Empty;
bool hasNamespace = classNs.Length != 0;
bool isInnerClass = symbol.ContainingType != null;
string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint()
string uniqueHint = symbol.FullQualifiedNameOmitGlobal().SanitizeQualifiedNameForUniqueHint()
+ "_ScriptMethods.generated";
var source = new StringBuilder();
@ -135,7 +135,7 @@ namespace Godot.SourceGenerators
source.Append("#pragma warning disable CS0109 // Disable warning about redundant 'new' keyword\n");
source.Append($" public new class MethodName : {symbol.BaseType.FullQualifiedName()}.MethodName {{\n");
source.Append($" public new class MethodName : {symbol.BaseType.FullQualifiedNameIncludeGlobal()}.MethodName {{\n");
// Generate cached StringNames for methods and properties, for fast lookup
@ -146,7 +146,7 @@ namespace Godot.SourceGenerators
foreach (string methodName in distinctMethodNames)
{
source.Append(" public new static readonly StringName ");
source.Append(" public new static readonly global::Godot.StringName ");
source.Append(methodName);
source.Append(" = \"");
source.Append(methodName);
@ -159,7 +159,7 @@ namespace Godot.SourceGenerators
if (godotClassMethods.Length > 0)
{
const string listType = "System.Collections.Generic.List<global::Godot.Bridge.MethodInfo>";
const string listType = "global::System.Collections.Generic.List<global::Godot.Bridge.MethodInfo>";
source.Append(" internal new static ")
.Append(listType)
@ -248,7 +248,7 @@ namespace Godot.SourceGenerators
AppendPropertyInfo(source, methodInfo.ReturnVal);
source.Append(", flags: (Godot.MethodFlags)")
source.Append(", flags: (global::Godot.MethodFlags)")
.Append((int)methodInfo.Flags)
.Append(", arguments: ");
@ -276,15 +276,15 @@ namespace Godot.SourceGenerators
private static void AppendPropertyInfo(StringBuilder source, PropertyInfo propertyInfo)
{
source.Append("new(type: (Godot.Variant.Type)")
source.Append("new(type: (global::Godot.Variant.Type)")
.Append((int)propertyInfo.Type)
.Append(", name: \"")
.Append(propertyInfo.Name)
.Append("\", hint: (Godot.PropertyHint)")
.Append("\", hint: (global::Godot.PropertyHint)")
.Append((int)propertyInfo.Hint)
.Append(", hintString: \"")
.Append(propertyInfo.HintString)
.Append("\", usage: (Godot.PropertyUsageFlags)")
.Append("\", usage: (global::Godot.PropertyUsageFlags)")
.Append((int)propertyInfo.Usage)
.Append(", exported: ")
.Append(propertyInfo.Exported ? "true" : "false")

View file

@ -92,11 +92,11 @@ namespace Godot.SourceGenerators
INamespaceSymbol namespaceSymbol = symbol.ContainingNamespace;
string classNs = namespaceSymbol != null && !namespaceSymbol.IsGlobalNamespace ?
namespaceSymbol.FullQualifiedName() :
namespaceSymbol.FullQualifiedNameOmitGlobal() :
string.Empty;
bool hasNamespace = classNs.Length != 0;
string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint()
string uniqueHint = symbol.FullQualifiedNameOmitGlobal().SanitizeQualifiedNameForUniqueHint()
+ "_ScriptPath.generated";
var source = new StringBuilder();

View file

@ -66,13 +66,13 @@ namespace Godot.SourceGenerators
{
INamespaceSymbol namespaceSymbol = symbol.ContainingNamespace;
string classNs = namespaceSymbol != null && !namespaceSymbol.IsGlobalNamespace ?
namespaceSymbol.FullQualifiedName() :
namespaceSymbol.FullQualifiedNameOmitGlobal() :
string.Empty;
bool hasNamespace = classNs.Length != 0;
bool isInnerClass = symbol.ContainingType != null;
string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint()
string uniqueHint = symbol.FullQualifiedNameOmitGlobal().SanitizeQualifiedNameForUniqueHint()
+ "_ScriptProperties.generated";
var source = new StringBuilder();
@ -124,14 +124,14 @@ namespace Godot.SourceGenerators
source.Append("#pragma warning disable CS0109 // Disable warning about redundant 'new' keyword\n");
source.Append($" public new class PropertyName : {symbol.BaseType.FullQualifiedName()}.PropertyName {{\n");
source.Append($" public new class PropertyName : {symbol.BaseType.FullQualifiedNameIncludeGlobal()}.PropertyName {{\n");
// Generate cached StringNames for methods and properties, for fast lookup
foreach (var property in godotClassProperties)
{
string propertyName = property.PropertySymbol.Name;
source.Append(" public new static readonly StringName ");
source.Append(" public new static readonly global::Godot.StringName ");
source.Append(propertyName);
source.Append(" = \"");
source.Append(propertyName);
@ -141,7 +141,7 @@ namespace Godot.SourceGenerators
foreach (var field in godotClassFields)
{
string fieldName = field.FieldSymbol.Name;
source.Append(" public new static readonly StringName ");
source.Append(" public new static readonly global::Godot.StringName ");
source.Append(fieldName);
source.Append(" = \"");
source.Append(fieldName);
@ -216,7 +216,7 @@ namespace Godot.SourceGenerators
// Generate GetGodotPropertyList
string dictionaryType = "System.Collections.Generic.List<global::Godot.Bridge.PropertyInfo>";
string dictionaryType = "global::System.Collections.Generic.List<global::Godot.Bridge.PropertyInfo>";
source.Append(" internal new static ")
.Append(dictionaryType)
@ -340,15 +340,15 @@ namespace Godot.SourceGenerators
private static void AppendPropertyInfo(StringBuilder source, PropertyInfo propertyInfo)
{
source.Append(" properties.Add(new(type: (Godot.Variant.Type)")
source.Append(" properties.Add(new(type: (global::Godot.Variant.Type)")
.Append((int)propertyInfo.Type)
.Append(", name: PropertyName.")
.Append(propertyInfo.Name)
.Append(", hint: (Godot.PropertyHint)")
.Append(", hint: (global::Godot.PropertyHint)")
.Append((int)propertyInfo.Hint)
.Append(", hintString: \"")
.Append(propertyInfo.HintString)
.Append("\", usage: (Godot.PropertyUsageFlags)")
.Append("\", usage: (global::Godot.PropertyUsageFlags)")
.Append((int)propertyInfo.Usage)
.Append(", exported: ")
.Append(propertyInfo.Exported ? "true" : "false")

View file

@ -66,13 +66,13 @@ namespace Godot.SourceGenerators
{
INamespaceSymbol namespaceSymbol = symbol.ContainingNamespace;
string classNs = namespaceSymbol != null && !namespaceSymbol.IsGlobalNamespace ?
namespaceSymbol.FullQualifiedName() :
namespaceSymbol.FullQualifiedNameOmitGlobal() :
string.Empty;
bool hasNamespace = classNs.Length != 0;
bool isInnerClass = symbol.ContainingType != null;
string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint()
string uniqueHint = symbol.FullQualifiedNameOmitGlobal().SanitizeQualifiedNameForUniqueHint()
+ "_ScriptPropertyDefVal.generated";
var source = new StringBuilder();
@ -249,7 +249,7 @@ namespace Godot.SourceGenerators
string defaultValueLocalName = string.Concat("__", exportedMember.Name, "_default_value");
source.Append(" ");
source.Append(exportedMember.TypeSymbol.FullQualifiedName());
source.Append(exportedMember.TypeSymbol.FullQualifiedNameIncludeGlobal());
source.Append(" ");
source.Append(defaultValueLocalName);
source.Append(" = ");

View file

@ -66,13 +66,13 @@ namespace Godot.SourceGenerators
{
INamespaceSymbol namespaceSymbol = symbol.ContainingNamespace;
string classNs = namespaceSymbol != null && !namespaceSymbol.IsGlobalNamespace ?
namespaceSymbol.FullQualifiedName() :
namespaceSymbol.FullQualifiedNameOmitGlobal() :
string.Empty;
bool hasNamespace = classNs.Length != 0;
bool isInnerClass = symbol.ContainingType != null;
string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint()
string uniqueHint = symbol.FullQualifiedNameOmitGlobal().SanitizeQualifiedNameForUniqueHint()
+ "_ScriptSerialization.generated";
var source = new StringBuilder();
@ -241,7 +241,7 @@ namespace Godot.SourceGenerators
foreach (var signalDelegate in godotSignalDelegates)
{
string signalName = signalDelegate.Name;
string signalDelegateQualifiedName = signalDelegate.DelegateSymbol.FullQualifiedName();
string signalDelegateQualifiedName = signalDelegate.DelegateSymbol.FullQualifiedNameIncludeGlobal();
source.Append(" if (info.TryGetSignalEventDelegate<")
.Append(signalDelegateQualifiedName)

View file

@ -75,13 +75,13 @@ namespace Godot.SourceGenerators
{
INamespaceSymbol namespaceSymbol = symbol.ContainingNamespace;
string classNs = namespaceSymbol != null && !namespaceSymbol.IsGlobalNamespace ?
namespaceSymbol.FullQualifiedName() :
namespaceSymbol.FullQualifiedNameOmitGlobal() :
string.Empty;
bool hasNamespace = classNs.Length != 0;
bool isInnerClass = symbol.ContainingType != null;
string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint()
string uniqueHint = symbol.FullQualifiedNameOmitGlobal().SanitizeQualifiedNameForUniqueHint()
+ "_ScriptSignals.generated";
var source = new StringBuilder();
@ -176,14 +176,14 @@ namespace Godot.SourceGenerators
source.Append("#pragma warning disable CS0109 // Disable warning about redundant 'new' keyword\n");
source.Append($" public new class SignalName : {symbol.BaseType.FullQualifiedName()}.SignalName {{\n");
source.Append($" public new class SignalName : {symbol.BaseType.FullQualifiedNameIncludeGlobal()}.SignalName {{\n");
// Generate cached StringNames for methods and properties, for fast lookup
foreach (var signalDelegate in godotSignalDelegates)
{
string signalName = signalDelegate.Name;
source.Append(" public new static readonly StringName ");
source.Append(" public new static readonly global::Godot.StringName ");
source.Append(signalName);
source.Append(" = \"");
source.Append(signalName);
@ -196,7 +196,7 @@ namespace Godot.SourceGenerators
if (godotSignalDelegates.Count > 0)
{
const string listType = "System.Collections.Generic.List<global::Godot.Bridge.MethodInfo>";
const string listType = "global::System.Collections.Generic.List<global::Godot.Bridge.MethodInfo>";
source.Append(" internal new static ")
.Append(listType)
@ -231,15 +231,15 @@ namespace Godot.SourceGenerators
// as it doesn't emit the signal, only the event delegates. This can confuse users.
// Maybe we should directly connect the delegates, as we do with native signals?
source.Append(" private ")
.Append(signalDelegate.DelegateSymbol.FullQualifiedName())
.Append(signalDelegate.DelegateSymbol.FullQualifiedNameIncludeGlobal())
.Append(" backing_")
.Append(signalName)
.Append(";\n");
source.Append($" /// <inheritdoc cref=\"{signalDelegate.DelegateSymbol.FullQualifiedName()}\"/>\n");
source.Append($" /// <inheritdoc cref=\"{signalDelegate.DelegateSymbol.FullQualifiedNameIncludeGlobal()}\"/>\n");
source.Append(" public event ")
.Append(signalDelegate.DelegateSymbol.FullQualifiedName())
.Append(signalDelegate.DelegateSymbol.FullQualifiedNameIncludeGlobal())
.Append(" ")
.Append(signalName)
.Append(" {\n")
@ -300,7 +300,7 @@ namespace Godot.SourceGenerators
AppendPropertyInfo(source, methodInfo.ReturnVal);
source.Append(", flags: (Godot.MethodFlags)")
source.Append(", flags: (global::Godot.MethodFlags)")
.Append((int)methodInfo.Flags)
.Append(", arguments: ");
@ -328,15 +328,15 @@ namespace Godot.SourceGenerators
private static void AppendPropertyInfo(StringBuilder source, PropertyInfo propertyInfo)
{
source.Append("new(type: (Godot.Variant.Type)")
source.Append("new(type: (global::Godot.Variant.Type)")
.Append((int)propertyInfo.Type)
.Append(", name: \"")
.Append(propertyInfo.Name)
.Append("\", hint: (Godot.PropertyHint)")
.Append("\", hint: (global::Godot.PropertyHint)")
.Append((int)propertyInfo.Hint)
.Append(", hintString: \"")
.Append(propertyInfo.HintString)
.Append("\", usage: (Godot.PropertyUsageFlags)")
.Append("\", usage: (global::Godot.PropertyUsageFlags)")
.Append((int)propertyInfo.Usage)
.Append(", exported: ")
.Append(propertyInfo.Exported ? "true" : "false")

View file

@ -12,7 +12,7 @@ internal static class Common
{
string message =
"Missing partial modifier on declaration of type '" +
$"{symbol.FullQualifiedName()}' which has attribute '{GeneratorClasses.GenerateUnmanagedCallbacksAttr}'";
$"{symbol.FullQualifiedNameOmitGlobal()}' which has attribute '{GeneratorClasses.GenerateUnmanagedCallbacksAttr}'";
string description = $"{message}. Classes with attribute '{GeneratorClasses.GenerateUnmanagedCallbacksAttr}' " +
"must be declared with the partial modifier.";
@ -39,7 +39,7 @@ internal static class Common
.GetDeclaredSymbol(outerTypeDeclSyntax);
string fullQualifiedName = outerSymbol is INamedTypeSymbol namedTypeSymbol ?
namedTypeSymbol.FullQualifiedName() :
namedTypeSymbol.FullQualifiedNameOmitGlobal() :
"type not found";
string message =

View file

@ -94,13 +94,6 @@ internal static class ExtensionMethods
};
}
private static SymbolDisplayFormat FullyQualifiedFormatOmitGlobal { get; } =
SymbolDisplayFormat.FullyQualifiedFormat
.WithGlobalNamespaceStyle(SymbolDisplayGlobalNamespaceStyle.Omitted);
public static string FullQualifiedName(this ITypeSymbol symbol)
=> symbol.ToDisplayString(NullableFlowState.NotNull, FullyQualifiedFormatOmitGlobal);
public static string NameWithTypeParameters(this INamedTypeSymbol symbol)
{
return symbol.IsGenericType ?
@ -108,8 +101,25 @@ internal static class ExtensionMethods
symbol.Name;
}
public static string FullQualifiedName(this INamespaceSymbol symbol)
=> symbol.ToDisplayString(FullyQualifiedFormatOmitGlobal);
private static SymbolDisplayFormat FullyQualifiedFormatOmitGlobal { get; } =
SymbolDisplayFormat.FullyQualifiedFormat
.WithGlobalNamespaceStyle(SymbolDisplayGlobalNamespaceStyle.Omitted);
private static SymbolDisplayFormat FullyQualifiedFormatIncludeGlobal { get; } =
SymbolDisplayFormat.FullyQualifiedFormat
.WithGlobalNamespaceStyle(SymbolDisplayGlobalNamespaceStyle.Included);
public static string FullQualifiedNameOmitGlobal(this ITypeSymbol symbol)
=> symbol.ToDisplayString(NullableFlowState.NotNull, FullyQualifiedFormatOmitGlobal);
public static string FullQualifiedNameOmitGlobal(this INamespaceSymbol namespaceSymbol)
=> namespaceSymbol.ToDisplayString(FullyQualifiedFormatOmitGlobal);
public static string FullQualifiedNameIncludeGlobal(this ITypeSymbol symbol)
=> symbol.ToDisplayString(NullableFlowState.NotNull, FullyQualifiedFormatIncludeGlobal);
public static string FullQualifiedNameIncludeGlobal(this INamespaceSymbol namespaceSymbol)
=> namespaceSymbol.ToDisplayString(FullyQualifiedFormatIncludeGlobal);
public static string SanitizeQualifiedNameForUniqueHint(this string qualifiedName)
=> qualifiedName

View file

@ -96,7 +96,7 @@ internal class GenerateUnmanagedCallbacksAttribute : Attribute
INamespaceSymbol namespaceSymbol = symbol.ContainingNamespace;
string classNs = namespaceSymbol != null && !namespaceSymbol.IsGlobalNamespace ?
namespaceSymbol.FullQualifiedName() :
namespaceSymbol.FullQualifiedNameOmitGlobal() :
string.Empty;
bool hasNamespace = classNs.Length != 0;
bool isInnerClass = symbol.ContainingType != null;
@ -144,7 +144,7 @@ using Godot.NativeInterop;
source.Append("[System.Runtime.CompilerServices.SkipLocalsInit]\n");
source.Append($"unsafe partial class {symbol.Name}\n");
source.Append("{\n");
source.Append($" private static {data.FuncStructSymbol.FullQualifiedName()} _unmanagedCallbacks;\n\n");
source.Append($" private static {data.FuncStructSymbol.FullQualifiedNameIncludeGlobal()} _unmanagedCallbacks;\n\n");
foreach (var callback in data.Methods)
{
@ -159,7 +159,7 @@ using Godot.NativeInterop;
source.Append("static ");
source.Append("partial ");
source.Append(callback.ReturnType.FullQualifiedName());
source.Append(callback.ReturnType.FullQualifiedNameIncludeGlobal());
source.Append(' ');
source.Append(callback.Name);
source.Append('(');
@ -228,7 +228,7 @@ using Godot.NativeInterop;
if (!callback.ReturnsVoid)
{
if (methodSourceAfterCall.Length != 0)
source.Append($"{callback.ReturnType.FullQualifiedName()} ret = ");
source.Append($"{callback.ReturnType.FullQualifiedNameIncludeGlobal()} ret = ");
else
source.Append("return ");
}
@ -267,7 +267,7 @@ using Godot.NativeInterop;
source.Append("\n\n#pragma warning restore CA1707\n");
context.AddSource($"{data.NativeTypeSymbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint()}.generated",
context.AddSource($"{data.NativeTypeSymbol.FullQualifiedNameOmitGlobal().SanitizeQualifiedNameForUniqueHint()}.generated",
SourceText.From(source.ToString(), Encoding.UTF8));
}
@ -277,7 +277,7 @@ using Godot.NativeInterop;
INamespaceSymbol namespaceSymbol = symbol.ContainingNamespace;
string classNs = namespaceSymbol != null && !namespaceSymbol.IsGlobalNamespace ?
namespaceSymbol.FullQualifiedName() :
namespaceSymbol.FullQualifiedNameOmitGlobal() :
string.Empty;
bool hasNamespace = classNs.Length != 0;
bool isInnerClass = symbol.ContainingType != null;
@ -338,18 +338,18 @@ using Godot.NativeInterop;
// just pass it by-ref and let it be pinned.
AppendRefKind(source, parameter.RefKind)
.Append(' ')
.Append(parameter.Type.FullQualifiedName());
.Append(parameter.Type.FullQualifiedNameIncludeGlobal());
}
}
else
{
source.Append(parameter.Type.FullQualifiedName());
source.Append(parameter.Type.FullQualifiedNameIncludeGlobal());
}
source.Append(", ");
}
source.Append(callback.ReturnType.FullQualifiedName());
source.Append(callback.ReturnType.FullQualifiedNameIncludeGlobal());
source.Append($"> {callback.Name};\n");
}
@ -372,12 +372,12 @@ using Godot.NativeInterop;
source.Append("\n#pragma warning restore CA1707\n");
context.AddSource($"{symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint()}.generated",
context.AddSource($"{symbol.FullQualifiedNameOmitGlobal().SanitizeQualifiedNameForUniqueHint()}.generated",
SourceText.From(source.ToString(), Encoding.UTF8));
}
private static bool IsGodotInteropStruct(ITypeSymbol type) =>
GodotInteropStructs.Contains(type.FullQualifiedName());
GodotInteropStructs.Contains(type.FullQualifiedNameOmitGlobal());
private static bool IsByRefParameter(IParameterSymbol parameter) =>
parameter.RefKind is RefKind.In or RefKind.Out or RefKind.Ref;
@ -393,7 +393,7 @@ using Godot.NativeInterop;
private static void AppendPointerType(StringBuilder source, ITypeSymbol type)
{
source.Append(type.FullQualifiedName());
source.Append(type.FullQualifiedNameIncludeGlobal());
source.Append('*');
}
@ -426,7 +426,7 @@ using Godot.NativeInterop;
{
varName = $"{parameter.Name}_copy";
source.Append(parameter.Type.FullQualifiedName());
source.Append(parameter.Type.FullQualifiedNameIncludeGlobal());
source.Append(' ');
source.Append(varName);
if (parameter.RefKind is RefKind.In or RefKind.Ref)