[macOS] Fix rendering on retina displays with HiDPI support disabled.
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1 changed files with 3 additions and 1 deletions
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@ -282,7 +282,9 @@ static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeSt
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NSWindow *window = (NSWindow *)[notification object];
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NSWindow *window = (NSWindow *)[notification object];
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CGFloat newBackingScaleFactor = [window backingScaleFactor];
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CGFloat newBackingScaleFactor = [window backingScaleFactor];
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CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue];
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CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue];
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[OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:YES];
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if (OS_OSX::singleton->is_hidpi_allowed()) {
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[OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:YES];
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}
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if (newBackingScaleFactor != oldBackingScaleFactor) {
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if (newBackingScaleFactor != oldBackingScaleFactor) {
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//Set new display scale and window size
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//Set new display scale and window size
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