Merge pull request #43747 from Faless/js/4.0_lint

[HTML5] Linting, fixes.
This commit is contained in:
Rémi Verschelde 2020-11-23 12:38:17 +01:00 committed by GitHub
commit 50db0e66ac
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GPG key ID: 4AEE18F83AFDEB23
22 changed files with 2603 additions and 776 deletions

View file

@ -9,7 +9,7 @@ jobs:
- name: Checkout
uses: actions/checkout@v2
# Azure repositories are not reliable, we need to prevent azure giving us packages.
# Azure repositories are not reliable, we need to prevent Azure giving us packages.
- name: Make apt sources.list use the default Ubuntu repositories
run: |
sudo rm -f /etc/apt/sources.list.d/*
@ -33,6 +33,12 @@ jobs:
run: |
bash ./misc/scripts/black_format.sh
- name: JavaScript style checks via ESLint
run: |
cd platform/javascript
npm ci
npm run lint
- name: Documentation checks
run: |
doc/tools/makerst.py --dry-run doc/classes modules

View file

@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
var GodotRTCDataChannel = {
const GodotRTCDataChannel = {
// Our socket implementation that forwards events to C++.
$GodotRTCDataChannel__deps: ['$IDHandler', '$GodotOS'],
$GodotRTCDataChannel__deps: ['$IDHandler', '$GodotRuntime'],
$GodotRTCDataChannel: {
connect: function(p_id, p_on_open, p_on_message, p_on_error, p_on_close) {
connect: function (p_id, p_on_open, p_on_message, p_on_error, p_on_close) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
@ -48,31 +48,31 @@ var GodotRTCDataChannel = {
ref.onerror = function (event) {
p_on_error();
};
ref.onmessage = function(event) {
var buffer;
var is_string = 0;
ref.onmessage = function (event) {
let buffer;
let is_string = 0;
if (event.data instanceof ArrayBuffer) {
buffer = new Uint8Array(event.data);
} else if (event.data instanceof Blob) {
console.error("Blob type not supported");
GodotRuntime.error('Blob type not supported');
return;
} else if (typeof event.data === "string") {
} else if (typeof event.data === 'string') {
is_string = 1;
var enc = new TextEncoder("utf-8");
const enc = new TextEncoder('utf-8');
buffer = new Uint8Array(enc.encode(event.data));
} else {
console.error("Unknown message type");
GodotRuntime.error('Unknown message type');
return;
}
var len = buffer.length*buffer.BYTES_PER_ELEMENT;
var out = _malloc(len);
const len = buffer.length * buffer.BYTES_PER_ELEMENT;
const out = GodotRuntime.malloc(len);
HEAPU8.set(buffer, out);
p_on_message(out, len, is_string);
_free(out);
}
GodotRuntime.free(out);
};
},
close: function(p_id) {
close: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
@ -84,40 +84,40 @@ var GodotRTCDataChannel = {
ref.close();
},
get_prop: function(p_id, p_prop, p_def) {
get_prop: function (p_id, p_prop, p_def) {
const ref = IDHandler.get(p_id);
return (ref && ref[p_prop] !== undefined) ? ref[p_prop] : p_def;
},
},
godot_js_rtc_datachannel_ready_state_get: function(p_id) {
godot_js_rtc_datachannel_ready_state_get: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
return 3; // CLOSED
}
switch(ref.readyState) {
case "connecting":
return 0;
case "open":
return 1;
case "closing":
return 2;
case "closed":
return 3;
switch (ref.readyState) {
case 'connecting':
return 0;
case 'open':
return 1;
case 'closing':
return 2;
case 'closed':
default:
return 3;
}
return 3; // CLOSED
},
godot_js_rtc_datachannel_send: function(p_id, p_buffer, p_length, p_raw) {
godot_js_rtc_datachannel_send: function (p_id, p_buffer, p_length, p_raw) {
const ref = IDHandler.get(p_id);
if (!ref) {
return 1;
}
const bytes_array = new Uint8Array(p_length);
for (var i = 0; i < p_length; i++) {
bytes_array[i] = getValue(p_buffer + i, 'i8');
for (let i = 0; i < p_length; i++) {
bytes_array[i] = GodotRuntime.getHeapValue(p_buffer + i, 'i8');
}
if (p_raw) {
@ -126,17 +126,18 @@ var GodotRTCDataChannel = {
const string = new TextDecoder('utf-8').decode(bytes_array);
ref.send(string);
}
return 0;
},
godot_js_rtc_datachannel_is_ordered: function(p_id) {
godot_js_rtc_datachannel_is_ordered: function (p_id) {
return IDHandler.get_prop(p_id, 'ordered', true);
},
godot_js_rtc_datachannel_id_get: function(p_id) {
godot_js_rtc_datachannel_id_get: function (p_id) {
return IDHandler.get_prop(p_id, 'id', 65535);
},
godot_js_rtc_datachannel_max_packet_lifetime_get: function(p_id) {
godot_js_rtc_datachannel_max_packet_lifetime_get: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
return 65535;
@ -150,44 +151,44 @@ var GodotRTCDataChannel = {
return 65535;
},
godot_js_rtc_datachannel_max_retransmits_get: function(p_id) {
godot_js_rtc_datachannel_max_retransmits_get: function (p_id) {
return IDHandler.get_prop(p_id, 'maxRetransmits', 65535);
},
godot_js_rtc_datachannel_is_negotiated: function(p_id, p_def) {
godot_js_rtc_datachannel_is_negotiated: function (p_id, p_def) {
return IDHandler.get_prop(p_id, 'negotiated', 65535);
},
godot_js_rtc_datachannel_label_get: function(p_id) {
godot_js_rtc_datachannel_label_get: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref || !ref.label) {
return 0;
}
return GodotOS.allocString(ref.label);
return GodotRuntime.allocString(ref.label);
},
godot_js_rtc_datachannel_protocol_get: function(p_id) {
godot_js_rtc_datachannel_protocol_get: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref || !ref.protocol) {
return 0;
}
return GodotOS.allocString(ref.protocol);
return GodotRuntime.allocString(ref.protocol);
},
godot_js_rtc_datachannel_destroy: function(p_id) {
godot_js_rtc_datachannel_destroy: function (p_id) {
GodotRTCDataChannel.close(p_id);
IDHandler.remove(p_id);
},
godot_js_rtc_datachannel_connect: function(p_id, p_ref, p_on_open, p_on_message, p_on_error, p_on_close) {
const onopen = GodotOS.get_func(p_on_open).bind(null, p_ref);
const onmessage = GodotOS.get_func(p_on_message).bind(null, p_ref);
const onerror = GodotOS.get_func(p_on_error).bind(null, p_ref);
const onclose = GodotOS.get_func(p_on_close).bind(null, p_ref);
godot_js_rtc_datachannel_connect: function (p_id, p_ref, p_on_open, p_on_message, p_on_error, p_on_close) {
const onopen = GodotRuntime.get_func(p_on_open).bind(null, p_ref);
const onmessage = GodotRuntime.get_func(p_on_message).bind(null, p_ref);
const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_ref);
const onclose = GodotRuntime.get_func(p_on_close).bind(null, p_ref);
GodotRTCDataChannel.connect(p_id, onopen, onmessage, onerror, onclose);
},
godot_js_rtc_datachannel_close: function(p_id) {
godot_js_rtc_datachannel_close: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
@ -199,48 +200,55 @@ var GodotRTCDataChannel = {
autoAddDeps(GodotRTCDataChannel, '$GodotRTCDataChannel');
mergeInto(LibraryManager.library, GodotRTCDataChannel);
var GodotRTCPeerConnection = {
$GodotRTCPeerConnection__deps: ['$IDHandler', '$GodotOS', '$GodotRTCDataChannel'],
const GodotRTCPeerConnection = {
$GodotRTCPeerConnection__deps: ['$IDHandler', '$GodotRuntime', '$GodotRTCDataChannel'],
$GodotRTCPeerConnection: {
onstatechange: function(p_id, p_conn, callback, event) {
onstatechange: function (p_id, p_conn, callback, event) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
var state = 5; // CLOSED
switch(p_conn.iceConnectionState) {
case "new":
state = 0;
case "checking":
state = 1;
case "connected":
case "completed":
state = 2;
case "disconnected":
state = 3;
case "failed":
state = 4;
case "closed":
state = 5;
let state = 5; // CLOSED
switch (p_conn.iceConnectionState) {
case 'new':
state = 0;
break;
case 'checking':
state = 1;
break;
case 'connected':
case 'completed':
state = 2;
break;
case 'disconnected':
state = 3;
break;
case 'failed':
state = 4;
break;
case 'closed':
default:
state = 5;
break;
}
callback(state);
},
onicecandidate: function(p_id, callback, event) {
onicecandidate: function (p_id, callback, event) {
const ref = IDHandler.get(p_id);
if (!ref || !event.candidate) {
return;
}
let c = event.candidate;
let candidate_str = GodotOS.allocString(c.candidate);
let mid_str = GodotOS.allocString(c.sdpMid);
const c = event.candidate;
const candidate_str = GodotRuntime.allocString(c.candidate);
const mid_str = GodotRuntime.allocString(c.sdpMid);
callback(mid_str, c.sdpMLineIndex, candidate_str);
_free(candidate_str);
_free(mid_str);
GodotRuntime.free(candidate_str);
GodotRuntime.free(mid_str);
},
ondatachannel: function(p_id, callback, event) {
ondatachannel: function (p_id, callback, event) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
@ -250,39 +258,39 @@ var GodotRTCPeerConnection = {
callback(cid);
},
onsession: function(p_id, callback, session) {
onsession: function (p_id, callback, session) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
let type_str = GodotOS.allocString(session.type);
let sdp_str = GodotOS.allocString(session.sdp);
const type_str = GodotRuntime.allocString(session.type);
const sdp_str = GodotRuntime.allocString(session.sdp);
callback(type_str, sdp_str);
_free(type_str);
_free(sdp_str);
GodotRuntime.free(type_str);
GodotRuntime.free(sdp_str);
},
onerror: function(p_id, callback, error) {
onerror: function (p_id, callback, error) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
console.error(error);
GodotRuntime.error(error);
callback();
},
},
godot_js_rtc_pc_create: function(p_config, p_ref, p_on_state_change, p_on_candidate, p_on_datachannel) {
const onstatechange = GodotOS.get_func(p_on_state_change).bind(null, p_ref);
const oncandidate = GodotOS.get_func(p_on_candidate).bind(null, p_ref);
const ondatachannel = GodotOS.get_func(p_on_datachannel).bind(null, p_ref);
godot_js_rtc_pc_create: function (p_config, p_ref, p_on_state_change, p_on_candidate, p_on_datachannel) {
const onstatechange = GodotRuntime.get_func(p_on_state_change).bind(null, p_ref);
const oncandidate = GodotRuntime.get_func(p_on_candidate).bind(null, p_ref);
const ondatachannel = GodotRuntime.get_func(p_on_datachannel).bind(null, p_ref);
var config = JSON.parse(UTF8ToString(p_config));
var conn = null;
const config = JSON.parse(GodotRuntime.parseString(p_config));
let conn = null;
try {
conn = new RTCPeerConnection(config);
} catch (e) {
console.error(e);
GodotRuntime.error(e);
return 0;
}
@ -294,7 +302,7 @@ var GodotRTCPeerConnection = {
return id;
},
godot_js_rtc_pc_close: function(p_id) {
godot_js_rtc_pc_close: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
@ -302,7 +310,7 @@ var GodotRTCPeerConnection = {
ref.close();
},
godot_js_rtc_pc_destroy: function(p_id) {
godot_js_rtc_pc_destroy: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
@ -313,93 +321,93 @@ var GodotRTCPeerConnection = {
IDHandler.remove(p_id);
},
godot_js_rtc_pc_offer_create: function(p_id, p_obj, p_on_session, p_on_error) {
godot_js_rtc_pc_offer_create: function (p_id, p_obj, p_on_session, p_on_error) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
const onsession = GodotOS.get_func(p_on_session).bind(null, p_obj);
const onerror = GodotOS.get_func(p_on_error).bind(null, p_obj);
ref.createOffer().then(function(session) {
const onsession = GodotRuntime.get_func(p_on_session).bind(null, p_obj);
const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_obj);
ref.createOffer().then(function (session) {
GodotRTCPeerConnection.onsession(p_id, onsession, session);
}).catch(function(error) {
}).catch(function (error) {
GodotRTCPeerConnection.onerror(p_id, onerror, error);
});
},
godot_js_rtc_pc_local_description_set: function(p_id, p_type, p_sdp, p_obj, p_on_error) {
godot_js_rtc_pc_local_description_set: function (p_id, p_type, p_sdp, p_obj, p_on_error) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
const type = UTF8ToString(p_type);
const sdp = UTF8ToString(p_sdp);
const onerror = GodotOS.get_func(p_on_error).bind(null, p_obj);
const type = GodotRuntime.parseString(p_type);
const sdp = GodotRuntime.parseString(p_sdp);
const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_obj);
ref.setLocalDescription({
'sdp': sdp,
'type': type
}).catch(function(error) {
'type': type,
}).catch(function (error) {
GodotRTCPeerConnection.onerror(p_id, onerror, error);
});
},
godot_js_rtc_pc_remote_description_set: function(p_id, p_type, p_sdp, p_obj, p_session_created, p_on_error) {
godot_js_rtc_pc_remote_description_set: function (p_id, p_type, p_sdp, p_obj, p_session_created, p_on_error) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
const type = UTF8ToString(p_type);
const sdp = UTF8ToString(p_sdp);
const onerror = GodotOS.get_func(p_on_error).bind(null, p_obj);
const onsession = GodotOS.get_func(p_session_created).bind(null, p_obj);
const type = GodotRuntime.parseString(p_type);
const sdp = GodotRuntime.parseString(p_sdp);
const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_obj);
const onsession = GodotRuntime.get_func(p_session_created).bind(null, p_obj);
ref.setRemoteDescription({
'sdp': sdp,
'type': type
}).then(function() {
if (type != 'offer') {
return;
'type': type,
}).then(function () {
if (type !== 'offer') {
return Promise.resolve();
}
return ref.createAnswer().then(function(session) {
return ref.createAnswer().then(function (session) {
GodotRTCPeerConnection.onsession(p_id, onsession, session);
});
}).catch(function(error) {
}).catch(function (error) {
GodotRTCPeerConnection.onerror(p_id, onerror, error);
});
},
godot_js_rtc_pc_ice_candidate_add: function(p_id, p_mid_name, p_mline_idx, p_sdp) {
godot_js_rtc_pc_ice_candidate_add: function (p_id, p_mid_name, p_mline_idx, p_sdp) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
var sdpMidName = UTF8ToString(p_mid_name);
var sdpName = UTF8ToString(p_sdp);
const sdpMidName = GodotRuntime.parseString(p_mid_name);
const sdpName = GodotRuntime.parseString(p_sdp);
ref.addIceCandidate(new RTCIceCandidate({
"candidate": sdpName,
"sdpMid": sdpMidName,
"sdpMlineIndex": p_mline_idx,
'candidate': sdpName,
'sdpMid': sdpMidName,
'sdpMlineIndex': p_mline_idx,
}));
},
godot_js_rtc_pc_datachannel_create__deps: ['$GodotRTCDataChannel'],
godot_js_rtc_pc_datachannel_create: function(p_id, p_label, p_config) {
godot_js_rtc_pc_datachannel_create: function (p_id, p_label, p_config) {
try {
const ref = IDHandler.get(p_id);
if (!ref) {
return 0;
}
const label = UTF8ToString(p_label);
const config = JSON.parse(UTF8ToString(p_config));
const label = GodotRuntime.parseString(p_label);
const config = JSON.parse(GodotRuntime.parseString(p_config));
const channel = ref.createDataChannel(label, config);
return IDHandler.add(channel);
} catch (e) {
console.error(e);
GodotRuntime.error(e);
return 0;
}
},
};
autoAddDeps(GodotRTCPeerConnection, '$GodotRTCPeerConnection')
autoAddDeps(GodotRTCPeerConnection, '$GodotRTCPeerConnection');
mergeInto(LibraryManager.library, GodotRTCPeerConnection);

View file

@ -28,51 +28,51 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
var GodotWebSocket = {
const GodotWebSocket = {
// Our socket implementation that forwards events to C++.
$GodotWebSocket__deps: ['$IDHandler'],
$GodotWebSocket__deps: ['$IDHandler', '$GodotRuntime'],
$GodotWebSocket: {
// Connection opened, report selected protocol
_onopen: function(p_id, callback, event) {
_onopen: function (p_id, callback, event) {
const ref = IDHandler.get(p_id);
if (!ref) {
return; // Godot object is gone.
}
let c_str = GodotOS.allocString(ref.protocol);
const c_str = GodotRuntime.allocString(ref.protocol);
callback(c_str);
_free(c_str);
GodotRuntime.free(c_str);
},
// Message received, report content and type (UTF8 vs binary)
_onmessage: function(p_id, callback, event) {
_onmessage: function (p_id, callback, event) {
const ref = IDHandler.get(p_id);
if (!ref) {
return; // Godot object is gone.
}
var buffer;
var is_string = 0;
let buffer;
let is_string = 0;
if (event.data instanceof ArrayBuffer) {
buffer = new Uint8Array(event.data);
} else if (event.data instanceof Blob) {
alert("Blob type not supported");
GodotRuntime.error('Blob type not supported');
return;
} else if (typeof event.data === "string") {
} else if (typeof event.data === 'string') {
is_string = 1;
var enc = new TextEncoder("utf-8");
const enc = new TextEncoder('utf-8');
buffer = new Uint8Array(enc.encode(event.data));
} else {
alert("Unknown message type");
GodotRuntime.error('Unknown message type');
return;
}
var len = buffer.length*buffer.BYTES_PER_ELEMENT;
var out = _malloc(len);
const len = buffer.length * buffer.BYTES_PER_ELEMENT;
const out = GodotRuntime.malloc(len);
HEAPU8.set(buffer, out);
callback(out, len, is_string);
_free(out);
GodotRuntime.free(out);
},
// An error happened, 'onclose' will be called after this.
_onerror: function(p_id, callback, event) {
_onerror: function (p_id, callback, event) {
const ref = IDHandler.get(p_id);
if (!ref) {
return; // Godot object is gone.
@ -81,27 +81,27 @@ var GodotWebSocket = {
},
// Connection is closed, this is always fired. Report close code, reason, and clean status.
_onclose: function(p_id, callback, event) {
_onclose: function (p_id, callback, event) {
const ref = IDHandler.get(p_id);
if (!ref) {
return; // Godot object is gone.
}
let c_str = GodotOS.allocString(event.reason);
const c_str = GodotRuntime.allocString(event.reason);
callback(event.code, c_str, event.wasClean ? 1 : 0);
_free(c_str);
GodotRuntime.free(c_str);
},
// Send a message
send: function(p_id, p_data) {
send: function (p_id, p_data) {
const ref = IDHandler.get(p_id);
if (!ref || ref.readyState != ref.OPEN) {
if (!ref || ref.readyState !== ref.OPEN) {
return 1; // Godot object is gone or socket is not in a ready state.
}
ref.send(p_data);
return 0;
},
create: function(socket, p_on_open, p_on_message, p_on_error, p_on_close) {
create: function (socket, p_on_open, p_on_message, p_on_error, p_on_close) {
const id = IDHandler.add(socket);
socket.onopen = GodotWebSocket._onopen.bind(null, id, p_on_open);
socket.onmessage = GodotWebSocket._onmessage.bind(null, id, p_on_message);
@ -111,17 +111,17 @@ var GodotWebSocket = {
},
// Closes the JavaScript WebSocket (if not already closing) associated to a given C++ object.
close: function(p_id, p_code, p_reason) {
close: function (p_id, p_code, p_reason) {
const ref = IDHandler.get(p_id);
if (ref && ref.readyState < ref.CLOSING) {
const code = p_code;
const reason = UTF8ToString(p_reason);
const reason = GodotRuntime.parseString(p_reason);
ref.close(code, reason);
}
},
// Deletes the reference to a C++ object (closing any connected socket if necessary).
destroy: function(p_id) {
destroy: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
@ -135,50 +135,50 @@ var GodotWebSocket = {
},
},
godot_js_websocket_create: function(p_ref, p_url, p_proto, p_on_open, p_on_message, p_on_error, p_on_close) {
const on_open = GodotOS.get_func(p_on_open).bind(null, p_ref);
const on_message = GodotOS.get_func(p_on_message).bind(null, p_ref);
const on_error = GodotOS.get_func(p_on_error).bind(null, p_ref);
const on_close = GodotOS.get_func(p_on_close).bind(null, p_ref);
const url = UTF8ToString(p_url);
const protos = UTF8ToString(p_proto);
var socket = null;
godot_js_websocket_create: function (p_ref, p_url, p_proto, p_on_open, p_on_message, p_on_error, p_on_close) {
const on_open = GodotRuntime.get_func(p_on_open).bind(null, p_ref);
const on_message = GodotRuntime.get_func(p_on_message).bind(null, p_ref);
const on_error = GodotRuntime.get_func(p_on_error).bind(null, p_ref);
const on_close = GodotRuntime.get_func(p_on_close).bind(null, p_ref);
const url = GodotRuntime.parseString(p_url);
const protos = GodotRuntime.parseString(p_proto);
let socket = null;
try {
if (protos) {
socket = new WebSocket(url, protos.split(","));
socket = new WebSocket(url, protos.split(','));
} else {
socket = new WebSocket(url);
}
} catch (e) {
return 0;
}
socket.binaryType = "arraybuffer";
socket.binaryType = 'arraybuffer';
return GodotWebSocket.create(socket, on_open, on_message, on_error, on_close);
},
godot_js_websocket_send: function(p_id, p_buf, p_buf_len, p_raw) {
var bytes_array = new Uint8Array(p_buf_len);
var i = 0;
for(i = 0; i < p_buf_len; i++) {
bytes_array[i] = getValue(p_buf + i, 'i8');
godot_js_websocket_send: function (p_id, p_buf, p_buf_len, p_raw) {
const bytes_array = new Uint8Array(p_buf_len);
let i = 0;
for (i = 0; i < p_buf_len; i++) {
bytes_array[i] = GodotRuntime.getHeapValue(p_buf + i, 'i8');
}
var out = bytes_array.buffer;
let out = bytes_array.buffer;
if (!p_raw) {
out = new TextDecoder("utf-8").decode(bytes_array);
out = new TextDecoder('utf-8').decode(bytes_array);
}
return GodotWebSocket.send(p_id, out);
},
godot_js_websocket_close: function(p_id, p_code, p_reason) {
godot_js_websocket_close: function (p_id, p_code, p_reason) {
const code = p_code;
const reason = UTF8ToString(p_reason);
const reason = GodotRuntime.parseString(p_reason);
GodotWebSocket.close(p_id, code, reason);
},
godot_js_websocket_destroy: function(p_id) {
godot_js_websocket_destroy: function (p_id) {
GodotWebSocket.destroy(p_id);
},
};
autoAddDeps(GodotWebSocket, '$GodotWebSocket')
autoAddDeps(GodotWebSocket, '$GodotWebSocket');
mergeInto(LibraryManager.library, GodotWebSocket);

View file

@ -0,0 +1,10 @@
module.exports = {
"extends": [
"./.eslintrc.js",
],
"globals": {
"Godot": true,
"Preloader": true,
"Utils": true,
},
};

View file

@ -0,0 +1,43 @@
module.exports = {
"env": {
"browser": true,
"es2021": true,
},
"extends": [
"airbnb-base",
],
"parserOptions": {
"ecmaVersion": 12,
},
"ignorePatterns": "*.externs.js",
"rules": {
"func-names": "off",
// Use tabs for consistency with the C++ codebase.
"indent": ["error", "tab"],
"max-len": "off",
"no-else-return": ["error", {allowElseIf: true}],
"curly": ["error", "all"],
"brace-style": ["error", "1tbs", { "allowSingleLine": false }],
"no-bitwise": "off",
"no-continue": "off",
"no-self-assign": "off",
"no-tabs": "off",
"no-param-reassign": ["error", { "props": false }],
"no-plusplus": "off",
"no-unused-vars": ["error", { "args": "none" }],
"prefer-destructuring": "off",
"prefer-rest-params": "off",
"prefer-spread": "off",
"camelcase": "off",
"no-underscore-dangle": "off",
"max-classes-per-file": "off",
"prefer-arrow-callback": "off",
// Messes up with copyright headers in source files.
"spaced-comment": "off",
// Completely breaks emscripten libraries.
"object-shorthand": "off",
// Closure compiler (exported properties)
"quote-props": ["error", "consistent"],
"dot-notation": "off",
}
};

View file

@ -0,0 +1,22 @@
module.exports = {
"extends": [
"./.eslintrc.js",
],
"globals": {
"LibraryManager": true,
"mergeInto": true,
"autoAddDeps": true,
"HEAP8": true,
"HEAPU8": true,
"HEAP32": true,
"HEAPF32": true,
"ERRNO_CODES": true,
"FS": true,
"IDBFS": true,
"GodotOS": true,
"GodotConfig": true,
"GodotRuntime": true,
"GodotFS": true,
"IDHandler": true,
},
};

View file

@ -20,27 +20,28 @@ build = env.add_program(build_targets, javascript_files)
env.AddJSLibraries(
[
"native/http_request.js",
"native/library_godot_audio.js",
"native/library_godot_display.js",
"native/library_godot_os.js",
"js/libs/library_godot_audio.js",
"js/libs/library_godot_display.js",
"js/libs/library_godot_http_request.js",
"js/libs/library_godot_os.js",
"js/libs/library_godot_runtime.js",
]
)
if env["tools"]:
env.AddJSLibraries(["native/library_godot_editor_tools.js"])
env.AddJSLibraries(["js/libs/library_godot_editor_tools.js"])
if env["javascript_eval"]:
env.AddJSLibraries(["native/library_godot_eval.js"])
env.AddJSLibraries(["js/libs/library_godot_eval.js"])
for lib in env["JS_LIBS"]:
env.Append(LINKFLAGS=["--js-library", lib])
env.Depends(build, env["JS_LIBS"])
engine = [
"engine/preloader.js",
"engine/utils.js",
"engine/engine.js",
"js/engine/preloader.js",
"js/engine/utils.js",
"js/engine/engine.js",
]
externs = [env.File("#platform/javascript/engine/externs.js")]
externs = [env.File("#platform/javascript/js/engine/engine.externs.js")]
js_engine = env.CreateEngineFile("#bin/godot${PROGSUFFIX}.engine.js", engine, externs)
env.Depends(js_engine, externs)
@ -59,7 +60,7 @@ out_files = [
zip_dir.File(binary_name + ".audio.worklet.js"),
]
html_file = "#misc/dist/html/editor.html" if env["tools"] else "#misc/dist/html/full-size.html"
in_files = [js_wrapped, build[1], html_file, "#platform/javascript/native/audio.worklet.js"]
in_files = [js_wrapped, build[1], html_file, "#platform/javascript/js/libs/audio.worklet.js"]
if env["threads_enabled"]:
in_files.append(build[2])
out_files.append(zip_dir.File(binary_name + ".worker.js"))

View file

@ -1,135 +0,0 @@
var Preloader = /** @constructor */ function() {
var DOWNLOAD_ATTEMPTS_MAX = 4;
var progressFunc = null;
var lastProgress = { loaded: 0, total: 0 };
var loadingFiles = {};
this.preloadedFiles = [];
function loadXHR(resolve, reject, file, tracker) {
var xhr = new XMLHttpRequest;
xhr.open('GET', file);
if (!file.endsWith('.js')) {
xhr.responseType = 'arraybuffer';
}
['loadstart', 'progress', 'load', 'error', 'abort'].forEach(function(ev) {
xhr.addEventListener(ev, onXHREvent.bind(xhr, resolve, reject, file, tracker));
});
xhr.send();
}
function onXHREvent(resolve, reject, file, tracker, ev) {
if (this.status >= 400) {
if (this.status < 500 || ++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) {
reject(new Error("Failed loading file '" + file + "': " + this.statusText));
this.abort();
return;
} else {
setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000);
}
}
switch (ev.type) {
case 'loadstart':
if (tracker[file] === undefined) {
tracker[file] = {
total: ev.total,
loaded: ev.loaded,
attempts: 0,
final: false,
};
}
break;
case 'progress':
tracker[file].loaded = ev.loaded;
tracker[file].total = ev.total;
break;
case 'load':
tracker[file].final = true;
resolve(this);
break;
case 'error':
if (++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) {
tracker[file].final = true;
reject(new Error("Failed loading file '" + file + "'"));
} else {
setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000);
}
break;
case 'abort':
tracker[file].final = true;
reject(new Error("Loading file '" + file + "' was aborted."));
break;
}
}
this.loadPromise = function(file) {
return new Promise(function(resolve, reject) {
loadXHR(resolve, reject, file, loadingFiles);
});
}
this.preload = function(pathOrBuffer, destPath) {
if (pathOrBuffer instanceof ArrayBuffer) {
pathOrBuffer = new Uint8Array(pathOrBuffer);
} else if (ArrayBuffer.isView(pathOrBuffer)) {
pathOrBuffer = new Uint8Array(pathOrBuffer.buffer);
}
if (pathOrBuffer instanceof Uint8Array) {
this.preloadedFiles.push({
path: destPath,
buffer: pathOrBuffer
});
return Promise.resolve();
} else if (typeof pathOrBuffer === 'string') {
var me = this;
return this.loadPromise(pathOrBuffer).then(function(xhr) {
me.preloadedFiles.push({
path: destPath || pathOrBuffer,
buffer: xhr.response
});
return Promise.resolve();
});
} else {
throw Promise.reject("Invalid object for preloading");
}
};
var animateProgress = function() {
var loaded = 0;
var total = 0;
var totalIsValid = true;
var progressIsFinal = true;
Object.keys(loadingFiles).forEach(function(file) {
const stat = loadingFiles[file];
if (!stat.final) {
progressIsFinal = false;
}
if (!totalIsValid || stat.total === 0) {
totalIsValid = false;
total = 0;
} else {
total += stat.total;
}
loaded += stat.loaded;
});
if (loaded !== lastProgress.loaded || total !== lastProgress.total) {
lastProgress.loaded = loaded;
lastProgress.total = total;
if (typeof progressFunc === 'function')
progressFunc(loaded, total);
}
if (!progressIsFinal)
requestAnimationFrame(animateProgress);
}
this.animateProgress = animateProgress; // Also exposed to start it.
this.setProgressFunc = function(callback) {
progressFunc = callback;
}
};

View file

@ -1,14 +1,14 @@
Function('return this')()['Engine'] = (function() {
var preloader = new Preloader();
const Engine = (function () {
const preloader = new Preloader();
var wasmExt = '.wasm';
var unloadAfterInit = true;
var loadPath = '';
var loadPromise = null;
var initPromise = null;
var stderr = null;
var stdout = null;
var progressFunc = null;
let wasmExt = '.wasm';
let unloadAfterInit = true;
let loadPath = '';
let loadPromise = null;
let initPromise = null;
let stderr = null;
let stdout = null;
let progressFunc = null;
function load(basePath) {
if (loadPromise == null) {
@ -18,14 +18,14 @@ Function('return this')()['Engine'] = (function() {
requestAnimationFrame(preloader.animateProgress);
}
return loadPromise;
};
}
function unload() {
loadPromise = null;
};
}
/** @constructor */
function Engine() {
function Engine() { // eslint-disable-line no-shadow
this.canvas = null;
this.executableName = '';
this.rtenv = null;
@ -34,30 +34,32 @@ Function('return this')()['Engine'] = (function() {
this.onExecute = null;
this.onExit = null;
this.persistentPaths = ['/userfs'];
};
}
Engine.prototype.init = /** @param {string=} basePath */ function(basePath) {
Engine.prototype.init = /** @param {string=} basePath */ function (basePath) {
if (initPromise) {
return initPromise;
}
if (loadPromise == null) {
if (!basePath) {
initPromise = Promise.reject(new Error("A base path must be provided when calling `init` and the engine is not loaded."));
initPromise = Promise.reject(new Error('A base path must be provided when calling `init` and the engine is not loaded.'));
return initPromise;
}
load(basePath);
}
var config = {};
if (typeof stdout === 'function')
let config = {};
if (typeof stdout === 'function') {
config.print = stdout;
if (typeof stderr === 'function')
}
if (typeof stderr === 'function') {
config.printErr = stderr;
var me = this;
initPromise = new Promise(function(resolve, reject) {
}
const me = this;
initPromise = new Promise(function (resolve, reject) {
config['locateFile'] = Utils.createLocateRewrite(loadPath);
config['instantiateWasm'] = Utils.createInstantiatePromise(loadPromise);
Godot(config).then(function(module) {
module['initFS'](me.persistentPaths).then(function(fs_err) {
Godot(config).then(function (module) {
module['initFS'](me.persistentPaths).then(function (fs_err) {
me.rtenv = module;
if (unloadAfterInit) {
unload();
@ -71,25 +73,28 @@ Function('return this')()['Engine'] = (function() {
};
/** @type {function(string, string):Object} */
Engine.prototype.preloadFile = function(file, path) {
Engine.prototype.preloadFile = function (file, path) {
return preloader.preload(file, path);
};
/** @type {function(...string):Object} */
Engine.prototype.start = function() {
Engine.prototype.start = function () {
// Start from arguments.
var args = [];
for (var i = 0; i < arguments.length; i++) {
const args = [];
for (let i = 0; i < arguments.length; i++) {
args.push(arguments[i]);
}
var me = this;
return me.init().then(function() {
const me = this;
return me.init().then(function () {
if (!me.rtenv) {
return Promise.reject(new Error('The engine must be initialized before it can be started'));
}
if (!(me.canvas instanceof HTMLCanvasElement)) {
me.canvas = Utils.findCanvas();
if (!me.canvas) {
return Promise.reject(new Error('No canvas found in page'));
}
}
// Canvas can grab focus on click, or key events won't work.
@ -98,18 +103,18 @@ Function('return this')()['Engine'] = (function() {
}
// Disable right-click context menu.
me.canvas.addEventListener('contextmenu', function(ev) {
me.canvas.addEventListener('contextmenu', function (ev) {
ev.preventDefault();
}, false);
// Until context restoration is implemented warn the user of context loss.
me.canvas.addEventListener('webglcontextlost', function(ev) {
alert("WebGL context lost, please reload the page");
me.canvas.addEventListener('webglcontextlost', function (ev) {
alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert
ev.preventDefault();
}, false);
// Browser locale, or custom one if defined.
var locale = me.customLocale;
let locale = me.customLocale;
if (!locale) {
locale = navigator.languages ? navigator.languages[0] : navigator.language;
locale = locale.split('.')[0];
@ -122,14 +127,14 @@ Function('return this')()['Engine'] = (function() {
'resizeCanvasOnStart': me.resizeCanvasOnStart,
'canvas': me.canvas,
'locale': locale,
'onExecute': function(p_args) {
'onExecute': function (p_args) {
if (me.onExecute) {
me.onExecute(p_args);
return 0;
}
return 1;
},
'onExit': function(p_code) {
'onExit': function (p_code) {
me.rtenv['deinitFS']();
if (me.onExit) {
me.onExit(p_code);
@ -138,8 +143,8 @@ Function('return this')()['Engine'] = (function() {
},
});
return new Promise(function(resolve, reject) {
preloader.preloadedFiles.forEach(function(file) {
return new Promise(function (resolve, reject) {
preloader.preloadedFiles.forEach(function (file) {
me.rtenv['copyToFS'](file.path, file.buffer);
});
preloader.preloadedFiles.length = 0; // Clear memory
@ -150,95 +155,101 @@ Function('return this')()['Engine'] = (function() {
});
};
Engine.prototype.startGame = function(execName, mainPack, extraArgs) {
Engine.prototype.startGame = function (execName, mainPack, extraArgs) {
// Start and init with execName as loadPath if not inited.
this.executableName = execName;
var me = this;
const me = this;
return Promise.all([
this.init(execName),
this.preloadFile(mainPack, mainPack)
]).then(function() {
var args = ['--main-pack', mainPack];
if (extraArgs)
this.preloadFile(mainPack, mainPack),
]).then(function () {
let args = ['--main-pack', mainPack];
if (extraArgs) {
args = args.concat(extraArgs);
}
return me.start.apply(me, args);
});
};
Engine.prototype.setWebAssemblyFilenameExtension = function(override) {
Engine.prototype.setWebAssemblyFilenameExtension = function (override) {
if (String(override).length === 0) {
throw new Error('Invalid WebAssembly filename extension override');
}
wasmExt = String(override);
};
Engine.prototype.setUnloadAfterInit = function(enabled) {
Engine.prototype.setUnloadAfterInit = function (enabled) {
unloadAfterInit = enabled;
};
Engine.prototype.setCanvas = function(canvasElem) {
Engine.prototype.setCanvas = function (canvasElem) {
this.canvas = canvasElem;
};
Engine.prototype.setCanvasResizedOnStart = function(enabled) {
Engine.prototype.setCanvasResizedOnStart = function (enabled) {
this.resizeCanvasOnStart = enabled;
};
Engine.prototype.setLocale = function(locale) {
Engine.prototype.setLocale = function (locale) {
this.customLocale = locale;
};
Engine.prototype.setExecutableName = function(newName) {
Engine.prototype.setExecutableName = function (newName) {
this.executableName = newName;
};
Engine.prototype.setProgressFunc = function(func) {
Engine.prototype.setProgressFunc = function (func) {
progressFunc = func;
};
Engine.prototype.setStdoutFunc = function(func) {
var print = function(text) {
Engine.prototype.setStdoutFunc = function (func) {
const print = function (text) {
let msg = text;
if (arguments.length > 1) {
text = Array.prototype.slice.call(arguments).join(" ");
msg = Array.prototype.slice.call(arguments).join(' ');
}
func(text);
func(msg);
};
if (this.rtenv)
if (this.rtenv) {
this.rtenv.print = print;
}
stdout = print;
};
Engine.prototype.setStderrFunc = function(func) {
var printErr = function(text) {
if (arguments.length > 1)
text = Array.prototype.slice.call(arguments).join(" ");
func(text);
Engine.prototype.setStderrFunc = function (func) {
const printErr = function (text) {
let msg = text;
if (arguments.length > 1) {
msg = Array.prototype.slice.call(arguments).join(' ');
}
func(msg);
};
if (this.rtenv)
if (this.rtenv) {
this.rtenv.printErr = printErr;
}
stderr = printErr;
};
Engine.prototype.setOnExecute = function(onExecute) {
Engine.prototype.setOnExecute = function (onExecute) {
this.onExecute = onExecute;
};
Engine.prototype.setOnExit = function(onExit) {
Engine.prototype.setOnExit = function (onExit) {
this.onExit = onExit;
};
Engine.prototype.copyToFS = function(path, buffer) {
Engine.prototype.copyToFS = function (path, buffer) {
if (this.rtenv == null) {
throw new Error("Engine must be inited before copying files");
throw new Error('Engine must be inited before copying files');
}
this.rtenv['copyToFS'](path, buffer);
};
Engine.prototype.setPersistentPaths = function(persistentPaths) {
Engine.prototype.setPersistentPaths = function (persistentPaths) {
this.persistentPaths = persistentPaths;
};
Engine.prototype.requestQuit = function() {
Engine.prototype.requestQuit = function () {
if (this.rtenv) {
this.rtenv['request_quit']();
}
@ -268,4 +279,7 @@ Function('return this')()['Engine'] = (function() {
Engine.prototype['setPersistentPaths'] = Engine.prototype.setPersistentPaths;
Engine.prototype['requestQuit'] = Engine.prototype.requestQuit;
return Engine;
})();
}());
if (typeof window !== 'undefined') {
window['Engine'] = Engine;
}

View file

@ -0,0 +1,127 @@
const Preloader = /** @constructor */ function () { // eslint-disable-line no-unused-vars
const loadXHR = function (resolve, reject, file, tracker, attempts) {
const xhr = new XMLHttpRequest();
tracker[file] = {
total: 0,
loaded: 0,
final: false,
};
xhr.onerror = function () {
if (attempts <= 1) {
reject(new Error(`Failed loading file '${file}'`));
} else {
setTimeout(function () {
loadXHR(resolve, reject, file, tracker, attempts - 1);
}, 1000);
}
};
xhr.onabort = function () {
tracker[file].final = true;
reject(new Error(`Loading file '${file}' was aborted.`));
};
xhr.onloadstart = function (ev) {
tracker[file].total = ev.total;
tracker[file].loaded = ev.loaded;
};
xhr.onprogress = function (ev) {
tracker[file].loaded = ev.loaded;
tracker[file].total = ev.total;
};
xhr.onload = function () {
if (xhr.status >= 400) {
if (xhr.status < 500 || attempts <= 1) {
reject(new Error(`Failed loading file '${file}': ${xhr.statusText}`));
xhr.abort();
} else {
setTimeout(function () {
loadXHR(resolve, reject, file, tracker, attempts - 1);
}, 1000);
}
} else {
tracker[file].final = true;
resolve(xhr);
}
};
// Make request.
xhr.open('GET', file);
if (!file.endsWith('.js')) {
xhr.responseType = 'arraybuffer';
}
xhr.send();
};
const DOWNLOAD_ATTEMPTS_MAX = 4;
const loadingFiles = {};
const lastProgress = { loaded: 0, total: 0 };
let progressFunc = null;
const animateProgress = function () {
let loaded = 0;
let total = 0;
let totalIsValid = true;
let progressIsFinal = true;
Object.keys(loadingFiles).forEach(function (file) {
const stat = loadingFiles[file];
if (!stat.final) {
progressIsFinal = false;
}
if (!totalIsValid || stat.total === 0) {
totalIsValid = false;
total = 0;
} else {
total += stat.total;
}
loaded += stat.loaded;
});
if (loaded !== lastProgress.loaded || total !== lastProgress.total) {
lastProgress.loaded = loaded;
lastProgress.total = total;
if (typeof progressFunc === 'function') {
progressFunc(loaded, total);
}
}
if (!progressIsFinal) {
requestAnimationFrame(animateProgress);
}
};
this.animateProgress = animateProgress;
this.setProgressFunc = function (callback) {
progressFunc = callback;
};
this.loadPromise = function (file) {
return new Promise(function (resolve, reject) {
loadXHR(resolve, reject, file, loadingFiles, DOWNLOAD_ATTEMPTS_MAX);
});
};
this.preloadedFiles = [];
this.preload = function (pathOrBuffer, destPath) {
let buffer = null;
if (typeof pathOrBuffer === 'string') {
const me = this;
return this.loadPromise(pathOrBuffer).then(function (xhr) {
me.preloadedFiles.push({
path: destPath || pathOrBuffer,
buffer: xhr.response,
});
return Promise.resolve();
});
} else if (pathOrBuffer instanceof ArrayBuffer) {
buffer = new Uint8Array(pathOrBuffer);
} else if (ArrayBuffer.isView(pathOrBuffer)) {
buffer = new Uint8Array(pathOrBuffer.buffer);
}
if (buffer) {
this.preloadedFiles.push({
path: destPath,
buffer: pathOrBuffer,
});
return Promise.resolve();
}
return Promise.reject(new Error('Invalid object for preloading'));
};
};

View file

@ -1,51 +1,56 @@
var Utils = {
createLocateRewrite: function(execName) {
const Utils = { // eslint-disable-line no-unused-vars
createLocateRewrite: function (execName) {
function rw(path) {
if (path.endsWith('.worker.js')) {
return execName + '.worker.js';
return `${execName}.worker.js`;
} else if (path.endsWith('.audio.worklet.js')) {
return execName + '.audio.worklet.js';
return `${execName}.audio.worklet.js`;
} else if (path.endsWith('.js')) {
return execName + '.js';
return `${execName}.js`;
} else if (path.endsWith('.wasm')) {
return execName + '.wasm';
return `${execName}.wasm`;
}
return path;
}
return rw;
},
createInstantiatePromise: function(wasmLoader) {
createInstantiatePromise: function (wasmLoader) {
let loader = wasmLoader;
function instantiateWasm(imports, onSuccess) {
wasmLoader.then(function(xhr) {
WebAssembly.instantiate(xhr.response, imports).then(function(result) {
loader.then(function (xhr) {
WebAssembly.instantiate(xhr.response, imports).then(function (result) {
onSuccess(result['instance'], result['module']);
});
});
wasmLoader = null;
loader = null;
return {};
};
}
return instantiateWasm;
},
findCanvas: function() {
var nodes = document.getElementsByTagName('canvas');
findCanvas: function () {
const nodes = document.getElementsByTagName('canvas');
if (nodes.length && nodes[0] instanceof HTMLCanvasElement) {
return nodes[0];
}
throw new Error("No canvas found");
return null;
},
isWebGLAvailable: function(majorVersion = 1) {
var testContext = false;
isWebGLAvailable: function (majorVersion = 1) {
let testContext = false;
try {
var testCanvas = document.createElement('canvas');
const testCanvas = document.createElement('canvas');
if (majorVersion === 1) {
testContext = testCanvas.getContext('webgl') || testCanvas.getContext('experimental-webgl');
} else if (majorVersion === 2) {
testContext = testCanvas.getContext('webgl2') || testCanvas.getContext('experimental-webgl2');
}
} catch (e) {}
} catch (e) {
// Not available
}
return !!testContext;
}
},
};

View file

@ -27,6 +27,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
class RingBuffer {
constructor(p_buffer, p_state) {
this.buffer = p_buffer;
@ -104,7 +105,7 @@ class GodotProcessor extends AudioWorkletProcessor {
}
parse_message(p_cmd, p_data) {
if (p_cmd == "start" && p_data) {
if (p_cmd === 'start' && p_data) {
const state = p_data[0];
let idx = 0;
this.lock = state.subarray(idx, ++idx);
@ -113,14 +114,14 @@ class GodotProcessor extends AudioWorkletProcessor {
const avail_out = state.subarray(idx, ++idx);
this.input = new RingBuffer(p_data[1], avail_in);
this.output = new RingBuffer(p_data[2], avail_out);
} else if (p_cmd == "stop") {
} else if (p_cmd === 'stop') {
this.runing = false;
this.output = null;
this.input = null;
}
}
array_has_data(arr) {
static array_has_data(arr) {
return arr.length && arr[0].length && arr[0][0].length;
}
@ -131,39 +132,39 @@ class GodotProcessor extends AudioWorkletProcessor {
if (this.output === null) {
return true; // Not ready yet, keep processing.
}
const process_input = this.array_has_data(inputs);
const process_input = GodotProcessor.array_has_data(inputs);
if (process_input) {
const input = inputs[0];
const chunk = input[0].length * input.length;
if (this.input_buffer.length != chunk) {
if (this.input_buffer.length !== chunk) {
this.input_buffer = new Float32Array(chunk);
}
if (this.input.space_left() >= chunk) {
this.write_input(this.input_buffer, input);
GodotProcessor.write_input(this.input_buffer, input);
this.input.write(this.input_buffer);
} else {
this.port.postMessage("Input buffer is full! Skipping input frame.");
this.port.postMessage('Input buffer is full! Skipping input frame.');
}
}
const process_output = this.array_has_data(outputs);
const process_output = GodotProcessor.array_has_data(outputs);
if (process_output) {
const output = outputs[0];
const chunk = output[0].length * output.length;
if (this.output_buffer.length != chunk) {
if (this.output_buffer.length !== chunk) {
this.output_buffer = new Float32Array(chunk);
}
if (this.output.data_left() >= chunk) {
this.output.read(this.output_buffer);
this.write_output(output, this.output_buffer);
GodotProcessor.write_output(output, this.output_buffer);
} else {
this.port.postMessage("Output buffer has not enough frames! Skipping output frame.");
this.port.postMessage('Output buffer has not enough frames! Skipping output frame.');
}
}
this.process_notify();
return true;
}
write_output(dest, source) {
static write_output(dest, source) {
const channels = dest.length;
for (let ch = 0; ch < channels; ch++) {
for (let sample = 0; sample < dest[ch].length; sample++) {
@ -172,7 +173,7 @@ class GodotProcessor extends AudioWorkletProcessor {
}
}
write_input(dest, source) {
static write_input(dest, source) {
const channels = source.length;
for (let ch = 0; ch < channels; ch++) {
for (let sample = 0; sample < source[ch].length; sample++) {

View file

@ -29,73 +29,79 @@
/*************************************************************************/
const GodotAudio = {
$GodotAudio__deps: ['$GodotOS'],
$GodotAudio__deps: ['$GodotRuntime', '$GodotOS'],
$GodotAudio: {
ctx: null,
input: null,
driver: null,
interval: 0,
init: function(mix_rate, latency, onstatechange, onlatencyupdate) {
init: function (mix_rate, latency, onstatechange, onlatencyupdate) {
const ctx = new (window.AudioContext || window.webkitAudioContext)({
sampleRate: mix_rate,
// latencyHint: latency / 1000 // Do not specify, leave 'interactive' for good performance.
});
GodotAudio.ctx = ctx;
onstatechange(ctx.state); // Immeditately notify state.
ctx.onstatechange = function() {
ctx.onstatechange = function () {
let state = 0;
switch (ctx.state) {
case 'suspended':
state = 0;
break;
case 'running':
state = 1;
break;
case 'closed':
state = 2;
break;
case 'suspended':
state = 0;
break;
case 'running':
state = 1;
break;
case 'closed':
state = 2;
break;
// no default
}
onstatechange(state);
}
};
ctx.onstatechange(); // Immeditately notify state.
// Update computed latency
GodotAudio.interval = setInterval(function() {
let latency = 0;
GodotAudio.interval = setInterval(function () {
let computed_latency = 0;
if (ctx.baseLatency) {
latency += GodotAudio.ctx.baseLatency;
computed_latency += GodotAudio.ctx.baseLatency;
}
if (ctx.outputLatency) {
latency += GodotAudio.ctx.outputLatency;
computed_latency += GodotAudio.ctx.outputLatency;
}
onlatencyupdate(latency);
onlatencyupdate(computed_latency);
}, 1000);
GodotOS.atexit(GodotAudio.close_async);
return ctx.destination.channelCount;
},
create_input: function(callback) {
create_input: function (callback) {
if (GodotAudio.input) {
return; // Already started.
}
function gotMediaInput(stream) {
GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream);
callback(GodotAudio.input)
callback(GodotAudio.input);
}
if (navigator.mediaDevices.getUserMedia) {
navigator.mediaDevices.getUserMedia({
"audio": true
}).then(gotMediaInput, function(e) { out(e) });
'audio': true,
}).then(gotMediaInput, function (e) {
GodotRuntime.print(e);
});
} else {
if (!navigator.getUserMedia) {
navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
}
navigator.getUserMedia({
"audio": true
}, gotMediaInput, function(e) { out(e) });
'audio': true,
}, gotMediaInput, function (e) {
GodotRuntime.print(e);
});
}
},
close_async: function(resolve, reject) {
close_async: function (resolve, reject) {
const ctx = GodotAudio.ctx;
GodotAudio.ctx = null;
// Audio was not initialized.
@ -118,14 +124,14 @@ const GodotAudio = {
if (GodotAudio.driver) {
closed = GodotAudio.driver.close();
}
closed.then(function() {
closed.then(function () {
return ctx.close();
}).then(function() {
}).then(function () {
ctx.onstatechange = null;
resolve();
}).catch(function(e) {
}).catch(function (e) {
ctx.onstatechange = null;
console.error("Error closing AudioContext", e);
GodotRuntime.error('Error closing AudioContext', e);
resolve();
});
},
@ -139,30 +145,30 @@ const GodotAudio = {
return 1;
},
godot_audio_init: function(p_mix_rate, p_latency, p_state_change, p_latency_update) {
const statechange = GodotOS.get_func(p_state_change);
const latencyupdate = GodotOS.get_func(p_latency_update);
godot_audio_init: function (p_mix_rate, p_latency, p_state_change, p_latency_update) {
const statechange = GodotRuntime.get_func(p_state_change);
const latencyupdate = GodotRuntime.get_func(p_latency_update);
return GodotAudio.init(p_mix_rate, p_latency, statechange, latencyupdate);
},
godot_audio_resume: function() {
if (GodotAudio.ctx && GodotAudio.ctx.state != 'running') {
godot_audio_resume: function () {
if (GodotAudio.ctx && GodotAudio.ctx.state !== 'running') {
GodotAudio.ctx.resume();
}
},
godot_audio_capture_start__proxy: 'sync',
godot_audio_capture_start: function() {
godot_audio_capture_start: function () {
if (GodotAudio.input) {
return; // Already started.
}
GodotAudio.create_input(function(input) {
GodotAudio.create_input(function (input) {
input.connect(GodotAudio.driver.get_node());
});
},
godot_audio_capture_stop__proxy: 'sync',
godot_audio_capture_stop: function() {
godot_audio_capture_stop: function () {
if (GodotAudio.input) {
const tracks = GodotAudio.input['mediaStream']['getTracks']();
for (let i = 0; i < tracks.length; i++) {
@ -174,54 +180,54 @@ const GodotAudio = {
},
};
autoAddDeps(GodotAudio, "$GodotAudio");
autoAddDeps(GodotAudio, '$GodotAudio');
mergeInto(LibraryManager.library, GodotAudio);
/**
* The AudioWorklet API driver, used when threads are available.
*/
const GodotAudioWorklet = {
$GodotAudioWorklet__deps: ['$GodotAudio'],
$GodotAudioWorklet__deps: ['$GodotAudio', '$GodotConfig'],
$GodotAudioWorklet: {
promise: null,
worklet: null,
create: function(channels) {
const path = Module['locateFile']('godot.audio.worklet.js');
GodotAudioWorklet.promise = GodotAudio.ctx.audioWorklet.addModule(path).then(function() {
create: function (channels) {
const path = GodotConfig.locate_file('godot.audio.worklet.js');
GodotAudioWorklet.promise = GodotAudio.ctx.audioWorklet.addModule(path).then(function () {
GodotAudioWorklet.worklet = new AudioWorkletNode(
GodotAudio.ctx,
'godot-processor',
{
'outputChannelCount': [channels]
}
'outputChannelCount': [channels],
},
);
return Promise.resolve();
});
GodotAudio.driver = GodotAudioWorklet;
},
start: function(in_buf, out_buf, state) {
GodotAudioWorklet.promise.then(function() {
start: function (in_buf, out_buf, state) {
GodotAudioWorklet.promise.then(function () {
const node = GodotAudioWorklet.worklet;
node.connect(GodotAudio.ctx.destination);
node.port.postMessage({
'cmd': 'start',
'data': [state, in_buf, out_buf],
});
node.port.onmessage = function(event) {
console.error(event.data);
node.port.onmessage = function (event) {
GodotRuntime.error(event.data);
};
});
},
get_node: function() {
get_node: function () {
return GodotAudioWorklet.worklet;
},
close: function() {
return new Promise(function(resolve, reject) {
GodotAudioWorklet.promise.then(function() {
close: function () {
return new Promise(function (resolve, reject) {
GodotAudioWorklet.promise.then(function () {
GodotAudioWorklet.worklet.port.postMessage({
'cmd': 'stop',
'data': null,
@ -235,32 +241,32 @@ const GodotAudioWorklet = {
},
},
godot_audio_worklet_create: function(channels) {
godot_audio_worklet_create: function (channels) {
GodotAudioWorklet.create(channels);
},
godot_audio_worklet_start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) {
const out_buffer = GodotOS.heapSub(HEAPF32, p_out_buf, p_out_size);
const in_buffer = GodotOS.heapSub(HEAPF32, p_in_buf, p_in_size);
const state = GodotOS.heapSub(HEAP32, p_state, 4);
godot_audio_worklet_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) {
const out_buffer = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size);
const in_buffer = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size);
const state = GodotRuntime.heapSub(HEAP32, p_state, 4);
GodotAudioWorklet.start(in_buffer, out_buffer, state);
},
godot_audio_worklet_state_wait: function(p_state, p_idx, p_expected, p_timeout) {
godot_audio_worklet_state_wait: function (p_state, p_idx, p_expected, p_timeout) {
Atomics.wait(HEAP32, (p_state >> 2) + p_idx, p_expected, p_timeout);
return Atomics.load(HEAP32, (p_state >> 2) + p_idx);
},
godot_audio_worklet_state_add: function(p_state, p_idx, p_value) {
godot_audio_worklet_state_add: function (p_state, p_idx, p_value) {
return Atomics.add(HEAP32, (p_state >> 2) + p_idx, p_value);
},
godot_audio_worklet_state_get: function(p_state, p_idx) {
godot_audio_worklet_state_get: function (p_state, p_idx) {
return Atomics.load(HEAP32, (p_state >> 2) + p_idx);
},
};
autoAddDeps(GodotAudioWorklet, "$GodotAudioWorklet");
autoAddDeps(GodotAudioWorklet, '$GodotAudioWorklet');
mergeInto(LibraryManager.library, GodotAudioWorklet);
/*
@ -271,16 +277,16 @@ const GodotAudioScript = {
$GodotAudioScript: {
script: null,
create: function(buffer_length, channel_count) {
create: function (buffer_length, channel_count) {
GodotAudioScript.script = GodotAudio.ctx.createScriptProcessor(buffer_length, 2, channel_count);
GodotAudio.driver = GodotAudioScript;
return GodotAudioScript.script.bufferSize;
},
start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess) {
GodotAudioScript.script.onaudioprocess = function(event) {
start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess) {
GodotAudioScript.script.onaudioprocess = function (event) {
// Read input
const inb = GodotOS.heapSub(HEAPF32, p_in_buf, p_in_size);
const inb = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size);
const input = event.inputBuffer;
if (GodotAudio.input) {
const inlen = input.getChannelData(0).length;
@ -296,7 +302,7 @@ const GodotAudioScript = {
onprocess();
// Write the output.
const outb = GodotOS.heapSub(HEAPF32, p_out_buf, p_out_size);
const outb = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size);
const output = event.outputBuffer;
const channels = output.numberOfChannels;
for (let ch = 0; ch < channels; ch++) {
@ -310,12 +316,12 @@ const GodotAudioScript = {
GodotAudioScript.script.connect(GodotAudio.ctx.destination);
},
get_node: function() {
get_node: function () {
return GodotAudioScript.script;
},
close: function() {
return new Promise(function(resolve, reject) {
close: function () {
return new Promise(function (resolve, reject) {
GodotAudioScript.script.disconnect();
GodotAudioScript.script.onaudioprocess = null;
GodotAudioScript.script = null;
@ -324,15 +330,15 @@ const GodotAudioScript = {
},
},
godot_audio_script_create: function(buffer_length, channel_count) {
godot_audio_script_create: function (buffer_length, channel_count) {
return GodotAudioScript.create(buffer_length, channel_count);
},
godot_audio_script_start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) {
const onprocess = GodotOS.get_func(p_cb);
godot_audio_script_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) {
const onprocess = GodotRuntime.get_func(p_cb);
GodotAudioScript.start(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess);
},
};
autoAddDeps(GodotAudioScript, "$GodotAudioScript");
autoAddDeps(GodotAudioScript, '$GodotAudioScript');
mergeInto(LibraryManager.library, GodotAudioScript);

View file

@ -33,32 +33,33 @@
* Keeps track of registered event listeners so it can remove them on shutdown.
*/
const GodotDisplayListeners = {
$GodotDisplayListeners__deps: ['$GodotOS'],
$GodotDisplayListeners__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayListeners.clear(); resolve(); });',
$GodotDisplayListeners: {
handlers: [],
has: function(target, event, method, capture) {
return GodotDisplayListeners.handlers.findIndex(function(e) {
return e.target === target && e.event === event && e.method === method && e.capture == capture;
has: function (target, event, method, capture) {
return GodotDisplayListeners.handlers.findIndex(function (e) {
return e.target === target && e.event === event && e.method === method && e.capture === capture;
}) !== -1;
},
add: function(target, event, method, capture) {
add: function (target, event, method, capture) {
if (GodotDisplayListeners.has(target, event, method, capture)) {
return;
}
function Handler(target, event, method, capture) {
this.target = target;
this.event = event;
this.method = method;
this.capture = capture;
};
function Handler(p_target, p_event, p_method, p_capture) {
this.target = p_target;
this.event = p_event;
this.method = p_method;
this.capture = p_capture;
}
GodotDisplayListeners.handlers.push(new Handler(target, event, method, capture));
target.addEventListener(event, method, capture);
},
clear: function() {
GodotDisplayListeners.handlers.forEach(function(h) {
clear: function () {
GodotDisplayListeners.handlers.forEach(function (h) {
h.target.removeEventListener(h.event, h.method, h.capture);
});
GodotDisplayListeners.handlers.length = 0;
@ -83,20 +84,20 @@ const GodotDisplayDragDrop = {
promises: [],
pending_files: [],
add_entry: function(entry) {
add_entry: function (entry) {
if (entry.isDirectory) {
GodotDisplayDragDrop.add_dir(entry);
} else if (entry.isFile) {
GodotDisplayDragDrop.add_file(entry);
} else {
console.error("Unrecognized entry...", entry);
GodotRuntime.error('Unrecognized entry...', entry);
}
},
add_dir: function(entry) {
GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) {
add_dir: function (entry) {
GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) {
const reader = entry.createReader();
reader.readEntries(function(entries) {
reader.readEntries(function (entries) {
for (let i = 0; i < entries.length; i++) {
GodotDisplayDragDrop.add_entry(entries[i]);
}
@ -105,58 +106,58 @@ const GodotDisplayDragDrop = {
}));
},
add_file: function(entry) {
GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) {
entry.file(function(file) {
add_file: function (entry) {
GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) {
entry.file(function (file) {
const reader = new FileReader();
reader.onload = function() {
reader.onload = function () {
const f = {
"path": file.relativePath || file.webkitRelativePath,
"name": file.name,
"type": file.type,
"size": file.size,
"data": reader.result
'path': file.relativePath || file.webkitRelativePath,
'name': file.name,
'type': file.type,
'size': file.size,
'data': reader.result,
};
if (!f['path']) {
f['path'] = f['name'];
}
GodotDisplayDragDrop.pending_files.push(f);
resolve()
resolve();
};
reader.onerror = function() {
console.log("Error reading file");
reader.onerror = function () {
GodotRuntime.print('Error reading file');
reject();
}
};
reader.readAsArrayBuffer(file);
}, function(err) {
console.log("Error!");
}, function (err) {
GodotRuntime.print('Error!');
reject();
});
}));
},
process: function(resolve, reject) {
if (GodotDisplayDragDrop.promises.length == 0) {
process: function (resolve, reject) {
if (GodotDisplayDragDrop.promises.length === 0) {
resolve();
return;
}
GodotDisplayDragDrop.promises.pop().then(function() {
setTimeout(function() {
GodotDisplayDragDrop.promises.pop().then(function () {
setTimeout(function () {
GodotDisplayDragDrop.process(resolve, reject);
}, 0);
});
},
_process_event: function(ev, callback) {
_process_event: function (ev, callback) {
ev.preventDefault();
if (ev.dataTransfer.items) {
// Use DataTransferItemList interface to access the file(s)
for (let i = 0; i < ev.dataTransfer.items.length; i++) {
const item = ev.dataTransfer.items[i];
let entry = null;
if ("getAsEntry" in item) {
if ('getAsEntry' in item) {
entry = item.getAsEntry();
} else if ("webkitGetAsEntry" in item) {
} else if ('webkitGetAsEntry' in item) {
entry = item.webkitGetAsEntry();
}
if (entry) {
@ -164,25 +165,25 @@ const GodotDisplayDragDrop = {
}
}
} else {
console.error("File upload not supported");
GodotRuntime.error('File upload not supported');
}
new Promise(GodotDisplayDragDrop.process).then(function() {
const DROP = "/tmp/drop-" + parseInt(Math.random() * Math.pow(2, 31)) + "/";
new Promise(GodotDisplayDragDrop.process).then(function () {
const DROP = `/tmp/drop-${parseInt(Math.random() * (1 << 30), 10)}/`;
const drops = [];
const files = [];
FS.mkdir(DROP);
GodotDisplayDragDrop.pending_files.forEach((elem) => {
const path = elem['path'];
GodotFS.copy_to_fs(DROP + path, elem['data']);
let idx = path.indexOf("/");
if (idx == -1) {
let idx = path.indexOf('/');
if (idx === -1) {
// Root file
drops.push(DROP + path);
} else {
// Subdir
const sub = path.substr(0, idx);
idx = sub.indexOf("/");
if (idx < 0 && drops.indexOf(DROP + sub) == -1) {
idx = sub.indexOf('/');
if (idx < 0 && drops.indexOf(DROP + sub) === -1) {
drops.push(DROP + sub);
}
}
@ -191,37 +192,38 @@ const GodotDisplayDragDrop = {
GodotDisplayDragDrop.promises = [];
GodotDisplayDragDrop.pending_files = [];
callback(drops);
const dirs = [DROP.substr(0, DROP.length -1)];
const dirs = [DROP.substr(0, DROP.length - 1)];
// Remove temporary files
files.forEach(function (file) {
FS.unlink(file);
let dir = file.replace(DROP, "");
let idx = dir.lastIndexOf("/");
let dir = file.replace(DROP, '');
let idx = dir.lastIndexOf('/');
while (idx > 0) {
dir = dir.substr(0, idx);
if (dirs.indexOf(DROP + dir) == -1) {
if (dirs.indexOf(DROP + dir) === -1) {
dirs.push(DROP + dir);
}
idx = dir.lastIndexOf("/");
idx = dir.lastIndexOf('/');
}
});
// Remove dirs.
dirs.sort(function(a, b) {
dirs.sort(function (a, b) {
const al = (a.match(/\//g) || []).length;
const bl = (b.match(/\//g) || []).length;
if (al > bl)
if (al > bl) {
return -1;
else if (al < bl)
} else if (al < bl) {
return 1;
}
return 0;
}).forEach(function(dir) {
}).forEach(function (dir) {
FS.rmdir(dir);
});
});
},
handler: function(callback) {
return function(ev) {
handler: function (callback) {
return function (ev) {
GodotDisplayDragDrop._process_event(ev, callback);
};
},
@ -234,31 +236,31 @@ mergeInto(LibraryManager.library, GodotDisplayDragDrop);
* Keeps track of cursor status and custom shapes.
*/
const GodotDisplayCursor = {
$GodotDisplayCursor__deps: ['$GodotOS', '$GodotConfig'],
$GodotDisplayCursor__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayCursor.clear(); resolve(); });',
$GodotDisplayCursor__deps: ['$GodotConfig', '$GodotOS'],
$GodotDisplayCursor: {
shape: 'auto',
visible: true,
cursors: {},
set_style: function(style) {
set_style: function (style) {
GodotConfig.canvas.style.cursor = style;
},
set_shape: function(shape) {
set_shape: function (shape) {
GodotDisplayCursor.shape = shape;
let css = shape;
if (shape in GodotDisplayCursor.cursors) {
const c = GodotDisplayCursor.cursors[shape];
css = 'url("' + c.url + '") ' + c.x + ' ' + c.y + ', auto';
css = `url("${c.url}") ${c.x} ${c.y}, auto`;
}
if (GodotDisplayCursor.visible) {
GodotDisplayCursor.set_style(css);
}
},
clear: function() {
clear: function () {
GodotDisplayCursor.set_style('');
GodotDisplayCursor.shape = 'auto';
GodotDisplayCursor.visible = true;
Object.keys(GodotDisplayCursor.cursors).forEach(function(key) {
Object.keys(GodotDisplayCursor.cursors).forEach(function (key) {
URL.revokeObjectURL(GodotDisplayCursor.cursors[key]);
delete GodotDisplayCursor.cursors[key];
});
@ -273,75 +275,74 @@ mergeInto(LibraryManager.library, GodotDisplayCursor);
* Exposes all the functions needed by DisplayServer implementation.
*/
const GodotDisplay = {
$GodotDisplay__deps: ['$GodotConfig', '$GodotOS', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop'],
$GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop'],
$GodotDisplay: {
window_icon: '',
},
godot_js_display_is_swap_ok_cancel: function() {
godot_js_display_is_swap_ok_cancel: function () {
const win = (['Windows', 'Win64', 'Win32', 'WinCE']);
const plat = navigator.platform || "";
const plat = navigator.platform || '';
if (win.indexOf(plat) !== -1) {
return 1;
}
return 0;
},
godot_js_display_alert: function(p_text) {
window.alert(UTF8ToString(p_text));
godot_js_display_alert: function (p_text) {
window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert
},
godot_js_display_pixel_ratio_get: function() {
godot_js_display_pixel_ratio_get: function () {
return window.devicePixelRatio || 1;
},
/*
* Canvas
*/
godot_js_display_canvas_focus: function() {
godot_js_display_canvas_focus: function () {
GodotConfig.canvas.focus();
},
godot_js_display_canvas_is_focused: function() {
return document.activeElement == GodotConfig.canvas;
godot_js_display_canvas_is_focused: function () {
return document.activeElement === GodotConfig.canvas;
},
godot_js_display_canvas_bounding_rect_position_get: function(r_x, r_y) {
godot_js_display_canvas_bounding_rect_position_get: function (r_x, r_y) {
const brect = GodotConfig.canvas.getBoundingClientRect();
setValue(r_x, brect.x, 'i32');
setValue(r_y, brect.y, 'i32');
GodotRuntime.setHeapValue(r_x, brect.x, 'i32');
GodotRuntime.setHeapValue(r_y, brect.y, 'i32');
},
/*
* Touchscreen
*/
godot_js_display_touchscreen_is_available: function() {
godot_js_display_touchscreen_is_available: function () {
return 'ontouchstart' in window;
},
/*
* Clipboard
*/
godot_js_display_clipboard_set: function(p_text) {
const text = UTF8ToString(p_text);
godot_js_display_clipboard_set: function (p_text) {
const text = GodotRuntime.parseString(p_text);
if (!navigator.clipboard || !navigator.clipboard.writeText) {
return 1;
}
navigator.clipboard.writeText(text).catch(function(e) {
navigator.clipboard.writeText(text).catch(function (e) {
// Setting OS clipboard is only possible from an input callback.
console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e);
GodotRuntime.error('Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:', e);
});
return 0;
},
godot_js_display_clipboard_get_deps: ['$GodotOS'],
godot_js_display_clipboard_get: function(callback) {
const func = GodotOS.get_func(callback);
godot_js_display_clipboard_get: function (callback) {
const func = GodotRuntime.get_func(callback);
try {
navigator.clipboard.readText().then(function (result) {
const ptr = allocate(intArrayFromString(result), ALLOC_NORMAL);
const ptr = GodotRuntime.allocString(result);
func(ptr);
_free(ptr);
GodotRuntime.free(ptr);
}).catch(function (e) {
// Fail graciously.
});
@ -353,19 +354,19 @@ const GodotDisplay = {
/*
* Window
*/
godot_js_display_window_request_fullscreen: function() {
godot_js_display_window_request_fullscreen: function () {
const canvas = GodotConfig.canvas;
(canvas.requestFullscreen || canvas.msRequestFullscreen ||
canvas.mozRequestFullScreen || canvas.mozRequestFullscreen ||
canvas.webkitRequestFullscreen
(canvas.requestFullscreen || canvas.msRequestFullscreen
|| canvas.mozRequestFullScreen || canvas.mozRequestFullscreen
|| canvas.webkitRequestFullscreen
).call(canvas);
},
godot_js_display_window_title_set: function(p_data) {
document.title = UTF8ToString(p_data);
godot_js_display_window_title_set: function (p_data) {
document.title = GodotRuntime.parseString(p_data);
},
godot_js_display_window_icon_set: function(p_ptr, p_len) {
godot_js_display_window_icon_set: function (p_ptr, p_len) {
let link = document.getElementById('-gd-engine-icon');
if (link === null) {
link = document.createElement('link');
@ -374,7 +375,7 @@ const GodotDisplay = {
document.head.appendChild(link);
}
const old_icon = GodotDisplay.window_icon;
const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: "image/png" });
const png = new Blob([GodotRuntime.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
GodotDisplay.window_icon = URL.createObjectURL(png);
link.href = GodotDisplay.window_icon;
if (old_icon) {
@ -385,9 +386,9 @@ const GodotDisplay = {
/*
* Cursor
*/
godot_js_display_cursor_set_visible: function(p_visible) {
const visible = p_visible != 0;
if (visible == GodotDisplayCursor.visible) {
godot_js_display_cursor_set_visible: function (p_visible) {
const visible = p_visible !== 0;
if (visible === GodotDisplayCursor.visible) {
return;
}
GodotDisplayCursor.visible = visible;
@ -398,19 +399,19 @@ const GodotDisplay = {
}
},
godot_js_display_cursor_is_hidden: function() {
godot_js_display_cursor_is_hidden: function () {
return !GodotDisplayCursor.visible;
},
godot_js_display_cursor_set_shape: function(p_string) {
GodotDisplayCursor.set_shape(UTF8ToString(p_string));
godot_js_display_cursor_set_shape: function (p_string) {
GodotDisplayCursor.set_shape(GodotRuntime.parseString(p_string));
},
godot_js_display_cursor_set_custom_shape: function(p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) {
const shape = UTF8ToString(p_shape);
godot_js_display_cursor_set_custom_shape: function (p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) {
const shape = GodotRuntime.parseString(p_shape);
const old_shape = GodotDisplayCursor.cursors[shape];
if (p_len > 0) {
const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
const png = new Blob([GodotRuntime.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
const url = URL.createObjectURL(png);
GodotDisplayCursor.cursors[shape] = {
url: url,
@ -420,7 +421,7 @@ const GodotDisplay = {
} else {
delete GodotDisplayCursor.cursors[shape];
}
if (shape == GodotDisplayCursor.shape) {
if (shape === GodotDisplayCursor.shape) {
GodotDisplayCursor.set_shape(GodotDisplayCursor.shape);
}
if (old_shape) {
@ -431,41 +432,41 @@ const GodotDisplay = {
/*
* Listeners
*/
godot_js_display_notification_cb: function(callback, p_enter, p_exit, p_in, p_out) {
godot_js_display_notification_cb: function (callback, p_enter, p_exit, p_in, p_out) {
const canvas = GodotConfig.canvas;
const func = GodotOS.get_func(callback);
const func = GodotRuntime.get_func(callback);
const notif = [p_enter, p_exit, p_in, p_out];
['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function(evt_name, idx) {
GodotDisplayListeners.add(canvas, evt_name, function() {
['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function (evt_name, idx) {
GodotDisplayListeners.add(canvas, evt_name, function () {
func.bind(null, notif[idx]);
}, true);
});
},
godot_js_display_paste_cb: function(callback) {
const func = GodotOS.get_func(callback);
GodotDisplayListeners.add(window, 'paste', function(evt) {
godot_js_display_paste_cb: function (callback) {
const func = GodotRuntime.get_func(callback);
GodotDisplayListeners.add(window, 'paste', function (evt) {
const text = evt.clipboardData.getData('text');
const ptr = allocate(intArrayFromString(text), ALLOC_NORMAL);
const ptr = GodotRuntime.allocString(text);
func(ptr);
_free(ptr);
GodotRuntime.free(ptr);
}, false);
},
godot_js_display_drop_files_cb: function(callback) {
const func = GodotOS.get_func(callback)
const dropFiles = function(files) {
godot_js_display_drop_files_cb: function (callback) {
const func = GodotRuntime.get_func(callback);
const dropFiles = function (files) {
const args = files || [];
if (!args.length) {
return;
}
const argc = args.length;
const argv = GodotOS.allocStringArray(args);
const argv = GodotRuntime.allocStringArray(args);
func(argv, argc);
GodotOS.freeStringArray(argv, argc);
GodotRuntime.freeStringArray(argv, argc);
};
const canvas = GodotConfig.canvas;
GodotDisplayListeners.add(canvas, 'dragover', function(ev) {
GodotDisplayListeners.add(canvas, 'dragover', function (ev) {
// Prevent default behavior (which would try to open the file(s))
ev.preventDefault();
}, false);

View file

@ -30,10 +30,10 @@
const GodotEditorTools = {
godot_js_editor_download_file__deps: ['$FS'],
godot_js_editor_download_file: function(p_path, p_name, p_mime) {
const path = UTF8ToString(p_path);
const name = UTF8ToString(p_name);
const mime = UTF8ToString(p_mime);
godot_js_editor_download_file: function (p_path, p_name, p_mime) {
const path = GodotRuntime.parseString(p_path);
const name = GodotRuntime.parseString(p_name);
const mime = GodotRuntime.parseString(p_mime);
const size = FS.stat(path)['size'];
const buf = new Uint8Array(size);
const fd = FS.open(path, 'r');

View file

@ -29,57 +29,57 @@
/*************************************************************************/
const GodotEval = {
godot_js_eval__deps: ['$GodotOS'],
godot_js_eval: function(p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) {
const js_code = UTF8ToString(p_js);
godot_js_eval__deps: ['$GodotRuntime'],
godot_js_eval: function (p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) {
const js_code = GodotRuntime.parseString(p_js);
let eval_ret = null;
try {
if (p_use_global_ctx) {
// indirect eval call grants global execution context
const global_eval = eval;
const global_eval = eval; // eslint-disable-line no-eval
eval_ret = global_eval(js_code);
} else {
eval_ret = eval(js_code);
eval_ret = eval(js_code); // eslint-disable-line no-eval
}
} catch (e) {
err(e);
GodotRuntime.error(e);
}
switch (typeof eval_ret) {
case 'boolean':
setValue(p_union_ptr, eval_ret, 'i32');
return 1; // BOOL
case 'boolean':
GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'i32');
return 1; // BOOL
case 'number':
setValue(p_union_ptr, eval_ret, 'double');
return 3; // REAL
case 'number':
GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'double');
return 3; // REAL
case 'string':
let array_ptr = GodotOS.allocString(eval_ret);
setValue(p_union_ptr, array_ptr , '*');
return 4; // STRING
case 'string':
GodotRuntime.setHeapValue(p_union_ptr, GodotRuntime.allocString(eval_ret), '*');
return 4; // STRING
case 'object':
if (eval_ret === null) {
break;
}
if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) {
eval_ret = new Uint8Array(eval_ret.buffer);
}
else if (eval_ret instanceof ArrayBuffer) {
eval_ret = new Uint8Array(eval_ret);
}
if (eval_ret instanceof Uint8Array) {
const func = GodotOS.get_func(p_callback);
const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length);
HEAPU8.set(eval_ret, bytes_ptr);
return 20; // POOL_BYTE_ARRAY
}
case 'object':
if (eval_ret === null) {
break;
}
if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) {
eval_ret = new Uint8Array(eval_ret.buffer);
} else if (eval_ret instanceof ArrayBuffer) {
eval_ret = new Uint8Array(eval_ret);
}
if (eval_ret instanceof Uint8Array) {
const func = GodotRuntime.get_func(p_callback);
const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length);
HEAPU8.set(eval_ret, bytes_ptr);
return 20; // POOL_BYTE_ARRAY
}
break;
// no default
}
return 0; // NIL
},
}
};
mergeInto(LibraryManager.library, GodotEval);

View file

@ -27,118 +27,119 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
var GodotHTTPRequest = {
const GodotHTTPRequest = {
$GodotHTTPRequest__deps: ['$GodotRuntime'],
$GodotHTTPRequest: {
requests: [],
getUnusedRequestId: function() {
var idMax = GodotHTTPRequest.requests.length;
for (var potentialId = 0; potentialId < idMax; ++potentialId) {
getUnusedRequestId: function () {
const idMax = GodotHTTPRequest.requests.length;
for (let potentialId = 0; potentialId < idMax; ++potentialId) {
if (GodotHTTPRequest.requests[potentialId] instanceof XMLHttpRequest) {
continue;
}
return potentialId;
}
GodotHTTPRequest.requests.push(null)
GodotHTTPRequest.requests.push(null);
return idMax;
},
setupRequest: function(xhr) {
setupRequest: function (xhr) {
xhr.responseType = 'arraybuffer';
},
},
godot_xhr_new: function() {
var newId = GodotHTTPRequest.getUnusedRequestId();
GodotHTTPRequest.requests[newId] = new XMLHttpRequest;
godot_xhr_new: function () {
const newId = GodotHTTPRequest.getUnusedRequestId();
GodotHTTPRequest.requests[newId] = new XMLHttpRequest();
GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[newId]);
return newId;
},
godot_xhr_reset: function(xhrId) {
GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest;
godot_xhr_reset: function (xhrId) {
GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest();
GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[xhrId]);
},
godot_xhr_free: function(xhrId) {
godot_xhr_free: function (xhrId) {
GodotHTTPRequest.requests[xhrId].abort();
GodotHTTPRequest.requests[xhrId] = null;
},
godot_xhr_open: function(xhrId, method, url, user, password) {
user = user > 0 ? UTF8ToString(user) : null;
password = password > 0 ? UTF8ToString(password) : null;
GodotHTTPRequest.requests[xhrId].open(UTF8ToString(method), UTF8ToString(url), true, user, password);
godot_xhr_open: function (xhrId, method, url, p_user, p_password) {
const user = p_user > 0 ? GodotRuntime.parseString(p_user) : null;
const password = p_password > 0 ? GodotRuntime.parseString(p_password) : null;
GodotHTTPRequest.requests[xhrId].open(GodotRuntime.parseString(method), GodotRuntime.parseString(url), true, user, password);
},
godot_xhr_set_request_header: function(xhrId, header, value) {
GodotHTTPRequest.requests[xhrId].setRequestHeader(UTF8ToString(header), UTF8ToString(value));
godot_xhr_set_request_header: function (xhrId, header, value) {
GodotHTTPRequest.requests[xhrId].setRequestHeader(GodotRuntime.parseString(header), GodotRuntime.parseString(value));
},
godot_xhr_send_null: function(xhrId) {
godot_xhr_send_null: function (xhrId) {
GodotHTTPRequest.requests[xhrId].send();
},
godot_xhr_send_string: function(xhrId, strPtr) {
godot_xhr_send_string: function (xhrId, strPtr) {
if (!strPtr) {
err("Failed to send string per XHR: null pointer");
GodotRuntime.error('Failed to send string per XHR: null pointer');
return;
}
GodotHTTPRequest.requests[xhrId].send(UTF8ToString(strPtr));
GodotHTTPRequest.requests[xhrId].send(GodotRuntime.parseString(strPtr));
},
godot_xhr_send_data: function(xhrId, ptr, len) {
godot_xhr_send_data: function (xhrId, ptr, len) {
if (!ptr) {
err("Failed to send data per XHR: null pointer");
GodotRuntime.error('Failed to send data per XHR: null pointer');
return;
}
if (len < 0) {
err("Failed to send data per XHR: buffer length less than 0");
GodotRuntime.error('Failed to send data per XHR: buffer length less than 0');
return;
}
GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len));
},
godot_xhr_abort: function(xhrId) {
godot_xhr_abort: function (xhrId) {
GodotHTTPRequest.requests[xhrId].abort();
},
godot_xhr_get_status: function(xhrId) {
godot_xhr_get_status: function (xhrId) {
return GodotHTTPRequest.requests[xhrId].status;
},
godot_xhr_get_ready_state: function(xhrId) {
godot_xhr_get_ready_state: function (xhrId) {
return GodotHTTPRequest.requests[xhrId].readyState;
},
godot_xhr_get_response_headers_length: function(xhrId) {
var headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
return headers === null ? 0 : lengthBytesUTF8(headers);
godot_xhr_get_response_headers_length: function (xhrId) {
const headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
return headers === null ? 0 : GodotRuntime.strlen(headers);
},
godot_xhr_get_response_headers: function(xhrId, dst, len) {
var str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
if (str === null)
godot_xhr_get_response_headers: function (xhrId, dst, len) {
const str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
if (str === null) {
return;
var buf = new Uint8Array(len + 1);
stringToUTF8Array(str, buf, 0, buf.length);
buf = buf.subarray(0, -1);
HEAPU8.set(buf, dst);
}
GodotRuntime.stringToHeap(str, dst, len);
},
godot_xhr_get_response_length: function(xhrId) {
var body = GodotHTTPRequest.requests[xhrId].response;
godot_xhr_get_response_length: function (xhrId) {
const body = GodotHTTPRequest.requests[xhrId].response;
return body === null ? 0 : body.byteLength;
},
godot_xhr_get_response: function(xhrId, dst, len) {
var buf = GodotHTTPRequest.requests[xhrId].response;
if (buf === null)
godot_xhr_get_response: function (xhrId, dst, len) {
let buf = GodotHTTPRequest.requests[xhrId].response;
if (buf === null) {
return;
}
buf = new Uint8Array(buf).subarray(0, len);
HEAPU8.set(buf, dst);
},
};
autoAddDeps(GodotHTTPRequest, "$GodotHTTPRequest");
autoAddDeps(GodotHTTPRequest, '$GodotHTTPRequest');
mergeInto(LibraryManager.library, GodotHTTPRequest);

View file

@ -33,52 +33,57 @@ const IDHandler = {
_last_id: 0,
_references: {},
get: function(p_id) {
get: function (p_id) {
return IDHandler._references[p_id];
},
add: function(p_data) {
add: function (p_data) {
const id = ++IDHandler._last_id;
IDHandler._references[id] = p_data;
return id;
},
remove: function(p_id) {
remove: function (p_id) {
delete IDHandler._references[p_id];
},
},
};
autoAddDeps(IDHandler, "$IDHandler");
autoAddDeps(IDHandler, '$IDHandler');
mergeInto(LibraryManager.library, IDHandler);
const GodotConfig = {
$GodotConfig__postset: 'Module["initConfig"] = GodotConfig.init_config;',
$GodotConfig__deps: ['$GodotRuntime'],
$GodotConfig: {
canvas: null,
locale: "en",
locale: 'en',
resize_on_start: false,
on_execute: null,
init_config: function(p_opts) {
GodotConfig.resize_on_start = p_opts['resizeCanvasOnStart'] ? true : false;
init_config: function (p_opts) {
GodotConfig.resize_on_start = !!p_opts['resizeCanvasOnStart'];
GodotConfig.canvas = p_opts['canvas'];
GodotConfig.locale = p_opts['locale'] || GodotConfig.locale;
GodotConfig.on_execute = p_opts['onExecute'];
// This is called by emscripten, even if undocumented.
Module['onExit'] = p_opts['onExit'];
Module['onExit'] = p_opts['onExit']; // eslint-disable-line no-undef
},
locate_file: function (file) {
return Module['locateFile'](file); // eslint-disable-line no-undef
},
},
godot_js_config_canvas_id_get: function(p_ptr, p_ptr_max) {
stringToUTF8('#' + GodotConfig.canvas.id, p_ptr, p_ptr_max);
godot_js_config_canvas_id_get: function (p_ptr, p_ptr_max) {
GodotRuntime.stringToHeap(`#${GodotConfig.canvas.id}`, p_ptr, p_ptr_max);
},
godot_js_config_locale_get: function(p_ptr, p_ptr_max) {
stringToUTF8(GodotConfig.locale, p_ptr, p_ptr_max);
godot_js_config_locale_get: function (p_ptr, p_ptr_max) {
GodotRuntime.stringToHeap(GodotConfig.locale, p_ptr, p_ptr_max);
},
godot_js_config_is_resize_on_start: function() {
godot_js_config_is_resize_on_start: function () {
return GodotConfig.resize_on_start ? 1 : 0;
},
};
@ -87,7 +92,7 @@ autoAddDeps(GodotConfig, '$GodotConfig');
mergeInto(LibraryManager.library, GodotConfig);
const GodotFS = {
$GodotFS__deps: ['$FS', '$IDBFS'],
$GodotFS__deps: ['$FS', '$IDBFS', '$GodotRuntime'],
$GodotFS__postset: [
'Module["initFS"] = GodotFS.init;',
'Module["deinitFS"] = GodotFS.deinit;',
@ -98,7 +103,7 @@ const GodotFS = {
_syncing: false,
_mount_points: [],
is_persistent: function() {
is_persistent: function () {
return GodotFS._idbfs ? 1 : 0;
},
@ -106,7 +111,7 @@ const GodotFS = {
// Returns a promise that resolves when the FS is ready.
// We keep track of mount_points, so that we can properly close the IDBFS
// since emscripten is not doing it by itself. (emscripten GH#12516).
init: function(persistentPaths) {
init: function (persistentPaths) {
GodotFS._idbfs = false;
if (!Array.isArray(persistentPaths)) {
return Promise.reject(new Error('Persistent paths must be an array'));
@ -127,16 +132,16 @@ const GodotFS = {
}
}
GodotFS._mount_points.forEach(function(path) {
GodotFS._mount_points.forEach(function (path) {
createRecursive(path);
FS.mount(IDBFS, {}, path);
});
return new Promise(function(resolve, reject) {
FS.syncfs(true, function(err) {
return new Promise(function (resolve, reject) {
FS.syncfs(true, function (err) {
if (err) {
GodotFS._mount_points = [];
GodotFS._idbfs = false;
console.log("IndexedDB not available: " + err.message);
GodotRuntime.print(`IndexedDB not available: ${err.message}`);
} else {
GodotFS._idbfs = true;
}
@ -146,12 +151,12 @@ const GodotFS = {
},
// Deinit godot file system, making sure to unmount file systems, and close IDBFS(s).
deinit: function() {
GodotFS._mount_points.forEach(function(path) {
deinit: function () {
GodotFS._mount_points.forEach(function (path) {
try {
FS.unmount(path);
} catch (e) {
console.log("Already unmounted", e);
GodotRuntime.print('Already unmounted', e);
}
if (GodotFS._idbfs && IDBFS.dbs[path]) {
IDBFS.dbs[path].close();
@ -163,16 +168,16 @@ const GodotFS = {
GodotFS._syncing = false;
},
sync: function() {
sync: function () {
if (GodotFS._syncing) {
err('Already syncing!');
GodotRuntime.error('Already syncing!');
return Promise.resolve();
}
GodotFS._syncing = true;
return new Promise(function (resolve, reject) {
FS.syncfs(false, function(error) {
FS.syncfs(false, function (error) {
if (error) {
err('Failed to save IDB file system: ' + error.message);
GodotRuntime.error(`Failed to save IDB file system: ${error.message}`);
}
GodotFS._syncing = false;
resolve(error);
@ -181,9 +186,9 @@ const GodotFS = {
},
// Copies a buffer to the internal file system. Creating directories recursively.
copy_to_fs: function(path, buffer) {
const idx = path.lastIndexOf("/");
let dir = "/";
copy_to_fs: function (path, buffer) {
const idx = path.lastIndexOf('/');
let dir = '/';
if (idx > 0) {
dir = path.slice(0, idx);
}
@ -195,105 +200,68 @@ const GodotFS = {
}
FS.mkdirTree(dir);
}
FS.writeFile(path, new Uint8Array(buffer), {'flags': 'wx+'});
FS.writeFile(path, new Uint8Array(buffer), { 'flags': 'wx+' });
},
},
};
mergeInto(LibraryManager.library, GodotFS);
const GodotOS = {
$GodotOS__deps: ['$GodotFS'],
$GodotOS__deps: ['$GodotFS', '$GodotRuntime'],
$GodotOS__postset: [
'Module["request_quit"] = function() { GodotOS.request_quit() };',
'GodotOS._fs_sync_promise = Promise.resolve();',
].join(''),
$GodotOS: {
request_quit: function() {},
request_quit: function () {},
_async_cbs: [],
_fs_sync_promise: null,
get_func: function(ptr) {
return wasmTable.get(ptr);
},
atexit: function(p_promise_cb) {
atexit: function (p_promise_cb) {
GodotOS._async_cbs.push(p_promise_cb);
},
finish_async: function(callback) {
GodotOS._fs_sync_promise.then(function(err) {
finish_async: function (callback) {
GodotOS._fs_sync_promise.then(function (err) {
const promises = [];
GodotOS._async_cbs.forEach(function(cb) {
GodotOS._async_cbs.forEach(function (cb) {
promises.push(new Promise(cb));
});
return Promise.all(promises);
}).then(function() {
}).then(function () {
return GodotFS.sync(); // Final FS sync.
}).then(function(err) {
}).then(function (err) {
// Always deferred.
setTimeout(function() {
setTimeout(function () {
callback();
}, 0);
});
},
allocString: function(p_str) {
const length = lengthBytesUTF8(p_str)+1;
const c_str = _malloc(length);
stringToUTF8(p_str, c_str, length);
return c_str;
},
allocStringArray: function(strings) {
const size = strings.length;
const c_ptr = _malloc(size * 4);
for (let i = 0; i < size; i++) {
HEAP32[(c_ptr >> 2) + i] = GodotOS.allocString(strings[i]);
}
return c_ptr;
},
freeStringArray: function(c_ptr, size) {
for (let i = 0; i < size; i++) {
_free(HEAP32[(c_ptr >> 2) + i]);
}
_free(c_ptr);
},
heapSub: function(heap, ptr, size) {
const bytes = heap.BYTES_PER_ELEMENT;
return heap.subarray(ptr / bytes, ptr / bytes + size);
},
heapCopy: function(heap, ptr, size) {
const bytes = heap.BYTES_PER_ELEMENT;
return heap.slice(ptr / bytes, ptr / bytes + size);
},
},
godot_js_os_finish_async: function(p_callback) {
const func = GodotOS.get_func(p_callback);
godot_js_os_finish_async: function (p_callback) {
const func = GodotRuntime.get_func(p_callback);
GodotOS.finish_async(func);
},
godot_js_os_request_quit_cb: function(p_callback) {
GodotOS.request_quit = GodotOS.get_func(p_callback);
godot_js_os_request_quit_cb: function (p_callback) {
GodotOS.request_quit = GodotRuntime.get_func(p_callback);
},
godot_js_os_fs_is_persistent: function() {
godot_js_os_fs_is_persistent: function () {
return GodotFS.is_persistent();
},
godot_js_os_fs_sync: function(callback) {
const func = GodotOS.get_func(callback);
godot_js_os_fs_sync: function (callback) {
const func = GodotRuntime.get_func(callback);
GodotOS._fs_sync_promise = GodotFS.sync();
GodotOS._fs_sync_promise.then(function(err) {
GodotOS._fs_sync_promise.then(function (err) {
func();
});
},
godot_js_os_execute: function(p_json) {
const json_args = UTF8ToString(p_json);
godot_js_os_execute: function (p_json) {
const json_args = GodotRuntime.parseString(p_json);
const args = JSON.parse(json_args);
if (GodotConfig.on_execute) {
GodotConfig.on_execute(args);
@ -302,8 +270,8 @@ const GodotOS = {
return 1;
},
godot_js_os_shell_open: function(p_uri) {
window.open(UTF8ToString(p_uri), '_blank');
godot_js_os_shell_open: function (p_uri) {
window.open(GodotRuntime.parseString(p_uri), '_blank');
},
};

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@ -0,0 +1,120 @@
/*************************************************************************/
/* library_godot_runtime.js */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
const GodotRuntime = {
$GodotRuntime: {
/*
* Functions
*/
get_func: function (ptr) {
return wasmTable.get(ptr); // eslint-disable-line no-undef
},
/*
* Prints
*/
error: function () {
err.apply(null, Array.from(arguments)); // eslint-disable-line no-undef
},
print: function () {
out.apply(null, Array.from(arguments)); // eslint-disable-line no-undef
},
/*
* Memory
*/
malloc: function (p_size) {
return _malloc(p_size); // eslint-disable-line no-undef
},
free: function (p_ptr) {
_free(p_ptr); // eslint-disable-line no-undef
},
getHeapValue: function (p_ptr, p_type) {
return getValue(p_ptr, p_type); // eslint-disable-line no-undef
},
setHeapValue: function (p_ptr, p_value, p_type) {
setValue(p_ptr, p_value, p_type); // eslint-disable-line no-undef
},
heapSub: function (p_heap, p_ptr, p_len) {
const bytes = p_heap.BYTES_PER_ELEMENT;
return p_heap.subarray(p_ptr / bytes, p_ptr / bytes + p_len);
},
heapCopy: function (p_heap, p_ptr, p_len) {
const bytes = p_heap.BYTES_PER_ELEMENT;
return p_heap.slice(p_ptr / bytes, p_ptr / bytes + p_len);
},
/*
* Strings
*/
parseString: function (p_ptr) {
return UTF8ToString(p_ptr); // eslint-disable-line no-undef
},
strlen: function (p_str) {
return lengthBytesUTF8(p_str); // eslint-disable-line no-undef
},
allocString: function (p_str) {
const length = GodotRuntime.strlen(p_str) + 1;
const c_str = GodotRuntime.malloc(length);
stringToUTF8(p_str, c_str, length); // eslint-disable-line no-undef
return c_str;
},
allocStringArray: function (p_strings) {
const size = p_strings.length;
const c_ptr = GodotRuntime.malloc(size * 4);
for (let i = 0; i < size; i++) {
HEAP32[(c_ptr >> 2) + i] = GodotRuntime.allocString(p_strings[i]);
}
return c_ptr;
},
freeStringArray: function (p_ptr, p_len) {
for (let i = 0; i < p_len; i++) {
GodotRuntime.free(HEAP32[(p_ptr >> 2) + i]);
}
GodotRuntime.free(p_ptr);
},
stringToHeap: function (p_str, p_ptr, p_len) {
return stringToUTF8Array(p_str, HEAP8, p_ptr, p_len); // eslint-disable-line no-undef
},
},
};
autoAddDeps(GodotRuntime, '$GodotRuntime');
mergeInto(LibraryManager.library, GodotRuntime);

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@ -0,0 +1,24 @@
{
"name": "godot",
"private": true,
"version": "1.0.0",
"description": "Linting setup for Godot's HTML5 platform code",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1",
"lint": "npm run lint:engine && npm run lint:libs && npm run lint:modules",
"lint:engine": "eslint \"js/engine/*.js\" --no-eslintrc -c .eslintrc.engine.js",
"lint:libs": "eslint \"js/libs/*.js\" --no-eslintrc -c .eslintrc.libs.js",
"lint:modules": "eslint \"../../modules/**/*.js\" --no-eslintrc -c .eslintrc.libs.js",
"format": "npm run format:engine && npm run format:libs && npm run format:modules",
"format:engine": "npm run lint:engine -- --fix",
"format:libs": "npm run lint:libs -- --fix",
"format:modules": "npm run lint:modules -- --fix"
},
"author": "Godot Engine contributors",
"license": "MIT",
"devDependencies": {
"eslint": "^7.9.0",
"eslint-config-airbnb-base": "^14.2.0",
"eslint-plugin-import": "^2.22.0"
}
}