[Mono]: the C# script icon is now visible in the editor.
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2 changed files with 1 additions and 1 deletions
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@ -46,7 +46,7 @@ void ScriptCreateDialog::_notification(int p_what) {
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case NOTIFICATION_THEME_CHANGED:
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case NOTIFICATION_THEME_CHANGED:
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case NOTIFICATION_ENTER_TREE: {
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case NOTIFICATION_ENTER_TREE: {
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for (int i = 0; i < ScriptServer::get_language_count(); i++) {
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for (int i = 0; i < ScriptServer::get_language_count(); i++) {
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String lang = ScriptServer::get_language(i)->get_name();
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String lang = ScriptServer::get_language(i)->get_type();
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Ref<Texture> lang_icon = get_icon(lang, "EditorIcons");
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Ref<Texture> lang_icon = get_icon(lang, "EditorIcons");
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if (lang_icon.is_valid()) {
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if (lang_icon.is_valid()) {
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language_menu->set_item_icon(i, lang_icon);
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language_menu->set_item_icon(i, lang_icon);
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Before Width: | Height: | Size: 990 B After Width: | Height: | Size: 990 B |
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