Add support for pointer capture
This commit is contained in:
parent
92aedd5063
commit
5149311316
12 changed files with 205 additions and 48 deletions
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@ -207,7 +207,7 @@ void AndroidInputHandler::process_touch_event(int p_event, int p_pointer, const
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}
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}
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}
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}
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void AndroidInputHandler::_parse_mouse_event_info(int buttons_mask, bool p_pressed, bool p_double_click) {
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void AndroidInputHandler::_parse_mouse_event_info(int buttons_mask, bool p_pressed, bool p_double_click, bool p_source_mouse_relative) {
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if (!mouse_event_info.valid) {
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if (!mouse_event_info.valid) {
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return;
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return;
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}
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}
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@ -215,8 +215,14 @@ void AndroidInputHandler::_parse_mouse_event_info(int buttons_mask, bool p_press
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Ref<InputEventMouseButton> ev;
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Ref<InputEventMouseButton> ev;
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ev.instance();
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ev.instance();
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_set_key_modifier_state(ev);
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_set_key_modifier_state(ev);
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ev->set_position(mouse_event_info.pos);
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if (p_source_mouse_relative) {
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ev->set_global_position(mouse_event_info.pos);
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ev->set_position(hover_prev_pos);
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ev->set_global_position(hover_prev_pos);
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} else {
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ev->set_position(mouse_event_info.pos);
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ev->set_global_position(mouse_event_info.pos);
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hover_prev_pos = mouse_event_info.pos;
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}
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ev->set_pressed(p_pressed);
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ev->set_pressed(p_pressed);
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int changed_button_mask = buttons_state ^ buttons_mask;
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int changed_button_mask = buttons_state ^ buttons_mask;
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@ -226,15 +232,14 @@ void AndroidInputHandler::_parse_mouse_event_info(int buttons_mask, bool p_press
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ev->set_button_mask(buttons_mask);
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ev->set_button_mask(buttons_mask);
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ev->set_doubleclick(p_double_click);
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ev->set_doubleclick(p_double_click);
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input->parse_input_event(ev);
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input->parse_input_event(ev);
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hover_prev_pos = mouse_event_info.pos;
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}
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}
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void AndroidInputHandler::_release_mouse_event_info() {
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void AndroidInputHandler::_release_mouse_event_info(bool p_source_mouse_relative) {
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_parse_mouse_event_info(0, false, false);
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_parse_mouse_event_info(0, false, false, p_source_mouse_relative);
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mouse_event_info.valid = false;
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mouse_event_info.valid = false;
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}
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}
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void AndroidInputHandler::process_mouse_event(int p_event_action, int p_event_android_buttons_mask, Point2 p_event_pos, Vector2 p_delta, bool p_double_click) {
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void AndroidInputHandler::process_mouse_event(int p_event_action, int p_event_android_buttons_mask, Point2 p_event_pos, Vector2 p_delta, bool p_double_click, bool p_source_mouse_relative) {
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int event_buttons_mask = _android_button_mask_to_godot_button_mask(p_event_android_buttons_mask);
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int event_buttons_mask = _android_button_mask_to_godot_button_mask(p_event_android_buttons_mask);
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switch (p_event_action) {
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switch (p_event_action) {
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case AMOTION_EVENT_ACTION_HOVER_MOVE: // hover move
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case AMOTION_EVENT_ACTION_HOVER_MOVE: // hover move
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@ -259,13 +264,13 @@ void AndroidInputHandler::process_mouse_event(int p_event_action, int p_event_an
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mouse_event_info.valid = true;
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mouse_event_info.valid = true;
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mouse_event_info.pos = p_event_pos;
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mouse_event_info.pos = p_event_pos;
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_parse_mouse_event_info(event_buttons_mask, true, p_double_click);
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_parse_mouse_event_info(event_buttons_mask, true, p_double_click, p_source_mouse_relative);
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} break;
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} break;
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case AMOTION_EVENT_ACTION_UP:
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case AMOTION_EVENT_ACTION_UP:
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case AMOTION_EVENT_ACTION_CANCEL:
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case AMOTION_EVENT_ACTION_CANCEL:
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case AMOTION_EVENT_ACTION_BUTTON_RELEASE: {
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case AMOTION_EVENT_ACTION_BUTTON_RELEASE: {
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_release_mouse_event_info();
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_release_mouse_event_info(p_source_mouse_relative);
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} break;
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} break;
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case AMOTION_EVENT_ACTION_MOVE: {
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case AMOTION_EVENT_ACTION_MOVE: {
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@ -276,21 +281,32 @@ void AndroidInputHandler::process_mouse_event(int p_event_action, int p_event_an
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Ref<InputEventMouseMotion> ev;
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Ref<InputEventMouseMotion> ev;
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ev.instance();
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ev.instance();
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_set_key_modifier_state(ev);
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_set_key_modifier_state(ev);
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ev->set_position(p_event_pos);
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if (p_source_mouse_relative) {
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ev->set_global_position(p_event_pos);
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ev->set_position(hover_prev_pos);
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ev->set_relative(p_event_pos - hover_prev_pos);
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ev->set_global_position(hover_prev_pos);
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ev->set_relative(p_event_pos);
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} else {
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ev->set_position(p_event_pos);
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ev->set_global_position(p_event_pos);
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ev->set_relative(p_event_pos - hover_prev_pos);
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mouse_event_info.pos = p_event_pos;
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hover_prev_pos = p_event_pos;
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}
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ev->set_button_mask(event_buttons_mask);
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ev->set_button_mask(event_buttons_mask);
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input->parse_input_event(ev);
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input->parse_input_event(ev);
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mouse_event_info.pos = p_event_pos;
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hover_prev_pos = p_event_pos;
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} break;
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} break;
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case AMOTION_EVENT_ACTION_SCROLL: {
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case AMOTION_EVENT_ACTION_SCROLL: {
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Ref<InputEventMouseButton> ev;
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Ref<InputEventMouseButton> ev;
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ev.instance();
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ev.instance();
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_set_key_modifier_state(ev);
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_set_key_modifier_state(ev);
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ev->set_position(p_event_pos);
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if (p_source_mouse_relative) {
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ev->set_global_position(p_event_pos);
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ev->set_position(hover_prev_pos);
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ev->set_global_position(hover_prev_pos);
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} else {
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ev->set_position(p_event_pos);
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ev->set_global_position(p_event_pos);
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}
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ev->set_pressed(true);
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ev->set_pressed(true);
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buttons_state = event_buttons_mask;
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buttons_state = event_buttons_mask;
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if (p_delta.y > 0) {
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if (p_delta.y > 0) {
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@ -86,9 +86,9 @@ private:
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void _wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor);
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void _wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor);
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void _parse_mouse_event_info(int buttons_mask, bool p_pressed, bool p_double_click);
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void _parse_mouse_event_info(int buttons_mask, bool p_pressed, bool p_double_click, bool p_source_mouse_relative);
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void _release_mouse_event_info();
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void _release_mouse_event_info(bool p_source_mouse_relative = false);
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void _parse_all_touch(bool p_pressed, bool p_double_tap);
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void _parse_all_touch(bool p_pressed, bool p_double_tap);
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@ -97,7 +97,7 @@ private:
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public:
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public:
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void process_joy_event(const JoypadEvent &p_event);
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void process_joy_event(const JoypadEvent &p_event);
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void process_key_event(int p_scancode, int p_physical_scancode, int p_unicode, bool p_pressed);
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void process_key_event(int p_scancode, int p_physical_scancode, int p_unicode, bool p_pressed);
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void process_mouse_event(int p_event_action, int p_event_android_buttons_mask, Point2 p_event_pos, Vector2 p_delta, bool p_double_click);
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void process_mouse_event(int p_event_action, int p_event_android_buttons_mask, Point2 p_event_pos, Vector2 p_delta, bool p_double_click, bool p_source_mouse_relative);
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void process_touch_event(int p_event, int p_pointer, const Vector<TouchPos> &p_points, bool p_double_tap);
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void process_touch_event(int p_event, int p_pointer, const Vector<TouchPos> &p_points, bool p_double_tap);
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void process_magnify(Point2 p_pos, float p_factor);
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void process_magnify(Point2 p_pos, float p_factor);
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void process_pan(Point2 p_pos, Vector2 p_delta);
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void process_pan(Point2 p_pos, Vector2 p_delta);
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@ -105,7 +105,7 @@ public class GodotLib {
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/**
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/**
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* Dispatch mouse events
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* Dispatch mouse events
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*/
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*/
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public static native void dispatchMouseEvent(int event, int buttonMask, float x, float y, float deltaX, float deltaY, boolean doubleClick);
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public static native void dispatchMouseEvent(int event, int buttonMask, float x, float y, float deltaX, float deltaY, boolean doubleClick, boolean sourceMouseRelative);
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public static native void magnify(float x, float y, float factor);
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public static native void magnify(float x, float y, float factor);
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@ -126,6 +126,29 @@ public class GodotView extends GLSurfaceView {
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return inputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event);
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return inputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event);
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}
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}
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@Override
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public boolean onCapturedPointerEvent(MotionEvent event) {
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return inputHandler.onGenericMotionEvent(event);
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}
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@Override
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public void onPointerCaptureChange(boolean hasCapture) {
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super.onPointerCaptureChange(hasCapture);
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inputHandler.onPointerCaptureChange(hasCapture);
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}
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@Override
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public void requestPointerCapture() {
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super.requestPointerCapture();
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inputHandler.onPointerCaptureChange(true);
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}
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@Override
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public void releasePointerCapture() {
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super.releasePointerCapture();
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inputHandler.onPointerCaptureChange(false);
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}
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/**
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/**
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* Called from JNI to change the pointer icon
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* Called from JNI to change the pointer icon
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*/
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*/
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@ -131,7 +131,9 @@ public class GodotEditText extends EditText {
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edit.setText("");
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edit.setText("");
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edit.append(text);
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edit.append(text);
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if (msg.arg2 != -1) {
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if (msg.arg2 != -1) {
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edit.setSelection(msg.arg1, msg.arg2);
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int selectionStart = Math.min(msg.arg1, edit.length());
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int selectionEnd = Math.min(msg.arg2, edit.length());
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edit.setSelection(selectionStart, selectionEnd);
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edit.mInputWrapper.setSelection(true);
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edit.mInputWrapper.setSelection(true);
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} else {
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} else {
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edit.mInputWrapper.setSelection(false);
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edit.mInputWrapper.setSelection(false);
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@ -30,7 +30,9 @@
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package org.godotengine.godot.input
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package org.godotengine.godot.input
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import android.os.Build
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import android.view.GestureDetector.SimpleOnGestureListener
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import android.view.GestureDetector.SimpleOnGestureListener
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import android.view.InputDevice
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import android.view.MotionEvent
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import android.view.MotionEvent
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import android.view.ScaleGestureDetector
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import android.view.ScaleGestureDetector
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import android.view.ScaleGestureDetector.OnScaleGestureListener
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import android.view.ScaleGestureDetector.OnScaleGestureListener
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@ -57,6 +59,7 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
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private var dragInProgress = false
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private var dragInProgress = false
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private var scaleInProgress = false
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private var scaleInProgress = false
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private var contextClickInProgress = false
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private var contextClickInProgress = false
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private var pointerCaptureInProgress = false
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override fun onDown(event: MotionEvent): Boolean {
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override fun onDown(event: MotionEvent): Boolean {
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GodotInputHandler.handleMotionEvent(event.source, MotionEvent.ACTION_DOWN, event.buttonState, event.x, event.y, nextDownIsDoubleTap)
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GodotInputHandler.handleMotionEvent(event.source, MotionEvent.ACTION_DOWN, event.buttonState, event.x, event.y, nextDownIsDoubleTap)
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@ -74,7 +77,7 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
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}
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}
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private fun contextClickRouter(event: MotionEvent) {
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private fun contextClickRouter(event: MotionEvent) {
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if (scaleInProgress) {
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if (scaleInProgress || nextDownIsDoubleTap) {
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return
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return
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}
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}
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@ -97,6 +100,27 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
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contextClickInProgress = true
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contextClickInProgress = true
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}
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}
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fun onPointerCaptureChange(hasCapture: Boolean) {
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if (pointerCaptureInProgress == hasCapture) {
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return
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}
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if (!hasCapture) {
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// Dispatch a mouse relative ACTION_UP event to signal the end of the capture
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GodotInputHandler.handleMouseEvent(
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MotionEvent.ACTION_UP,
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0,
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0f,
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0f,
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0f,
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0f,
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false,
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true
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)
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}
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pointerCaptureInProgress = hasCapture
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}
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fun onMotionEvent(event: MotionEvent): Boolean {
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fun onMotionEvent(event: MotionEvent): Boolean {
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return when (event.actionMasked) {
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return when (event.actionMasked) {
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MotionEvent.ACTION_UP, MotionEvent.ACTION_CANCEL, MotionEvent.ACTION_BUTTON_RELEASE -> {
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MotionEvent.ACTION_UP, MotionEvent.ACTION_CANCEL, MotionEvent.ACTION_BUTTON_RELEASE -> {
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@ -110,30 +134,59 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
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}
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}
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private fun onActionUp(event: MotionEvent): Boolean {
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private fun onActionUp(event: MotionEvent): Boolean {
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if (dragInProgress) {
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if (event.actionMasked == MotionEvent.ACTION_CANCEL && pointerCaptureInProgress) {
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GodotInputHandler.handleMotionEvent(event)
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// Don't dispatch the ACTION_CANCEL while a capture is in progress
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dragInProgress = false
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return true
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return true
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} else if (contextClickInProgress) {
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}
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GodotInputHandler.handleMouseEvent(
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event.actionMasked,
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val sourceMouseRelative = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
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0,
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event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)
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event.x,
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} else {
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event.y
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false
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)
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}
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if (pointerCaptureInProgress || dragInProgress || contextClickInProgress) {
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if (contextClickInProgress || GodotInputHandler.isMouseEvent(event)) {
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// This may be an ACTION_BUTTON_RELEASE event which we don't handle,
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// so we convert it to an ACTION_UP event.
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GodotInputHandler.handleMouseEvent(
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MotionEvent.ACTION_UP,
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event.buttonState,
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event.x,
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event.y,
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0f,
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0f,
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false,
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sourceMouseRelative
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)
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} else {
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GodotInputHandler.handleTouchEvent(event)
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}
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pointerCaptureInProgress = false
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dragInProgress = false
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contextClickInProgress = false
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contextClickInProgress = false
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return true
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return true
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}
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}
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return false
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return false
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}
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}
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private fun onActionMove(event: MotionEvent): Boolean {
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private fun onActionMove(event: MotionEvent): Boolean {
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if (contextClickInProgress) {
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if (contextClickInProgress) {
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val sourceMouseRelative = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
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event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)
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} else {
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false
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}
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GodotInputHandler.handleMouseEvent(
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GodotInputHandler.handleMouseEvent(
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event.actionMasked,
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event.actionMasked,
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MotionEvent.BUTTON_SECONDARY,
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MotionEvent.BUTTON_SECONDARY,
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event.x,
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event.x,
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event.y
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event.y,
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0f,
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0f,
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false,
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sourceMouseRelative
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)
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)
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return true
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return true
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}
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}
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@ -178,7 +231,7 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
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val x = terminusEvent.x
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val x = terminusEvent.x
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val y = terminusEvent.y
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val y = terminusEvent.y
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if (terminusEvent.pointerCount >= 2 && panningAndScalingEnabled) {
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if (terminusEvent.pointerCount >= 2 && panningAndScalingEnabled && !pointerCaptureInProgress) {
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GodotLib.pan(x, y, distanceX / 5f, distanceY / 5f)
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GodotLib.pan(x, y, distanceX / 5f, distanceY / 5f)
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} else {
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} else {
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GodotInputHandler.handleMotionEvent(terminusEvent)
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GodotInputHandler.handleMotionEvent(terminusEvent)
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@ -187,7 +240,7 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
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}
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}
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override fun onScale(detector: ScaleGestureDetector?): Boolean {
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override fun onScale(detector: ScaleGestureDetector?): Boolean {
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if (detector == null || !panningAndScalingEnabled) {
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if (detector == null || !panningAndScalingEnabled || pointerCaptureInProgress) {
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return false
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return false
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}
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}
|
||||||
GodotLib.magnify(
|
GodotLib.magnify(
|
||||||
|
@ -199,7 +252,7 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
|
||||||
}
|
}
|
||||||
|
|
||||||
override fun onScaleBegin(detector: ScaleGestureDetector?): Boolean {
|
override fun onScaleBegin(detector: ScaleGestureDetector?): Boolean {
|
||||||
if (detector == null || !panningAndScalingEnabled) {
|
if (detector == null || !panningAndScalingEnabled || pointerCaptureInProgress) {
|
||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
scaleInProgress = true
|
scaleInProgress = true
|
||||||
|
|
|
@ -105,6 +105,10 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
|
||||||
return (source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK || (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD || (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD;
|
return (source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK || (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD || (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void onPointerCaptureChange(boolean hasCapture) {
|
||||||
|
godotGestureHandler.onPointerCaptureChange(hasCapture);
|
||||||
|
}
|
||||||
|
|
||||||
public boolean onKeyUp(final int keyCode, KeyEvent event) {
|
public boolean onKeyUp(final int keyCode, KeyEvent event) {
|
||||||
if (keyCode == KeyEvent.KEYCODE_BACK) {
|
if (keyCode == KeyEvent.KEYCODE_BACK) {
|
||||||
return true;
|
return true;
|
||||||
|
@ -202,6 +206,11 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (godotGestureHandler.onMotionEvent(event)) {
|
||||||
|
// The gesture handler has handled the event.
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
if (event.isFromSource(InputDevice.SOURCE_JOYSTICK) && event.getActionMasked() == MotionEvent.ACTION_MOVE) {
|
if (event.isFromSource(InputDevice.SOURCE_JOYSTICK) && event.getActionMasked() == MotionEvent.ACTION_MOVE) {
|
||||||
// Check if the device exists
|
// Check if the device exists
|
||||||
final int deviceId = event.getDeviceId();
|
final int deviceId = event.getDeviceId();
|
||||||
|
@ -237,7 +246,7 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
} else if (isMouseEvent(event)) {
|
} else {
|
||||||
return handleMouseEvent(event);
|
return handleMouseEvent(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -414,7 +423,11 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
|
||||||
}
|
}
|
||||||
|
|
||||||
private static boolean isMouseEvent(int eventSource) {
|
private static boolean isMouseEvent(int eventSource) {
|
||||||
return ((eventSource & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) || ((eventSource & InputDevice.SOURCE_STYLUS) == InputDevice.SOURCE_STYLUS);
|
boolean mouseSource = ((eventSource & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) || ((eventSource & InputDevice.SOURCE_STYLUS) == InputDevice.SOURCE_STYLUS);
|
||||||
|
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
|
||||||
|
mouseSource = mouseSource || ((eventSource & InputDevice.SOURCE_MOUSE_RELATIVE) == InputDevice.SOURCE_MOUSE_RELATIVE);
|
||||||
|
}
|
||||||
|
return mouseSource;
|
||||||
}
|
}
|
||||||
|
|
||||||
static boolean handleMotionEvent(final MotionEvent event) {
|
static boolean handleMotionEvent(final MotionEvent event) {
|
||||||
|
@ -435,7 +448,7 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
|
||||||
|
|
||||||
static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y, float deltaX, float deltaY, boolean doubleTap) {
|
static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y, float deltaX, float deltaY, boolean doubleTap) {
|
||||||
if (isMouseEvent(eventSource)) {
|
if (isMouseEvent(eventSource)) {
|
||||||
return handleMouseEvent(eventAction, buttonsMask, x, y, deltaX, deltaY, doubleTap);
|
return handleMouseEvent(eventAction, buttonsMask, x, y, deltaX, deltaY, doubleTap, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
return handleTouchEvent(eventAction, x, y, doubleTap);
|
return handleTouchEvent(eventAction, x, y, doubleTap);
|
||||||
|
@ -449,14 +462,25 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
|
||||||
|
|
||||||
final float verticalFactor = event.getAxisValue(MotionEvent.AXIS_VSCROLL);
|
final float verticalFactor = event.getAxisValue(MotionEvent.AXIS_VSCROLL);
|
||||||
final float horizontalFactor = event.getAxisValue(MotionEvent.AXIS_HSCROLL);
|
final float horizontalFactor = event.getAxisValue(MotionEvent.AXIS_HSCROLL);
|
||||||
return handleMouseEvent(eventAction, buttonsMask, x, y, horizontalFactor, verticalFactor, false);
|
boolean sourceMouseRelative = false;
|
||||||
|
if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.O) {
|
||||||
|
sourceMouseRelative = event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE);
|
||||||
|
}
|
||||||
|
return handleMouseEvent(eventAction, buttonsMask, x, y, horizontalFactor, verticalFactor, false, sourceMouseRelative);
|
||||||
}
|
}
|
||||||
|
|
||||||
static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y) {
|
static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y) {
|
||||||
return handleMouseEvent(eventAction, buttonsMask, x, y, 0, 0, false);
|
return handleMouseEvent(eventAction, buttonsMask, x, y, 0, 0, false, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y, float deltaX, float deltaY, boolean doubleClick) {
|
static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y, boolean doubleClick) {
|
||||||
|
return handleMouseEvent(eventAction, buttonsMask, x, y, 0, 0, doubleClick, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y, float deltaX, float deltaY, boolean doubleClick, boolean sourceMouseRelative) {
|
||||||
|
// We don't handle ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE events as they typically
|
||||||
|
// follow ACTION_DOWN and ACTION_UP events. As such, handling them would result in duplicate
|
||||||
|
// stream of events to the engine.
|
||||||
switch (eventAction) {
|
switch (eventAction) {
|
||||||
case MotionEvent.ACTION_CANCEL:
|
case MotionEvent.ACTION_CANCEL:
|
||||||
case MotionEvent.ACTION_UP:
|
case MotionEvent.ACTION_UP:
|
||||||
|
@ -469,7 +493,7 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
|
||||||
case MotionEvent.ACTION_HOVER_MOVE:
|
case MotionEvent.ACTION_HOVER_MOVE:
|
||||||
case MotionEvent.ACTION_MOVE:
|
case MotionEvent.ACTION_MOVE:
|
||||||
case MotionEvent.ACTION_SCROLL: {
|
case MotionEvent.ACTION_SCROLL: {
|
||||||
GodotLib.dispatchMouseEvent(eventAction, buttonsMask, x, y, deltaX, deltaY, doubleClick);
|
GodotLib.dispatchMouseEvent(eventAction, buttonsMask, x, y, deltaX, deltaY, doubleClick, sourceMouseRelative);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -283,12 +283,12 @@ JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env,
|
||||||
}
|
}
|
||||||
|
|
||||||
// Called on the UI thread
|
// Called on the UI thread
|
||||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchMouseEvent(JNIEnv *env, jclass clazz, jint p_event_type, jint p_button_mask, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y, jboolean p_double_click) {
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchMouseEvent(JNIEnv *env, jclass clazz, jint p_event_type, jint p_button_mask, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y, jboolean p_double_click, jboolean p_source_mouse_relative) {
|
||||||
if (step.get() <= 0) {
|
if (step.get() <= 0) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
input_handler->process_mouse_event(p_event_type, p_button_mask, Point2(p_x, p_y), Vector2(p_delta_x, p_delta_y), p_double_click);
|
input_handler->process_mouse_event(p_event_type, p_button_mask, Point2(p_x, p_y), Vector2(p_delta_x, p_delta_y), p_double_click, p_source_mouse_relative);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Called on the UI thread
|
// Called on the UI thread
|
||||||
|
|
|
@ -45,7 +45,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *en
|
||||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ttsCallback(JNIEnv *env, jclass clazz, jint event, jint id, jint pos);
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ttsCallback(JNIEnv *env, jclass clazz, jint event, jint id, jint pos);
|
||||||
JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz);
|
JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz);
|
||||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz);
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz);
|
||||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchMouseEvent(JNIEnv *env, jclass clazz, jint p_event_type, jint p_button_mask, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y, jboolean p_double_click);
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchMouseEvent(JNIEnv *env, jclass clazz, jint p_event_type, jint p_button_mask, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y, jboolean p_double_click, jboolean p_source_mouse_relative);
|
||||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchTouchEvent(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jboolean p_double_tap);
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchTouchEvent(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jboolean p_double_tap);
|
||||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnify(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_factor);
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnify(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_factor);
|
||||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_pan(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y);
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_pan(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y);
|
||||||
|
|
|
@ -42,12 +42,38 @@ GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) {
|
||||||
if (android_device_api_level >= __ANDROID_API_N__) {
|
if (android_device_api_level >= __ANDROID_API_N__) {
|
||||||
_set_pointer_icon = env->GetMethodID(_cls, "setPointerIcon", "(I)V");
|
_set_pointer_icon = env->GetMethodID(_cls, "setPointerIcon", "(I)V");
|
||||||
}
|
}
|
||||||
|
if (android_device_api_level >= __ANDROID_API_O__) {
|
||||||
|
_request_pointer_capture = env->GetMethodID(_cls, "requestPointerCapture", "()V");
|
||||||
|
_release_pointer_capture = env->GetMethodID(_cls, "releasePointerCapture", "()V");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool GodotJavaViewWrapper::can_update_pointer_icon() const {
|
bool GodotJavaViewWrapper::can_update_pointer_icon() const {
|
||||||
return _set_pointer_icon != nullptr;
|
return _set_pointer_icon != nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool GodotJavaViewWrapper::can_capture_pointer() const {
|
||||||
|
return _request_pointer_capture != nullptr && _release_pointer_capture != nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
void GodotJavaViewWrapper::request_pointer_capture() {
|
||||||
|
if (_request_pointer_capture != nullptr) {
|
||||||
|
JNIEnv *env = get_jni_env();
|
||||||
|
ERR_FAIL_NULL(env);
|
||||||
|
|
||||||
|
env->CallVoidMethod(_godot_view, _request_pointer_capture);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void GodotJavaViewWrapper::release_pointer_capture() {
|
||||||
|
if (_release_pointer_capture != nullptr) {
|
||||||
|
JNIEnv *env = get_jni_env();
|
||||||
|
ERR_FAIL_NULL(env);
|
||||||
|
|
||||||
|
env->CallVoidMethod(_godot_view, _release_pointer_capture);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void GodotJavaViewWrapper::set_pointer_icon(int pointer_type) {
|
void GodotJavaViewWrapper::set_pointer_icon(int pointer_type) {
|
||||||
if (_set_pointer_icon != nullptr) {
|
if (_set_pointer_icon != nullptr) {
|
||||||
JNIEnv *env = get_jni_env();
|
JNIEnv *env = get_jni_env();
|
||||||
|
|
|
@ -41,12 +41,19 @@ class GodotJavaViewWrapper {
|
||||||
private:
|
private:
|
||||||
jclass _cls;
|
jclass _cls;
|
||||||
jobject _godot_view;
|
jobject _godot_view;
|
||||||
|
|
||||||
|
jmethodID _request_pointer_capture = 0;
|
||||||
|
jmethodID _release_pointer_capture = 0;
|
||||||
jmethodID _set_pointer_icon = 0;
|
jmethodID _set_pointer_icon = 0;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
GodotJavaViewWrapper(jobject godot_view);
|
GodotJavaViewWrapper(jobject godot_view);
|
||||||
|
|
||||||
bool can_update_pointer_icon() const;
|
bool can_update_pointer_icon() const;
|
||||||
|
bool can_capture_pointer() const;
|
||||||
|
|
||||||
|
void request_pointer_capture();
|
||||||
|
void release_pointer_capture();
|
||||||
void set_pointer_icon(int pointer_type);
|
void set_pointer_icon(int pointer_type);
|
||||||
|
|
||||||
~GodotJavaViewWrapper();
|
~GodotJavaViewWrapper();
|
||||||
|
|
|
@ -274,10 +274,10 @@ Error OS_Android::open_dynamic_library(const String p_path, void *&p_library_han
|
||||||
}
|
}
|
||||||
|
|
||||||
void OS_Android::set_mouse_mode(MouseMode p_mode) {
|
void OS_Android::set_mouse_mode(MouseMode p_mode) {
|
||||||
if (!godot_java->get_godot_view()->can_update_pointer_icon()) {
|
if (!godot_java->get_godot_view()->can_update_pointer_icon() || !godot_java->get_godot_view()->can_capture_pointer()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (mouse_mode == p_mode || p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
|
if (mouse_mode == p_mode) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -287,6 +287,12 @@ void OS_Android::set_mouse_mode(MouseMode p_mode) {
|
||||||
set_cursor_shape(cursor_shape);
|
set_cursor_shape(cursor_shape);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
|
||||||
|
godot_java->get_godot_view()->request_pointer_capture();
|
||||||
|
} else {
|
||||||
|
godot_java->get_godot_view()->release_pointer_capture();
|
||||||
|
}
|
||||||
|
|
||||||
mouse_mode = p_mode;
|
mouse_mode = p_mode;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue