From 52649f10380d64e4d979fffe5f000b3d3609d549 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sat, 5 Aug 2017 16:32:34 -0300 Subject: [PATCH] emit signal properly when frame has changed in autoplay, fixes #7730 --- scene/2d/animated_sprite.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index 22649cedd77..b10ee85da52 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -346,6 +346,7 @@ void AnimatedSprite::_notification(int p_what) { update(); _change_notify("frame"); + emit_signal(SceneStringNames::get_singleton()->frame_changed); } float to_process = MIN(timeout, remaining);