Merge pull request #45818 from akien-mga/debug_symbols-bool
SCons: Fix debug_symbols tests after switch to BoolVariable
This commit is contained in:
commit
5260b6e046
7 changed files with 12 additions and 12 deletions
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@ -18,5 +18,5 @@ common_x11 = [
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prog = env.add_program("#bin/godot", ["godot_linuxbsd.cpp"] + common_x11)
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if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]:
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if env["debug_symbols"] and env["separate_debug_symbols"]:
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env.AddPostAction(prog, run_in_subprocess(platform_linuxbsd_builders.make_debug_linuxbsd))
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@ -92,7 +92,7 @@ def configure(env):
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else: # optimize for size
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env.Prepend(CCFLAGS=["-Os"])
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if env["debug_symbols"] == "yes":
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if env["debug_symbols"]:
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env.Prepend(CCFLAGS=["-g2"])
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elif env["target"] == "release_debug":
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@ -102,7 +102,7 @@ def configure(env):
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env.Prepend(CCFLAGS=["-Os"])
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env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
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if env["debug_symbols"] == "yes":
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if env["debug_symbols"]:
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env.Prepend(CCFLAGS=["-g2"])
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elif env["target"] == "debug":
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@ -18,5 +18,5 @@ files = [
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prog = env.add_program("#bin/godot", files)
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if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]:
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if env["debug_symbols"] and env["separate_debug_symbols"]:
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env.AddPostAction(prog, run_in_subprocess(platform_osx_builders.make_debug_osx))
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@ -54,7 +54,7 @@ def configure(env):
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if env["arch"] != "arm64":
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env.Prepend(CCFLAGS=["-msse2"])
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if env["debug_symbols"] == "yes":
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if env["debug_symbols"]:
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env.Prepend(CCFLAGS=["-g2"])
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elif env["target"] == "release_debug":
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@ -63,7 +63,7 @@ def configure(env):
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else: # optimize for size
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env.Prepend(CCFLAGS=["-Os"])
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env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
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if env["debug_symbols"] == "yes":
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if env["debug_symbols"]:
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env.Prepend(CCFLAGS=["-g2"])
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elif env["target"] == "debug":
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@ -58,7 +58,7 @@ def configure(env):
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else: # optimize for size
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env.Prepend(CCFLAGS=["-Os"])
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if env["debug_symbols"] == "yes":
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if env["debug_symbols"]:
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env.Prepend(CCFLAGS=["-g2"])
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elif env["target"] == "release_debug":
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@ -68,7 +68,7 @@ def configure(env):
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env.Prepend(CCFLAGS=["-Os"])
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env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
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if env["debug_symbols"] == "yes":
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if env["debug_symbols"]:
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env.Prepend(CCFLAGS=["-g2"])
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elif env["target"] == "debug":
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@ -32,5 +32,5 @@ if env["vsproj"]:
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env.vs_srcs += ["platform/windows/" + str(x)]
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if not os.getenv("VCINSTALLDIR"):
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if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]:
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if env["debug_symbols"] and env["separate_debug_symbols"]:
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env.AddPostAction(prog, run_in_subprocess(platform_windows_builders.make_debug_mingw))
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@ -208,7 +208,7 @@ def configure_msvc(env, manual_msvc_config):
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env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"])
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env.Append(LINKFLAGS=["/DEBUG"])
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if env["debug_symbols"] == "yes":
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if env["debug_symbols"]:
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env.AppendUnique(CCFLAGS=["/Z7"])
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env.AppendUnique(LINKFLAGS=["/DEBUG"])
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@ -339,13 +339,13 @@ def configure_mingw(env):
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else: # optimize for size
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env.Prepend(CCFLAGS=["-Os"])
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if env["debug_symbols"] == "yes":
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if env["debug_symbols"]:
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env.Prepend(CCFLAGS=["-g2"])
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elif env["target"] == "release_debug":
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env.Append(CCFLAGS=["-O2"])
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env.Append(CPPDEFINES=["DEBUG_ENABLED"])
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if env["debug_symbols"] == "yes":
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if env["debug_symbols"]:
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env.Prepend(CCFLAGS=["-g2"])
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if env["optimize"] == "speed": # optimize for speed (default)
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env.Append(CCFLAGS=["-O2"])
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