Document print_stack()
and get_stack()
requiring a debugger connection
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@ -84,7 +84,7 @@
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<method name="get_stack">
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<return type="Array" />
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<description>
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Returns an array of dictionaries representing the current call stack.
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Returns an array of dictionaries representing the current call stack. See also [method print_stack].
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[codeblock]
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func _ready():
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foo()
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@ -99,6 +99,7 @@
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[codeblock]
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[{function:bar, line:12, source:res://script.gd}, {function:foo, line:9, source:res://script.gd}, {function:_ready, line:6, source:res://script.gd}]
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[/codeblock]
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[b]Note:[/b] [method get_stack] only works if the running instance is connected to a debugging server (i.e. an editor instance). [method get_stack] will not work in projects exported in release mode, or in projects exported in debug mode if not connected to a debugging server.
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[b]Note:[/b] Not supported for calling from threads. Instead, this will return an empty array.
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</description>
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</method>
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<method name="print_stack">
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<return type="void" />
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<description>
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Prints a stack trace at the current code location. Only works when running with debugger turned on.
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Prints a stack trace at the current code location. See also [method get_stack].
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Output in the console would look something like this:
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[codeblock]
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Frame 0 - res://test.gd:16 in function '_process'
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[/codeblock]
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[b]Note:[/b] [method print_stack] only works if the running instance is connected to a debugging server (i.e. an editor instance). [method print_stack] will not work in projects exported in release mode, or in projects exported in debug mode if not connected to a debugging server.
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[b]Note:[/b] Not supported for calling from threads. Instead of the stack trace, this will print the thread ID.
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</description>
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</method>
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