Fix AudioStreamPlayer3D autoplay and internal notifications

This commit is contained in:
Aaron Franke 2024-01-30 00:56:12 -06:00
parent 51991e2014
commit 52aa5668fe
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@ -240,6 +240,7 @@ float AudioStreamPlayer3D::_get_attenuation_db(float p_distance) const {
}
void AudioStreamPlayer3D::_notification(int p_what) {
internal->notification(p_what);
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
velocity_tracker->reset(get_global_transform().origin);