Merge pull request #45818 from akien-mga/debug_symbols-bool

SCons: Fix debug_symbols tests after switch to BoolVariable
This commit is contained in:
Rémi Verschelde 2021-02-08 09:59:28 +01:00 committed by GitHub
commit 5260b6e046
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GPG key ID: 4AEE18F83AFDEB23
7 changed files with 12 additions and 12 deletions

View file

@ -18,5 +18,5 @@ common_x11 = [
prog = env.add_program("#bin/godot", ["godot_linuxbsd.cpp"] + common_x11)
if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]:
if env["debug_symbols"] and env["separate_debug_symbols"]:
env.AddPostAction(prog, run_in_subprocess(platform_linuxbsd_builders.make_debug_linuxbsd))

View file

@ -92,7 +92,7 @@ def configure(env):
else: # optimize for size
env.Prepend(CCFLAGS=["-Os"])
if env["debug_symbols"] == "yes":
if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "release_debug":
@ -102,7 +102,7 @@ def configure(env):
env.Prepend(CCFLAGS=["-Os"])
env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
if env["debug_symbols"] == "yes":
if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "debug":

View file

@ -18,5 +18,5 @@ files = [
prog = env.add_program("#bin/godot", files)
if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]:
if env["debug_symbols"] and env["separate_debug_symbols"]:
env.AddPostAction(prog, run_in_subprocess(platform_osx_builders.make_debug_osx))

View file

@ -54,7 +54,7 @@ def configure(env):
if env["arch"] != "arm64":
env.Prepend(CCFLAGS=["-msse2"])
if env["debug_symbols"] == "yes":
if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "release_debug":
@ -63,7 +63,7 @@ def configure(env):
else: # optimize for size
env.Prepend(CCFLAGS=["-Os"])
env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
if env["debug_symbols"] == "yes":
if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "debug":

View file

@ -58,7 +58,7 @@ def configure(env):
else: # optimize for size
env.Prepend(CCFLAGS=["-Os"])
if env["debug_symbols"] == "yes":
if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "release_debug":
@ -68,7 +68,7 @@ def configure(env):
env.Prepend(CCFLAGS=["-Os"])
env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
if env["debug_symbols"] == "yes":
if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "debug":

View file

@ -32,5 +32,5 @@ if env["vsproj"]:
env.vs_srcs += ["platform/windows/" + str(x)]
if not os.getenv("VCINSTALLDIR"):
if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]:
if env["debug_symbols"] and env["separate_debug_symbols"]:
env.AddPostAction(prog, run_in_subprocess(platform_windows_builders.make_debug_mingw))

View file

@ -208,7 +208,7 @@ def configure_msvc(env, manual_msvc_config):
env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(LINKFLAGS=["/DEBUG"])
if env["debug_symbols"] == "yes":
if env["debug_symbols"]:
env.AppendUnique(CCFLAGS=["/Z7"])
env.AppendUnique(LINKFLAGS=["/DEBUG"])
@ -339,13 +339,13 @@ def configure_mingw(env):
else: # optimize for size
env.Prepend(CCFLAGS=["-Os"])
if env["debug_symbols"] == "yes":
if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "release_debug":
env.Append(CCFLAGS=["-O2"])
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
if env["debug_symbols"] == "yes":
if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["-O2"])