Stop debug time full barriers preventing layout transitions in Vulkan RD
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e1645567a6
commit
525de52b08
1 changed files with 4 additions and 7 deletions
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@ -7933,10 +7933,6 @@ void RenderingDeviceVulkan::draw_list_end(uint32_t p_post_barrier) {
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// * Some buffer is copied
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// * Another render pass happens (since we may be done)
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#ifdef FORCE_FULL_BARRIER
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_full_barrier(true);
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#else
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VkMemoryBarrier mem_barrier;
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mem_barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
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mem_barrier.pNext = nullptr;
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@ -7947,6 +7943,8 @@ void RenderingDeviceVulkan::draw_list_end(uint32_t p_post_barrier) {
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vkCmdPipelineBarrier(frames[frame].draw_command_buffer, src_stage, barrier_flags, 0, 1, &mem_barrier, 0, nullptr, image_barrier_count, image_barriers);
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}
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#ifdef FORCE_FULL_BARRIER
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_full_barrier(true);
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#endif
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}
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@ -8417,9 +8415,6 @@ void RenderingDeviceVulkan::compute_list_end(uint32_t p_post_barrier) {
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}
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}
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#ifdef FORCE_FULL_BARRIER
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_full_barrier(true);
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#else
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VkMemoryBarrier mem_barrier;
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mem_barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
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mem_barrier.pNext = nullptr;
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@ -8430,6 +8425,8 @@ void RenderingDeviceVulkan::compute_list_end(uint32_t p_post_barrier) {
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vkCmdPipelineBarrier(compute_list->command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, barrier_flags, 0, 1, &mem_barrier, 0, nullptr, image_barrier_count, image_barriers);
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}
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#ifdef FORCE_FULL_BARRIER
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_full_barrier(true);
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#endif
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memdelete(compute_list);
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